Anuken
3bdf0bdc1f
WIP campaign completion text
2022-10-29 19:25:37 -04:00
Anuken
42d929f32d
Origin testing
2022-10-28 16:15:09 -04:00
Anuken
d352a96f55
Untested modifications to karst map
2022-10-23 14:29:35 -04:00
Epowerj
fc53d23706
Added capture wave to karst
2022-10-19 21:09:35 -04:00
Anuken
010b1eadf0
Misc bugfixes
2022-10-19 17:42:26 -04:00
Epowerj
37833eccd4
Fixed crossroads sector
2022-10-18 23:31:25 -04:00
Epowerj
634ece405f
Added karst and crossroads to campaign
2022-10-18 22:48:15 -04:00
Anuken
5a4a6ff003
Fixed #7713
2022-10-14 11:54:30 -04:00
Anuken
8104173b31
Ground zero tutorial from #7532
2022-10-10 19:05:23 -04:00
Epowerj
2eb3e5e034
Added siege to campaign
2022-10-10 17:31:58 -04:00
Epowerj
4446be612f
Added crevice to campaign
2022-10-07 20:24:38 -04:00
Epowerj
a4d342c397
Added stronghold to campaign, tweaked tech tree
2022-09-28 16:54:46 -04:00
Epowerj
7e6ba4a98e
Added caldera to the campaign
2022-08-31 18:15:56 -04:00
Epowerj
9996f3b6f5
Set a capture wave for ravine
2022-08-29 20:06:27 -04:00
Epowerj
697e6d503f
Added ravine to campaign list
2022-08-29 17:44:19 -04:00
Epowerj
2344cc442b
Added peaks to code
2022-08-09 15:47:43 -04:00
Epowerj
d77afbea06
Being work on marsh
2022-08-02 18:17:53 -04:00
Anuken
687d0b4f00
Misc minor bugfixes
...
at 4 AM
2022-07-22 03:51:24 -04:00
Anuken
4fa3f4d8dd
Intersect attack fix
2022-07-17 00:18:40 -04:00
Anuken
8d6cac39d0
Fixed #7178 / Maps renamed
2022-07-15 19:26:23 -04:00
Anuken
f6093c864f
Fixed map-3 waves
2022-07-15 18:57:01 -04:00
GlennFolker
695c19d0b0
Tree-like objective node structure ( #7152 )
...
* overall structure
* overall layout
* field interpreter
* less bloated UI
* scroll pan't
* strip off the 'Marker' suffix
* e
* all (hopefully all...) interpreters finished.
* onset
* two, four
* i don't understand how icon mappings work.
* separate remover and indexer
* some cleanups
* untested mobile support
* contrib
* ok anuke
* fix conflicts 2
* hidden
2022-07-15 10:41:18 -04:00
Anuken
25e82d927f
Fixed unit legs not resetting properly
2022-07-14 21:56:29 -04:00
Anuken
cd67e70ada
Fixed tests
2022-07-14 15:40:21 -04:00
Epowerj
b8d3318d0b
Added objectives to split
2022-07-14 15:27:35 -04:00
Epowerj
92e45559cc
Added objectives to lake
2022-07-06 21:14:20 -04:00
Epowerj
3e393b80d6
Added some maps and moved tech tree around.
...
Not tested yet.
2022-07-05 18:46:59 -04:00
Anuken
3f6ab92fcb
Map objective editor fixes
2022-06-26 14:07:58 -04:00
Anuken
e682a0f1d3
WIP/unfinished map
2022-06-23 16:55:16 -04:00
SoMall-dumpling
8bf2ffc3fc
tank. ( #6860 )
...
* .
.
* actually
tank
* another.
.................................
2022-06-08 09:22:46 -04:00
Epowerj
6e23fffe41
More level 2 tweaks to make it easier
2022-05-09 13:28:27 -04:00
Anuken
61b01892e7
Removed sector 5
2022-05-08 12:19:37 -04:00
Anuken
aa0e254f0e
Mobile unit command support
2022-05-07 00:30:25 -04:00
Anuken
fb389c9984
Bugfixes
2022-05-06 20:20:09 -04:00
Anuken
46f43a3456
Bugfixes
2022-05-06 18:28:51 -04:00
Epowerj
bc1de34296
Tweaked objectives for level 1
2022-05-03 14:41:49 -04:00
Anuken
4d54b8251d
Map rename
2022-05-02 16:33:41 -04:00
Epowerj
5e7bd82f39
Start working on fourth map's objectives
2022-04-30 20:15:29 -04:00
Anuken
59be28b5eb
Time to begin adding the new units
2022-04-30 18:08:40 -04:00
Epowerj
045d59fedf
Start working on fourth map's objectives
2022-04-30 02:45:20 -04:00
Epowerj
ffdd04a278
Changed time before nuke to 8 minutes
2022-04-29 12:53:52 -04:00
Anuken
e3c1b7ba30
Better objective indicators for 3rd map
2022-04-29 10:08:50 -04:00
Anuken
6e04c70b16
Better nuke announcement
2022-04-28 19:57:21 -04:00
Anuken
60c74ee65d
Map tweaks, etc
2022-04-28 19:20:31 -04:00
Anuken
6c42dff884
Bugfixes
2022-04-28 18:25:39 -04:00
Epowerj
6d615bf641
Bundled nuclear launch text
2022-04-28 14:56:39 -04:00
Anuken
293311087d
Fixed destroyblocks objective
2022-04-28 14:52:51 -04:00
Anuken
fe4b32be1f
Color tweak
2022-04-28 14:51:38 -04:00
Anuken
90a2f00041
Nuke launch format string
2022-04-28 14:51:20 -04:00
Epowerj
0f6e0044bd
Tweaks and objectives for level three
2022-04-27 20:34:33 -04:00