Turret rotation during placement / Status effect display changes
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@@ -6,6 +6,7 @@ import arc.math.*;
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import arc.struct.*;
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import arc.util.*;
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import mindustry.entities.part.*;
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import mindustry.entities.units.*;
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import mindustry.gen.*;
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import mindustry.graphics.*;
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import mindustry.type.*;
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@@ -45,6 +46,12 @@ public class DrawTurret extends DrawBlock{
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block.resetGeneratedIcons();
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}
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@Override
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public void drawPlan(Block block, BuildPlan plan, Eachable<BuildPlan> list){
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Draw.rect(base, plan.drawx(), plan.drawy());
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Draw.rect(preview, plan.drawx(), plan.drawy(), plan.rotation * 90f - 90f);
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}
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@Override
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public void draw(Building build){
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Turret turret = (Turret)build.block;
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