Commit Graph

43 Commits

Author SHA1 Message Date
Anuken
e9f37ea68e Removed entity processor files 2020-02-06 20:25:10 -05:00
Patrick 'Quezler' Mounier
e06d8eabec [formatting] add newline to file(s) (#1508)
* Trail appropriate files with a new line

* For some ironic reason it ignored itself

Probably because it wasn’t tracked/commited yet.

* Rename newlines to server executable naming pattern
2020-02-05 18:36:56 -05:00
Anuken
67106abb9b Updated arc 2020-02-03 20:30:18 -05:00
Anuken
ad84329688 Abstract component method support 2020-02-02 17:21:35 -05:00
Anuken
ae6d33cad1 Bugfixes 2020-02-02 16:44:51 -05:00
Anuken
ad9dd83032 Better entity code generation + minor refactoring 2020-02-02 16:13:25 -05:00
Anuken
c978410cb3 Scale cleanup / Name cleanup 2020-02-02 13:59:24 -05:00
Anuken
5eb3f0f3de Interface + base component support 2020-02-02 12:25:46 -05:00
Anuken
acb3438cc8 More entity processor features 2020-02-02 11:51:58 -05:00
Anuken
7ddfcbfabd Utility method copying 2020-02-02 00:39:29 -05:00
Anuken
da2aee7d31 Entity components based on code generation - experiment 2020-02-01 23:54:41 -05:00
Anuken
63d84bead3 Cleanup 2020-01-31 20:10:21 -05:00
Anuken
65211a6021 Fixed #1447 2020-01-27 11:01:48 -05:00
Anuken
923d576a5f Fixed #1436 / Fixed crawlers not exploding 2020-01-24 23:21:23 -05:00
Anuken
9e95ebfa11 Fixed action filter issues 2020-01-21 10:03:47 -05:00
Anuken
b5258cd809 Fixed #1402 / Fixed #1404 2020-01-20 14:13:20 -05:00
Anuken
85cf7e9d5c Added previously-missing icons 2020-01-19 18:45:25 -05:00
Anuken
b1df52e0c8 Added self-destruct bullet property 2020-01-19 10:43:38 -05:00
Anuken
eaa86023f9 Visual tweaks 2020-01-14 17:07:39 -05:00
Anuken
68be77fa1d Added configurable block access validation 2020-01-14 10:32:52 -05:00
Anuken
6d30840eb1 Fixed #1358 2020-01-11 12:57:21 -05:00
Anuken
677aa0d0bf Shortening of a few classes 2020-01-10 15:13:34 -05:00
Anuken
6050274c0f Bugfixes 2020-01-09 14:56:21 -05:00
Anuken
7b4ee27fe4 Bugfixes 2020-01-08 11:37:12 -05:00
Anuken
6e5d506a35 Stub implementation of action filters 2020-01-08 09:37:18 -05:00
DeltaNedas
b0d65dcedb let mechs override drawStats and do custom power cell stuff (#1309)
* let mechs override drawStats and do custom power cell stuff

* Update Player.java

* Update Mech.java

* Update Player.java
2020-01-07 09:30:18 -05:00
DeltaNedas
1dd0295c45 make turnCursor: false mechs not cross eyed (#1301)
* create new branch

* add targetDistance to weapons for mechs

players will use if turnCursor is false
2020-01-04 12:15:43 -05:00
Anuken
7a29877a2d Bugfixes 2019-12-31 19:19:04 -05:00
Anuken
44ef5148b4 Reduced drone lag 2019-12-30 12:47:40 -05:00
Anuken
ee4f06a9c2 Bugfixes 2019-12-29 21:45:59 -05:00
Anuken
670f085f78 New, improved minimap / Bugfixes 2019-12-29 17:56:10 -05:00
Anuken
6edcbb9120 Bugfixes 2019-12-29 14:38:03 -05:00
Anuken
77b89d45d6 Cleanup / Desktop dead camera panning 2019-12-29 00:09:46 -05:00
Anuken
d6d6dc29dc More plugin customization / Renamed Rectangle 2019-12-26 22:44:15 -05:00
Anuken
c339a0ecdf Merge 2019-12-26 20:44:05 -05:00
Anuken
684f3075cb Team#toString() 2019-12-26 20:20:12 -05:00
Anuken
954e26fc14 Method cleanup 2019-12-26 20:08:53 -05:00
Anuken
4858e602ed Fixed compilation 2019-12-26 19:40:54 -05:00
Anuken
de5979f4ee Many various internal changes 2019-12-26 17:46:01 -05:00
Anuken
2b22b7e7e4 Condensed unit group array 2019-12-25 22:26:51 -05:00
Anuken
9016c12d16 Made team a separate class 2019-12-25 19:07:04 -05:00
Anuken
475794640d More cleanup 2019-12-25 11:16:54 -05:00
Anuken
514d4817c8 it is done 2019-12-25 01:39:38 -05:00