Changed inventory system to use real core inventory

This commit is contained in:
Anuken
2018-04-14 11:14:00 -04:00
parent 86b7966027
commit fcf62ada8f
16 changed files with 77 additions and 118 deletions

View File

@@ -41,12 +41,6 @@ public class NetworkIO {
stream.writeInt(player.id); //player remap ID
stream.writeBoolean(player.isAdmin);
//--INVENTORY--
for(int i = 0; i < state.inventory.getItems().length; i ++){ //items
stream.writeInt(state.inventory.getItems()[i]);
}
stream.writeByte(upgrades.size); //upgrade data
for(int i = 0; i < upgrades.size; i ++){
@@ -120,13 +114,6 @@ public class NetworkIO {
int pid = stream.readInt();
boolean admin = stream.readBoolean();
//inventory
for(int i = 0; i < state.inventory.getItems().length; i ++){
state.inventory.getItems()[i] = stream.readInt();
}
ui.hudfrag.updateItems();
control.upgrades().getWeapons().clear();
control.upgrades().getWeapons().add(Weapons.blaster);