Save load crash fix / Minor name refactor
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@@ -14,7 +14,7 @@ public enum GameMode{
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noWaves{{
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disableWaves = true;
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hidden = true;
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autoSpawn = true;
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enemyCheat = true;
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showPads = true;
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}},
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pvp{{
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@@ -26,7 +26,7 @@ public enum GameMode{
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respawnTime = 60 * 10;
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}};
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public boolean infiniteResources, disableWaveTimer, disableWaves, hidden, autoSpawn, isPvp, showPads;
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public boolean infiniteResources, disableWaveTimer, disableWaves, hidden, enemyCheat, isPvp, showPads;
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public float enemyCoreBuildRadius = 400f;
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public float enemyCoreShieldRadius = 140f;
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public float respawnTime = 60 * 4;
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