Fixed mobile targeting / Removed 'transfer speed' / Buffed large nodes
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@@ -198,6 +198,11 @@ public abstract class Unit extends DestructibleEntity implements SaveTrait, Targ
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return tile == null ? (Floor) Blocks.air : tile.floor();
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}
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@Override
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public boolean isValid(){
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return !isDead() && isAdded();
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}
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/**Updates velocity and status effects.*/
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public void updateVelocityStatus(){
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Floor floor = getFloorOn();
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