Stateless simplex

This commit is contained in:
Anuken
2021-06-15 19:28:54 -04:00
parent 210fb349de
commit fe9ff212b2
9 changed files with 30 additions and 39 deletions

View File

@@ -18,6 +18,8 @@ import mindustry.world.*;
import static mindustry.Vars.*;
public class SerpuloPlanetGenerator extends PlanetGenerator{
static final int seed = 0;
BaseGenerator basegen = new BaseGenerator();
float scl = 5f;
float waterOffset = 0.07f;
@@ -55,7 +57,7 @@ public class SerpuloPlanetGenerator extends PlanetGenerator{
float rawHeight(Vec3 position){
position = Tmp.v33.set(position).scl(scl);
return (Mathf.pow((float)noise.octaveNoise3D(7, 0.5f, 1f/3f, position.x, position.y, position.z), 2.3f) + waterOffset) / (1f + waterOffset);
return (Mathf.pow((float)Simplex.noise3d(seed, 7, 0.5f, 1f/3f, position.x, position.y, position.z), 2.3f) + waterOffset) / (1f + waterOffset);
}
@Override
@@ -114,7 +116,7 @@ public class SerpuloPlanetGenerator extends PlanetGenerator{
tile.floor = getBlock(position);
tile.block = tile.floor.asFloor().wall;
if(RidgedPerlin.noise3d(1, position.x, position.y, position.z, 2, 22) > 0.31){
if(Ridged.noise3d(1, position.x, position.y, position.z, 2, 22) > 0.31){
tile.block = Blocks.air;
}
}
@@ -125,12 +127,12 @@ public class SerpuloPlanetGenerator extends PlanetGenerator{
position = Tmp.v33.set(position).scl(scl);
float rad = scl;
float temp = Mathf.clamp(Math.abs(position.y * 2f) / (rad));
float tnoise = (float)noise.octaveNoise3D(7, 0.56, 1f/3f, position.x, position.y + 999f, position.z);
float tnoise = (float)Simplex.noise3d(seed, 7, 0.56, 1f/3f, position.x, position.y + 999f, position.z);
temp = Mathf.lerp(temp, tnoise, 0.5f);
height *= 1.2f;
height = Mathf.clamp(height);
float tar = (float)noise.octaveNoise3D(4, 0.55f, 1f/2f, position.x, position.y + 999f, position.z) * 0.3f + Tmp.v31.dst(0, 0, 1f) * 0.2f;
float tar = (float)Simplex.noise3d(seed, 4, 0.55f, 1f/2f, position.x, position.y + 999f, position.z) * 0.3f + Tmp.v31.dst(0, 0, 1f) * 0.2f;
Block res = arr[Mathf.clamp((int)(temp * arr.length), 0, arr[0].length - 1)][Mathf.clamp((int)(height * arr[0].length), 0, arr[0].length - 1)];
if(tar > 0.5f){
@@ -143,7 +145,7 @@ public class SerpuloPlanetGenerator extends PlanetGenerator{
@Override
protected float noise(float x, float y, double octaves, double falloff, double scl, double mag){
Vec3 v = sector.rect.project(x, y).scl(5f);
return (float)noise.octaveNoise3D(octaves, falloff, 1f / scl, v.x, v.y, v.z) * (float)mag;
return (float)Simplex.noise3d(seed, octaves, falloff, 1f / scl, v.x, v.y, v.z) * (float)mag;
}
@Override
@@ -250,15 +252,15 @@ public class SerpuloPlanetGenerator extends PlanetGenerator{
float scl = 1f;
float addscl = 1.3f;
if(noise.octaveNoise3D(2, 0.5, scl, sector.tile.v.x, sector.tile.v.y, sector.tile.v.z)*nmag + poles > 0.25f*addscl){
if(Simplex.noise3d(seed, 2, 0.5, scl, sector.tile.v.x, sector.tile.v.y, sector.tile.v.z)*nmag + poles > 0.25f*addscl){
ores.add(Blocks.oreCoal);
}
if(noise.octaveNoise3D(2, 0.5, scl, sector.tile.v.x + 1, sector.tile.v.y, sector.tile.v.z)*nmag + poles > 0.5f*addscl){
if(Simplex.noise3d(seed, 2, 0.5, scl, sector.tile.v.x + 1, sector.tile.v.y, sector.tile.v.z)*nmag + poles > 0.5f*addscl){
ores.add(Blocks.oreTitanium);
}
if(noise.octaveNoise3D(2, 0.5, scl, sector.tile.v.x + 2, sector.tile.v.y, sector.tile.v.z)*nmag + poles > 0.7f*addscl){
if(Simplex.noise3d(seed, 2, 0.5, scl, sector.tile.v.x + 2, sector.tile.v.y, sector.tile.v.z)*nmag + poles > 0.7f*addscl){
ores.add(Blocks.oreThorium);
}