Anuken
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058b2ddfce
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Fixed #3565
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2020-11-24 09:00:34 -05:00 |
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Anuken
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dcbe06229c
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Campaign fixes & balance
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2020-11-23 10:36:41 -05:00 |
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Anuken
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b09dc47aad
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Bugfixes / Tutorial cleanup
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2020-11-21 15:50:44 -05:00 |
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Anuken
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1ef264d560
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Added final campaign map (WIP, untested)
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2020-11-18 18:58:54 -05:00 |
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Anuken
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f4a7288633
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Fixed #3447
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2020-11-18 09:26:31 -05:00 |
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MEEP of Faith
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361ed26907
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Lasers cannot and should not collide with anything.
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2020-11-16 12:24:36 -08:00 |
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Anuken
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a9756aefad
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Cleanup of weapon stats
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2020-11-13 14:42:46 -05:00 |
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Skat
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f84e780f3b
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Merge branch 'master' into cleanup-2
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2020-11-09 20:21:01 +04:00 |
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Anuken
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a211fceab4
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SFX changes
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2020-11-08 13:55:09 -05:00 |
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Skat
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ed36390f3c
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Great cleanup
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2020-11-07 11:37:46 +03:00 |
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Anuken
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696ad92b59
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Merged changes
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2020-11-03 17:20:43 -05:00 |
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Anuken
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5d2e705923
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asfehioafuhioaghuoytgfctyr
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2020-11-02 20:54:39 -05:00 |
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Anuken
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05dcd7622b
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Campaign tweaks
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2020-10-31 14:52:03 -04:00 |
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Anuken
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9c54fcee2e
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Sector damage calculation fix
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2020-10-31 13:42:43 -04:00 |
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Anuken
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2079cfaece
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Fixed #3208
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2020-10-31 13:03:19 -04:00 |
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DeltaNedas
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865beac7fb
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fix modded bullets
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2020-10-31 15:35:45 +00:00 |
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Anuken
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4ec8e24bd8
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Cleanup of merged PR
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2020-10-30 19:03:05 -04:00 |
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genNAowl
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60f2c67bde
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Merge branch 'master' into ground-support-heal
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2020-10-30 12:37:33 -07:00 |
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Leonwang4234
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de483990ef
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formatting
Why do I always make these mistakes?
And I saw that I did the same thing in my incendiary-fire PR too...
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2020-10-30 09:04:44 -07:00 |
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Anuken
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73035b9211
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Merge branch 'master' into formatting
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2020-10-30 09:26:51 -04:00 |
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Anuken
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1663497e6c
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Better save validation
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2020-10-29 19:03:58 -04:00 |
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summetdev
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9a7e0fb45e
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Removed spaces in brackets
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2020-10-27 21:54:48 +03:00 |
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Anuken
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e00daffe6d
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Bugfixes
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2020-10-16 15:27:30 -04:00 |
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abomb4
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83756a6ea0
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New feature: bullet homing delay
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2020-10-17 00:05:19 +08:00 |
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Leonwang4234
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9b95b97568
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(Should) prevent vela from setting fires to friendly tiles
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2020-10-16 08:54:29 -07:00 |
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Leonwang4234
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69b7d15beb
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Merge remote-tracking branch 'upstream/master' into ground-support-heal
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2020-10-16 08:49:55 -07:00 |
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Leonwang4234
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ba77f8e2aa
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implement content
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2020-10-15 17:59:03 -07:00 |
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Anuken
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86c2fe8805
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too many things to list
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2020-10-15 13:44:20 -04:00 |
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Anuken
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d61ad8d2ef
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Fixed #2895
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2020-10-10 13:15:59 -04:00 |
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Leonwang4234
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e73a813d69
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prevent from breaking other things
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2020-10-08 19:27:01 -07:00 |
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Leonwang4234
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af5fd4551c
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true it is
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2020-10-08 19:18:53 -07:00 |
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Leonwang4234
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0eb0f34908
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add pierceCap
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2020-10-08 19:14:05 -07:00 |
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Anuken
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e05ac5ae41
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Cleanup
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2020-10-08 13:08:49 -04:00 |
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Anuken
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30f5340a22
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Mobile manual aiming / Mobile control changes [UNSTABLE]
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2020-10-07 14:19:08 -04:00 |
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Leonwang4234
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d8a06da79a
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Should Compile Now
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2020-10-05 19:08:23 -07:00 |
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genNAowl
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cba2fd4351
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Merge branch 'master' into healbullets-bullets
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2020-10-05 16:04:29 -07:00 |
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Anuken
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93e21c6bf9
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Merge pull request #2806 from genNAowl/burning-affects-tiles
Incendiary Bullets Make Fires When Hitting Tiles
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2020-10-05 16:35:13 -04:00 |
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genNAowl
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7722d697c6
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Update core/src/mindustry/entities/bullet/BulletType.java
Co-authored-by: Anuken <arnukren@gmail.com>
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2020-10-05 13:10:52 -07:00 |
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genNAowl
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68e67ae0f2
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Update core/src/mindustry/entities/bullet/BulletType.java
Co-authored-by: Anuken <arnukren@gmail.com>
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2020-10-05 13:10:46 -07:00 |
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Leonwang4234
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e17f28b636
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merge healbullets with bullettype
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2020-10-05 11:49:12 -07:00 |
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Leonwang4234
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60d5048140
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Update BulletType.java
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2020-10-02 21:25:05 -07:00 |
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Anuken
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35af71c613
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Moved Nullable to utils package
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2020-10-02 23:11:26 -04:00 |
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Leonwang4234
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e53a1d0472
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Update BulletType.java
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2020-10-02 19:47:47 -07:00 |
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Leonwang4234
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74c0d0d0fd
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Update BulletType.java
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2020-10-02 19:33:11 -07:00 |
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Leonwang4234
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ca70b9c705
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fix
(again)
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2020-10-02 18:28:36 -07:00 |
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Leonwang4234
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5aa0ce97b8
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fix
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2020-10-02 18:27:33 -07:00 |
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Leonwang4234
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39e956c934
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Update BulletType.java
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2020-10-02 18:26:17 -07:00 |
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Leonwang4234
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88639fffc5
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fix
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2020-10-02 18:17:51 -07:00 |
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Leonwang4234
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e17ad7a429
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Merge remote-tracking branch 'upstream/master' into burning-affects-tiles
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2020-10-02 17:47:11 -07:00 |
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Anuken
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43936b536e
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Cleanup
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2020-10-02 20:23:37 -04:00 |
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