Turret rotation during placement / Status effect display changes
This commit is contained in:
@@ -85,6 +85,7 @@ public class Stat implements Comparable<Stat>{
|
||||
targetsAir = new Stat("targetsAir", StatCat.function),
|
||||
targetsGround = new Stat("targetsGround", StatCat.function),
|
||||
damage = new Stat("damage", StatCat.function),
|
||||
frequency = new Stat("frequency", StatCat.function),
|
||||
ammo = new Stat("ammo", StatCat.function),
|
||||
ammoCapacity = new Stat("ammoCapacity", StatCat.function),
|
||||
ammoUse = new Stat("ammoUse", StatCat.function),
|
||||
|
||||
Reference in New Issue
Block a user