Added vault to recipe list, removed 'next wave' button

This commit is contained in:
Anuken
2018-06-28 16:18:44 -04:00
parent 4b11511bd1
commit fdf7173f14
5 changed files with 9 additions and 14 deletions

View File

@@ -27,9 +27,9 @@ public class Recipes implements ContentList{
new Recipe(defense, DefenseBlocks.doorLarge, new ItemStack(Items.carbide, 12*4), new ItemStack(Items.silicon, 8*4));
//TURRETS
new Recipe(weapon, TurretBlocks.duo, new ItemStack(Items.tungsten, 20));
new Recipe(weapon, TurretBlocks.scorch, new ItemStack(Items.tungsten, 25), new ItemStack(Items.carbide, 20));
new Recipe(weapon, TurretBlocks.hail, new ItemStack(Items.tungsten, 25), new ItemStack(Items.carbide, 25));
new Recipe(weapon, TurretBlocks.duo, new ItemStack(Items.tungsten, 40));
new Recipe(weapon, TurretBlocks.scorch, new ItemStack(Items.tungsten, 50), new ItemStack(Items.carbide, 20));
new Recipe(weapon, TurretBlocks.hail, new ItemStack(Items.tungsten, 60), new ItemStack(Items.carbide, 35));
new Recipe(weapon, TurretBlocks.lancer, new ItemStack(Items.tungsten, 25), new ItemStack(Items.lead, 25), new ItemStack(Items.silicon, 25));
//TODO arc turret broken
@@ -90,10 +90,10 @@ public class Recipes implements ContentList{
new Recipe(power, PowerBlocks.turbinegenerator, new ItemStack(Items.tungsten, 70), new ItemStack(Items.carbide, 50), new ItemStack(Items.lead, 80), new ItemStack(Items.silicon, 60));
//new Recipe(distribution, StorageBlocks.vault, new ItemStack(Items.carbide, 50));
//new Recipe(distribution, StorageBlocks.core, new ItemStack(Items.carbide, 50));
//new Recipe(distribution, StorageBlocks.unloader, new ItemStack(Items.carbide, 5));
//new Recipe(distribution, StorageBlocks.sortedunloader, new ItemStack(Items.carbide, 5));
new Recipe(distribution, StorageBlocks.unloader, new ItemStack(Items.carbide, 40), new ItemStack(Items.silicon, 50));
new Recipe(distribution, StorageBlocks.sortedunloader, new ItemStack(Items.carbide, 40), new ItemStack(Items.silicon, 70));
new Recipe(distribution, StorageBlocks.vault, new ItemStack(Items.carbide, 300), new ItemStack(Items.thorium, 250));
//DRILLS, PRODUCERS
new Recipe(production, ProductionBlocks.tungstenDrill, new ItemStack(Items.tungsten, 30));