Commit Graph
546 Commits
Author SHA1 Message Date
Anuken c5bffd887e Bugfixes 2022-02-07 16:09:15 -05:00
Anuken ce82b3943e No Erekir default AI / Core unit tweaks 2022-02-06 20:54:57 -05:00
Anuken 52965aa9ae Removed some unused sprites 2022-02-04 18:36:03 -05:00
Anuken 60621520ee WIP Disrupt missiles 2022-02-04 15:37:51 -05:00
Anuken 69f59ff803 Removed copper drills in loadouts 2022-02-01 20:29:45 -05:00
Anuken 44677d3697 Minimap liquid shadow 2022-01-29 15:40:19 -05:00
Anuken fdfc43ce72 Correct quell AI 2022-01-29 13:44:38 -05:00
Anuken 4497f7ab3a Proper interplanetary launch 2022-01-23 14:37:08 -05:00
Anuken cfb01063c0 Misc map creation utilities 2022-01-21 16:32:35 -05:00
Anuken d09039f6e6 Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features 2022-01-10 23:43:18 -05:00
buthed010203andGitHub 692718d4ea Fix strange behavior of MinerAI (#6454)
* Fix strange behavior of MinerAI 

See: https://discord.com/channels/391020510269669376/396416151032299521/925110542216073216

> Anuke, is the current behavior of miner ai where it wont mine anything if the item that the core has the fewest of has all of its ores covered?
The only place the hasOre code is used is miner ai so i assume thats a bug?

* Update BlockIndexer.java
2021-12-28 23:22:01 -05:00
Anuken dd5ce7e365 Regen suppression unit + system 2021-12-27 14:46:51 -05:00
Anuken 4fbeae1afc Erekir tech sector requirements 2021-12-25 22:17:18 -05:00
Anuken 438661e239 Regen projector 'done' 2021-12-22 16:43:22 -05:00
Anuken 8023ea1d34 aaaaaaaAAAAAAAAAAAAAAAAAA 2021-12-18 23:23:35 -05:00
Anuken e481de9d28 Payload router sorter mode 2021-12-16 10:31:16 -05:00
Anuken 00ed0d017c Unit assembly drones + more visuals 2021-12-15 14:51:42 -05:00
Anuken bdc3b85346 Unit assembler progress 2021-12-13 23:14:26 -05:00
Anuken 6c10a400ed Directional force projector prototype 2021-12-07 20:37:46 -05:00
Anuken b3d2e7b0ca Disabled missile unit collisions 2021-12-07 18:08:49 -05:00
Anuken 0b7d8f371e Support for unit missiles 2021-12-07 16:58:11 -05:00
Anuken 3f503a7f4d Bugfixes 2021-12-01 13:50:08 -05:00
Anuken b3dd7f4b8b WIP arkycite 2021-11-30 18:13:34 -05:00
Anuken 51fe07daef Backported EnumSet changes 2021-11-29 20:15:13 -05:00
Anuken 6483d924af Unit cargo transport system 2021-11-29 20:06:49 -05:00
Anuken dffe90acff Directional liquid bridge 2021-11-08 12:06:55 -05:00
Matthew PengandGitHub a438be7fcd when and why was this hardcoded (#6289) 2021-11-02 20:22:07 -04:00
TranquillyUnpleasantandGitHub 1a6d2e9dd6 fix ai (#6273) 2021-10-31 09:30:33 -04:00
buthed010203andGitHub b66eb173d8 Consistency (#6163)
* Consistency

Why is this inconsistent with the portion just above it?

* C o n s i s t e n t
2021-10-15 16:07:15 -04:00
Anuken 6b59c1cd83 More branch merging 2021-10-14 20:58:03 -04:00
Anuken a2f40a5565 Fixed #6148 2021-10-13 19:35:04 -04:00
Anuken 71543f2ab2 Improved Serpulo water edge generation 2021-09-28 17:20:20 -04:00
Anuken 32baf06c97 Experimental alternate Serpulo generation / Spawn margin decrease 2021-09-16 18:10:38 -04:00
Anuken cccce6badd Make Base AI walls correspond to tier 2021-09-10 21:11:57 -04:00
buthed010203andGitHub fc7f689ea4 Named pathfinder thread (#5969) 2021-09-10 15:56:42 -04:00
Anuken 7c028ffcb8 Experimental positional spawn support / WIP map 2021-09-10 13:56:12 -04:00
Anuken e997768a0a d 2021-09-09 12:08:33 -04:00
Anuken 1a686c44a1 Fixed editor crash 2021-09-09 09:59:35 -04:00
Darkness6030andGitHub d254d971a9 Add unitSpawnEvent (#5876) 2021-08-28 10:53:19 -04:00
Anuken da7873cbd8 #5855 2021-08-25 08:49:41 -04:00
Anuken 5cc50b0ff3 Fixed floorSpeedMultiplier being squared 2021-08-22 15:53:07 -04:00
Anuken e23054d606 Better support for disabling omniMovement 2021-08-19 16:29:49 -04:00
Anuken 558ee579e1 BlockIndexer null team fix 2021-08-19 09:37:12 -04:00
Anuken 63795d9df8 public AI fields 2021-08-17 22:06:29 -04:00
Anuken e4742133ca Made various fields/methods public 2021-08-17 17:23:02 -04:00
Anuken 0c5f781702 Sector wave spawning fixes 2021-08-16 13:15:14 -04:00
buthed010203andGitHub 1a12510081 Closes #5777 (#5779)
I did a dumb
2021-08-16 08:15:20 -04:00
buthed010203andGitHub 74468855c2 Offset formations by 22.5 degrees when full (#5754)
This stops the annoying "unit bumping" problem on servers (at least with full formations), removed the other 2 lines as they didnt actually do anything.

Before: https://mee6.is-terrible.com/56YkB59o8.webm
After: I really cant be bothered
2021-08-13 17:45:12 -04:00
Anuken 0e6d9ea933 Fixed #5760 / Fixed #5761 2021-08-13 13:58:25 -04:00
Anuken 353433a383 Fine, I'll do it myself (#5717) 2021-08-09 14:19:34 -04:00