Commit Graph

613 Commits

Author SHA1 Message Date
summetdev
042bbffe77 Bounded logic property 2020-10-28 10:19:51 +03:00
Anuken
5582a8bf1b Fixed #3153 / Fixed #3152 2020-10-27 13:13:54 -04:00
Anuken
c0d0edfc89 Bugfixes & cleanup 2020-10-26 23:09:51 -04:00
Anuken
8d7f96bf00 Fixed #3140 2020-10-26 16:54:47 -04:00
Anuken
909da9de3c Bugfixes 2020-10-26 16:06:50 -04:00
Anuken
514aa26054 Minor rendering & AI tweaks 2020-10-25 18:34:12 -04:00
Anuken
59b5d809db Balance 2020-10-25 15:55:23 -04:00
Anuken
81dae580a4 Bugfixes / Removed tile unit multi-mining 2020-10-25 11:22:10 -04:00
Anuken
bc035f9490 Fixed #3095 2020-10-24 15:55:20 -04:00
Anuken
646b022d38 Bugfixes 2020-10-24 10:21:57 -04:00
Anuken
953c1889b5 Fixed #3080 2020-10-23 17:18:49 -04:00
Anuken
c8ef7ebafb Fixed #3078 + action listeners for player control events 2020-10-23 15:59:52 -04:00
Anuken
a2e75df096 Map editor tweaks & fixes / New map 2020-10-22 15:27:30 -04:00
Anuken
a732237005 Allowed enemy spawns on water 2020-10-22 09:43:21 -04:00
Anuken
f0d74e2705 New map / Unit stat tweaks / FileChooser keyboard input 2020-10-21 20:32:35 -04:00
Anuken
a80d0cc457 Fixed #3053 2020-10-21 14:10:28 -04:00
Anuken
1cbcb742e9 Fixed #3052 2020-10-21 11:37:44 -04:00
Anuken
3517da8214 Fixed #3049 2020-10-21 10:37:03 -04:00
Anuken
8f58228317 More base parts 2020-10-20 15:43:06 -04:00
Anuken
30abfc0619 Fixed #3045 2020-10-20 14:02:10 -04:00
Anuken
80f801db36 Fixed #3023 / Fixed #3020 2020-10-19 10:04:10 -04:00
Anuken
c1c41a19c8 Cleanup 2020-10-18 09:08:47 -04:00
Anuken
521d44714d Disabled spawnpoints during ongoing attack maps 2020-10-17 19:49:13 -04:00
Anuken
7349af4753 Various small tweaks 2020-10-17 18:37:54 -04:00
Anuken
8043c09e2b Breaking logic change: Coordinates are now tile-based 2020-10-17 13:02:57 -04:00
Anuken
46ec457819 Cleanup 2020-10-17 10:37:28 -04:00
Anuken
e00daffe6d Bugfixes 2020-10-16 15:27:30 -04:00
Anuken
8be6eabec9 Merge pull request #2974 from abomb4/patch-homing-delay
New feature request: bullet homing delay
2020-10-16 12:44:51 -04:00
abomb4
83756a6ea0 New feature: bullet homing delay 2020-10-17 00:05:19 +08:00
Anuken
f5decdaa1c Disabled spawner radius/warning when waves off 2020-10-16 11:27:17 -04:00
Anuken
5ee4101ba4 Moved some static regions 2020-10-15 16:33:51 -04:00
Anuken
988e1add82 Merge remote-tracking branch 'origin/master' 2020-10-15 13:44:29 -04:00
Anuken
86c2fe8805 too many things to list 2020-10-15 13:44:20 -04:00
Sharlotte
fa2cdb752a changed private -> public of checkRadius method
when i try to change color of forceField by using draw method , the Mindustry is crashed because of that private method.
2020-10-15 20:46:29 +09:00
Anuken
37bb48076d Fixed #2931 2020-10-13 17:41:47 -04:00
Anuken
5d76dd0e2f Fixed #2929 2020-10-13 15:56:00 -04:00
Anuken
876534bd26 Wave balancing & AI tweaks 2020-10-12 14:33:22 -04:00
Anuken
ee50995dde Removed "sector attacked" message 2020-10-11 14:54:05 -04:00
Anuken
3fe79531a6 Added message for last accessed player of block 2020-10-11 11:47:22 -04:00
Anuken
3d99e38f10 Sector simplification 2020-10-11 10:51:33 -04:00
Anuken
bcb248907c Campaign core item incineration + better idle gen 2020-10-10 19:02:47 -04:00
Anuken
d61ad8d2ef Fixed #2895 2020-10-10 13:15:59 -04:00
Anuken
99539bbab0 Merge remote-tracking branch 'origin/master' 2020-10-09 10:02:12 -04:00
Anuken
22f1c3b2d1 Bugfixes 2020-10-09 10:02:08 -04:00
Anuken
1d34b8474b Merge pull request #2877 from genNAowl/pierce-cap
Adds a Pierce Cap Variable
2020-10-09 09:59:53 -04:00
Patrick 'Quezler' Mounier
1672c70c99 Update BuildingComp.java 2020-10-09 10:07:56 +02:00
Leonwang4234
e73a813d69 prevent from breaking other things 2020-10-08 19:27:01 -07:00
Leonwang4234
af5fd4551c true it is 2020-10-08 19:18:53 -07:00
Leonwang4234
0eb0f34908 add pierceCap 2020-10-08 19:14:05 -07:00
Anuken
0a0af9c291 Random derelicts in sectors 2020-10-08 19:11:20 -04:00