Sprite reorganization, new power and tier-based pumps

This commit is contained in:
Anuken
2018-06-15 15:53:43 -04:00
parent 604f315a83
commit ffbb6bb40b
95 changed files with 862 additions and 817 deletions

View File

@@ -80,7 +80,7 @@ public class Pathfinder {
}
private boolean passable(Tile tile, Team team){
return (tile.getWallID() == 0 && !(tile.floor().liquid && (tile.floor().damageTaken > 0 || tile.floor().drownTime > 0)))
return (tile.getWallID() == 0 && !(tile.floor().isLiquid && (tile.floor().damageTaken > 0 || tile.floor().drownTime > 0)))
|| (tile.breakable() && (tile.getTeam() != team)) || !tile.solid();
}