Fixed mobile crash

This commit is contained in:
Anuken
2024-10-28 13:33:39 -04:00
parent 324dd6602e
commit fd88550b88
3 changed files with 6 additions and 2 deletions

View File

@@ -88,9 +88,11 @@ public class MobileInput extends InputHandler implements GestureListener{
/** Check and assign targets for a specific position. */
void checkTargets(float x, float y){
if(player.dead()) return;
Unit unit = Units.closestEnemy(player.team(), x, y, 20f, u -> !u.dead);
if(unit != null && !player.dead() && player.unit().type.canAttack){
if(unit != null && player.unit().type.canAttack){
player.unit().mineTile = null;
target = unit;
}else{