Commit Graph

214 Commits

Author SHA1 Message Date
Anuken
06b08c80c2 BitmapFont -> Font / Bugfixes 2020-07-30 16:59:53 -04:00
Anuken
f39609d1ef Named the starter planet 2020-07-30 16:14:15 -04:00
Anuken
c3a073fbbf Bugfixes 2020-07-30 10:51:43 -04:00
Anuken
8729410cd8 Moved rotation to Building 2020-07-29 10:19:07 -04:00
Anuken
1c8fd4cc38 https://github.com/Anuken/Mindustry-Suggestions/issues/336 2020-07-24 13:50:57 -04:00
Anuken
6547a38567 Cached Block#offset() 2020-07-19 16:34:06 -04:00
Anuken
a074010eb7 Time.delta cleanup / Basic mobile input 2020-07-19 12:21:21 -04:00
Anuken
6b3039dba2 Modifier reordering 2020-07-17 19:00:39 -04:00
Anuken
f5f495b9b8 Leg unit movement fixes 2020-07-12 11:34:19 -04:00
Anuken
dad5b186db Bugfixes / Negative knockback / Unit progress 2020-07-11 23:35:58 -04:00
Anuken
d7e432f730 Unit name changes 2020-07-10 16:38:19 -04:00
Anuken
c15aec641a Environmental lights / Bugfixes 2020-07-08 12:40:17 -04:00
Anuken
9b285e6b21 Removed references to "phantom" 2020-07-05 11:15:46 -04:00
Anuken
7ff2e98420 Cleanup 2020-07-03 16:41:06 -04:00
Anuken
cecb5cf4b4 Added tractor beam turret 2020-07-02 14:02:33 -04:00
Anuken
e907c2045c Cleanup 2020-06-30 19:14:32 -04:00
Anuken
b3f29f100d Custom launch items 2020-06-28 13:33:53 -04:00
Anuken
80332e37d5 Upgradeable cores 2020-06-27 19:16:39 -04:00
Anuken
313cadb763 Minor cleanup / Trail experiment 2020-06-27 09:20:52 -04:00
Anuken
0847b20401 Cleanup 2020-06-26 18:50:30 -04:00
Anuken
7401c16ded Team-colored shields 2020-06-26 18:42:29 -04:00
Anuken
0df4e26736 Cleanup 2020-06-26 15:59:54 -04:00
Anuken
fdf7c88083 argh 2020-06-26 14:27:26 -04:00
Anuken
4a8be42258 Lowercase enums 2020-06-21 12:38:59 -04:00
Anuken
934db24d3b Renamed Texture enums with correct case 2020-06-21 12:20:02 -04:00
Anuken
2280ed6071 Research block tweaks / Merged in #1927 2020-06-19 12:26:41 -04:00
Anuken
d38abe95f9 Editor bugfixes / Arbitrary map resizing 2020-06-18 14:24:22 -04:00
Anuken
7001ad09cb Support for team-only lighting 2020-06-15 13:54:02 -04:00
Anuken
d04ce2a750 Block damage multiplier rule 2020-06-15 09:58:46 -04:00
Anuken
d85a7338ea Batch cleanup 2020-06-12 17:20:50 -04:00
Anuken
ce9f515543 Fallback atlas / Bugfixes / Cleanup 2020-06-11 15:25:46 -04:00
Anuken
1e954dc2be Cleanup 2020-06-11 14:09:06 -04:00
Anuken
732769524c 🔥🔥🔥 2020-06-11 12:03:27 -04:00
Anuken
2a9008f042 Transition to Framebuffer#blit 2020-06-10 21:07:21 -04:00
Anuken
c66c3590b1 Batch cleanup 2020-06-10 17:42:45 -04:00
Anuken
a7bdd6c856 Improved shader preprocessing 2020-06-10 16:58:56 -04:00
Anuken
8ea28e1ced Seq. 2020-06-08 17:19:47 -04:00
Anuken
43762e82a8 Unit tweaks 2020-06-08 16:33:21 -04:00
Anuken
1f905790e7 kinematic lerp 2020-06-08 11:45:48 -04:00
Anuken
5869b7d27e leg 1 2020-06-08 10:03:46 -04:00
Anuken
182d8e2daf Bugfixes 2020-06-06 12:55:21 -04:00
Anuken
65e94850ca Sprite tweaks 2020-06-05 20:59:30 -04:00
Anuken
0b4de1a4fa Foundation for building AI 2020-06-05 20:41:05 -04:00
Anuken
5e7d9f8119 Awful enemy base generation 2020-06-02 22:09:41 -04:00
Anuken
68f1efdbdd Sector launch impl 2020-06-01 16:00:36 -04:00
Anuken
ba788bac7a Planet rendering refactoring 2020-06-01 13:55:52 -04:00
Anuken
5b4a22e219 Implemented #1329 2020-05-31 20:16:32 -04:00
Anuken
a89d2025e3 Merged some turret classes 2020-05-29 09:59:08 -04:00
Anuken
90f38fd135 Cleanup 2020-05-25 23:56:03 -04:00
Anuken
39e3ae931c more legs 2020-05-25 22:19:31 -04:00