Sprite reorganization, new power and tier-based pumps
This commit is contained in:
@@ -117,7 +117,7 @@ public class PlayerListFragment implements Fragment{
|
||||
public void draw(){
|
||||
float s = getWidth() / 12f;
|
||||
for(int i : Mathf.signs){
|
||||
Draw.rect((player.weapon.name)
|
||||
Draw.rect((player.mech.weapon.name)
|
||||
+ "-equip", x + s * 6 + i * 3*s, y + s*6 + 2*s, -8*s*i, 8*s);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user