Commit Graph

1689 Commits

Author SHA1 Message Date
Elixias
08c1241fa3 fwe (#10199) 2024-10-04 15:09:02 -04:00
Anuken
939b8a9ed8 More map submission testing / Desktop editor pick tile support 2024-10-02 12:29:26 -04:00
Anuken
aaa27a0b69 Map submission fixes / Fixed moving units not hitting conveyors 2024-10-01 21:53:48 -04:00
Anuken
51b415731a Fixed units sometimes exploding when payload dropped 2024-09-22 08:58:09 -04:00
Anuken
65e7891991 Core database content icon click support 2024-09-20 14:04:08 -04:00
Anuken
e521a56712 Many bugfixes / Support for repairing derelict in selection 2024-09-18 16:27:54 -04:00
Anuken
5b9d3029a5 Loop unit transfer command 2024-09-17 18:03:31 -04:00
Anuken
4e19a3c4d0 Atolls map fixes / Extraction outpost edits / Option to hide objectives 2024-09-16 16:05:03 -04:00
Anuken
8ede0fa6f4 Fixed shields not blocking blast compound explosions 2024-09-15 19:21:24 -04:00
Anuken
9911e602a0 Quads+Horizons damage shields / RTS AI toggle for Serpulo 2024-09-15 17:20:34 -04:00
Anuken
aafdd35796 Polar Aerodrome sector submission / Shields absorb unit wrecks 2024-09-15 11:36:09 -04:00
Anuken
4fc48fabb5 Possible ShieldArcAbility tunneling fix 2024-09-10 13:16:34 -04:00
Anuken
ab9c7ba36b Fixed #10177 2024-09-05 13:05:57 -04:00
Anuken
0e6b122106 Fixed network error 2024-09-01 13:03:35 -04:00
Anuken
7963923013 Fixed #10116 2024-08-14 00:25:51 -04:00
Mythril382
e0c455bca8 Allow Mods To Modify RegionPart's Heat Light Region (#10048)
* actually work

* betterize

i think
2024-08-03 00:53:45 -04:00
Anuken
0de1bec554 Fixed #10046 2024-07-26 23:29:28 -04:00
Anuken
a594d796ad Batch optimizations 2024-07-23 11:31:34 -04:00
Anuken
995014cbe4 Cleanup 2024-07-23 07:26:17 -04:00
Anuken
6e5b1e81ae Crash fix 2024-07-23 07:21:05 -04:00
Anuken
0a224c52b4 Fixed #10042 2024-07-21 07:53:34 -04:00
Anuken
f6c240262d Fixed incorrect RailBullet length with pierceCap 2024-07-16 17:53:27 -04:00
Anuken
2f1f334d65 Turret ammo sync 2024-07-16 14:17:10 -04:00
Anuken
295573142f Removing Nulls.unit 2024-07-10 16:40:32 -04:00
TripleToxic
82bcf5966e Sensors, SetProp, and SetRule (#9943)
* some fun things for world proc only

* fix the format artifact

* SetProp and reformating

* Wildcard imports

* Wildcard imports

* velocity conversion

* compacting description

Co-authored-by: Anuken <arnukren@gmail.com>

* Update core/src/mindustry/world/blocks/defense/turrets/Turret.java

---------

Co-authored-by: Anuken <arnukren@gmail.com>
2024-07-07 11:28:19 -04:00
Anuken
caf0ab581d Item deposit cooldown rule (default: 0.5 sec) 2024-06-30 10:28:01 -04:00
Anuken
87584ebd0b Minor power graph optimization 2024-06-20 17:41:36 -04:00
Elixias
0019b78f71 Custom shield colouring (#9647)
Five extra minutes I had the luxury of spending fixing Git because it exploded again

Co-authored-by: Anuken <arnukren@gmail.com>
2024-06-20 11:27:22 -04:00
Anuken
5c9e9e3ff4 Block solid sensor 2024-06-16 01:24:52 -04:00
Mythril382
b1e683a963 JSON Stuff (#9933)
* why is everything-

* don't shrink

* they're different????????

* varabel

* i cannot ignore it

* check

* a

* missing ops
2024-06-12 17:32:53 -04:00
Anuken
f51c6e458d Fixed unit shields breaking on spawn 2024-05-27 11:25:34 -04:00
Anuken
6243ef6d4a Fixed #9892 2024-05-27 09:40:52 -04:00
Anuken
f1f17965bc Fixed #9888 2024-05-26 09:31:40 -04:00
Anuken
a0569a63bc Possible entity collision variable overwrite fix 2024-05-25 21:50:12 -04:00
Anuken
d934fff02e Merge remote-tracking branch 'origin/master' 2024-05-03 15:57:32 -04:00
Anuken
179adabd56 Fixed #9804 2024-05-03 15:57:22 -04:00
Uenhe
d9ea8beae2 Call onRemoved() in StatusEffect.java when an effect is removed (#9801)
* Call onRemoved() in StatusEffect.java when an effect is removed

* Call onRemoved() in StatusEffect.java when an effect is removed

* cleanup

* cleanup
2024-05-02 09:41:59 -04:00
Anuken
7fcde1e109 Fixed derelict blocks not repairing when resources are not present 2024-04-24 22:40:20 -04:00
Anuken
7d3c94de9b Moved drawMining to UnitType 2024-04-23 09:42:05 -04:00
Anuken
9dd17ca16b Moved drawBuilding to UnitType 2024-04-23 09:32:46 -04:00
Anuken
31f4957657 Removed UnitComp#uiIcon() 2024-04-22 17:31:13 -04:00
Anuken
430114d931 Possible building raycast damage fix 2024-04-21 10:46:50 -04:00
Anuken
bc2f344c52 Fixed #9765 2024-04-21 09:53:54 -04:00
Anuken
3595c350ab Respect particle effect aspect ratio 2024-04-20 10:25:43 -04:00
BalaM314
7b759d41df Disable leg damage on disarmed units (#9755)
* Disable leg damage on disarmed units

* import

* Disable crush damage from disarmed units
2024-04-19 09:40:47 -04:00
Anuken
32957b63b9 Merge branch 'new-pathfinding' of https://github.com/Anuken/Mindustry 2024-04-18 12:48:26 -04:00
Anuken
604e732edb Switched to unit UI icons for minimap/players 2024-04-18 10:05:21 -04:00
Anuken
5e22b093e6 more bugfixes 2024-04-17 23:13:10 -04:00
Anuken
183c1a5763 Flow field raycasting 2024-04-17 22:10:43 -04:00
Anuken
27e0eabec7 Merge branch 'master' of https://github.com/Anuken/Mindustry into new-pathfinding 2024-04-15 13:08:48 -04:00