Improved efficiency of areEnemies() function

This commit is contained in:
Anuken
2018-06-16 11:35:32 -04:00
parent 6281826b92
commit ff542a9946
3 changed files with 36 additions and 6 deletions
@@ -81,6 +81,15 @@ public class Bullet extends BulletEntity<BulletType> implements TeamTrait, SyncT
supressCollision = true;
}
public void resetOwner(Entity entity, Team team){
this.owner = entity;
this.team = team;
}
public void scaleTime(float add){
time += add;
}
@Override
public int getTypeID() {
return typeID;