Commit Graph

963 Commits

Author SHA1 Message Date
Anuken
10bd1d1969 Fixed #509 2019-06-08 10:05:08 -04:00
Anuken
f51d565db8 Darker decals / map tweaks 2019-06-04 22:06:17 -04:00
Anuken
88d5e1cca8 Fixed low-FPS pad orbiting 2019-06-01 15:16:10 -04:00
Anuken
72cad1409f Bugfixes / Balance of fuse 2019-05-30 23:05:15 -04:00
Anuken
e7e4985761 Fixed maps converting improperly / Minor balancing 2019-05-30 20:47:47 -04:00
Anuken
00b953a04e Spawnpoint repultion 2019-05-29 21:41:56 -04:00
Anuken
bd134bf9c9 Cleanup 2019-05-28 09:24:13 -04:00
Anuken
34635e3460 Fixed fire not syncing 2019-05-26 11:03:49 -04:00
Anuken
c66fd67510 Fixed #500 / Fixed units not appearing in edited maps 2019-05-25 21:10:42 -04:00
Anuken
80c26606f0 Fixed unit duplication 2019-05-22 21:07:08 -04:00
Anuken
bdb7f522fb Balancing / Item tweaks 2019-05-19 17:50:11 -04:00
Anuken
3464f40da3 Fixed unit pads, rule selection, gameover state 2019-05-18 10:02:36 -04:00
Anuken
aeb3662414 Bugfixes 2019-05-15 17:40:31 -04:00
Anuken
54ad52edc2 Merging of map saves 2019-05-14 11:54:22 -04:00
Anuken
52f2b52990 Somewhat functional rule selection 2019-05-12 19:43:23 -04:00
Anuken
c3c609e7b9 Fixed invisible enemies 2019-05-12 12:38:40 -04:00
Anuken
e5d19a9819 Entity placement/removal 2019-05-11 21:42:06 -04:00
Anuken
dd75d88d2f Unit creation, team switch 2019-05-11 12:32:13 -04:00
Anuken
65ea01218a Fixed core-less editor gameover, respawning 2019-05-11 00:58:13 -04:00
Anuken
7a2234cd25 Tweaks to improve in-game editing 2019-05-11 00:37:29 -04:00
Anuken
11ede2756e Functional in-game map edits and loading 2019-05-10 20:25:09 -04:00
Anuken
69575dbab3 Fixed multiblocks not drawing 2019-05-09 18:10:12 -04:00
Anuken
51f9ad5a2c many things 2019-05-06 14:34:21 -04:00
Anuken
bf073a84c8 a bit less broken but still broken 2019-05-05 19:05:46 -04:00
Anuken
35b158dba7 everything is borked 2019-05-05 14:16:34 -04:00
Anuken
af67690e75 WIP save refactoring 2019-05-05 11:36:38 -04:00
Anuken
13969bdd29 Fixed shields not working / Fixed player text not fading 2019-05-04 22:33:08 -04:00
Anuken
f137c11c6c Harder default waves 2019-05-04 17:14:47 -04:00
Anuken
a4fd88a440 Bugfixes 2019-05-04 10:44:21 -04:00
Anuken
b2408b1a7c New block stats / Junction bugfixes 2019-05-02 23:10:41 -04:00
Anuken
2d3fd513d8 1 2019-05-01 11:12:27 -04:00
Anuken
f3385e6453 Pruned bundles 2019-04-30 23:34:41 -04:00
Anuken
fb724514f3 Fixed portrait custom game dialog 2019-04-29 11:27:15 -04:00
Anuken
fcc433fe17 Zone balancing 2019-04-28 22:03:26 -04:00
Anuken
617bdf9910 New zone maps / Dark map border / Tweaks 2019-04-28 20:25:41 -04:00
Anuken
3b2aa92eb7 Visual server respawning fix 2019-04-28 10:51:14 -04:00
Anuken
4c17b56e28 Less messy respawning / Standard starter mech / Bugfixes 2019-04-28 10:34:53 -04:00
Anuken
e7ad797d4e Fixed unit tests 2019-04-26 11:23:41 -04:00
Anuken
6e1fb71194 Bugfixes 2019-04-25 21:53:17 -04:00
Anuken
57b273639c Entity cleanup 2019-04-25 12:01:14 -04:00
Anuken
278d690a6b Even better avoidance 2019-04-24 23:16:18 -04:00
Anuken
c91c0f7b47 "Fixed" unit collisions 2019-04-24 22:47:49 -04:00
Anuken
6a406f4d45 Removed SolidTrait#movable 2019-04-24 22:18:00 -04:00
Anuken
7785ca55c2 New unstable mass driver code 2019-04-20 21:10:52 -04:00
Anuken
75dcceff43 Zone requirement changes / Bugfixes 2019-04-20 19:57:20 -04:00
Franciszek Zaranowicz
af91979d4c New custom games and custom rules screen (#464)
* New waves and limited respawning option.

Added ability to manipulate number of respawns per wave. Added option to hold counting for next wave until all enemies are destroyed

* Critical bug fixed

Fixed frozen wave timer when rules.waitForWaveToEnd was enabled

* Requested changes

* Missed Import

* New custom game and custom rules screen

RulePreset is now a Gamemode (because each of them has a different goal).
New button under Gamemode selection which opens a dialog to modify rules of gamemode.
Now without any mutually exclusive options

* Requested changes

* Applied some text sugestions

* Wrong waveInProgress message displaying fixed

* Unwanted text

* Text changes

* I broke git

* Fixed chrash

* More fixes

New rule : manyCores; needed for sanbox mode

* Visual fix

* Requested changes #1 : small oversights

* Moved respawning logic to Player

and another imports cleanup

* manyCores in now attackMode

* UI changes

* Given back waves to sandbox and integer input in custom rules

* Renamed functions in CustomRulesScreen

* SPACES... Actually one space...
2019-04-20 14:19:17 -04:00
Anuken
52cd4a77dd MechPad deselect / Flyer patrol tweak 2019-04-20 14:14:34 -04:00
Anuken
b9db5ad662 Added block cracks 2019-04-16 12:15:06 -04:00
Anuken
6113edf2ce Made fortress mechs keep walking when attacking 2019-04-15 18:40:10 -04:00
Anuken
7a2a6586be Fixed nuclear reactor not exploding properly 2019-04-13 17:45:53 -04:00