Anuken
10bd1d1969
Fixed #509
2019-06-08 10:05:08 -04:00
Anuken
f51d565db8
Darker decals / map tweaks
2019-06-04 22:06:17 -04:00
Anuken
88d5e1cca8
Fixed low-FPS pad orbiting
2019-06-01 15:16:10 -04:00
Anuken
72cad1409f
Bugfixes / Balance of fuse
2019-05-30 23:05:15 -04:00
Anuken
e7e4985761
Fixed maps converting improperly / Minor balancing
2019-05-30 20:47:47 -04:00
Anuken
00b953a04e
Spawnpoint repultion
2019-05-29 21:41:56 -04:00
Anuken
bd134bf9c9
Cleanup
2019-05-28 09:24:13 -04:00
Anuken
34635e3460
Fixed fire not syncing
2019-05-26 11:03:49 -04:00
Anuken
c66fd67510
Fixed #500 / Fixed units not appearing in edited maps
2019-05-25 21:10:42 -04:00
Anuken
80c26606f0
Fixed unit duplication
2019-05-22 21:07:08 -04:00
Anuken
bdb7f522fb
Balancing / Item tweaks
2019-05-19 17:50:11 -04:00
Anuken
3464f40da3
Fixed unit pads, rule selection, gameover state
2019-05-18 10:02:36 -04:00
Anuken
aeb3662414
Bugfixes
2019-05-15 17:40:31 -04:00
Anuken
54ad52edc2
Merging of map saves
2019-05-14 11:54:22 -04:00
Anuken
52f2b52990
Somewhat functional rule selection
2019-05-12 19:43:23 -04:00
Anuken
c3c609e7b9
Fixed invisible enemies
2019-05-12 12:38:40 -04:00
Anuken
e5d19a9819
Entity placement/removal
2019-05-11 21:42:06 -04:00
Anuken
dd75d88d2f
Unit creation, team switch
2019-05-11 12:32:13 -04:00
Anuken
65ea01218a
Fixed core-less editor gameover, respawning
2019-05-11 00:58:13 -04:00
Anuken
7a2234cd25
Tweaks to improve in-game editing
2019-05-11 00:37:29 -04:00
Anuken
11ede2756e
Functional in-game map edits and loading
2019-05-10 20:25:09 -04:00
Anuken
69575dbab3
Fixed multiblocks not drawing
2019-05-09 18:10:12 -04:00
Anuken
51f9ad5a2c
many things
2019-05-06 14:34:21 -04:00
Anuken
bf073a84c8
a bit less broken but still broken
2019-05-05 19:05:46 -04:00
Anuken
35b158dba7
everything is borked
2019-05-05 14:16:34 -04:00
Anuken
af67690e75
WIP save refactoring
2019-05-05 11:36:38 -04:00
Anuken
13969bdd29
Fixed shields not working / Fixed player text not fading
2019-05-04 22:33:08 -04:00
Anuken
f137c11c6c
Harder default waves
2019-05-04 17:14:47 -04:00
Anuken
a4fd88a440
Bugfixes
2019-05-04 10:44:21 -04:00
Anuken
b2408b1a7c
New block stats / Junction bugfixes
2019-05-02 23:10:41 -04:00
Anuken
2d3fd513d8
1
2019-05-01 11:12:27 -04:00
Anuken
f3385e6453
Pruned bundles
2019-04-30 23:34:41 -04:00
Anuken
fb724514f3
Fixed portrait custom game dialog
2019-04-29 11:27:15 -04:00
Anuken
fcc433fe17
Zone balancing
2019-04-28 22:03:26 -04:00
Anuken
617bdf9910
New zone maps / Dark map border / Tweaks
2019-04-28 20:25:41 -04:00
Anuken
3b2aa92eb7
Visual server respawning fix
2019-04-28 10:51:14 -04:00
Anuken
4c17b56e28
Less messy respawning / Standard starter mech / Bugfixes
2019-04-28 10:34:53 -04:00
Anuken
e7ad797d4e
Fixed unit tests
2019-04-26 11:23:41 -04:00
Anuken
6e1fb71194
Bugfixes
2019-04-25 21:53:17 -04:00
Anuken
57b273639c
Entity cleanup
2019-04-25 12:01:14 -04:00
Anuken
278d690a6b
Even better avoidance
2019-04-24 23:16:18 -04:00
Anuken
c91c0f7b47
"Fixed" unit collisions
2019-04-24 22:47:49 -04:00
Anuken
6a406f4d45
Removed SolidTrait#movable
2019-04-24 22:18:00 -04:00
Anuken
7785ca55c2
New unstable mass driver code
2019-04-20 21:10:52 -04:00
Anuken
75dcceff43
Zone requirement changes / Bugfixes
2019-04-20 19:57:20 -04:00
Franciszek Zaranowicz
af91979d4c
New custom games and custom rules screen ( #464 )
...
* New waves and limited respawning option.
Added ability to manipulate number of respawns per wave. Added option to hold counting for next wave until all enemies are destroyed
* Critical bug fixed
Fixed frozen wave timer when rules.waitForWaveToEnd was enabled
* Requested changes
* Missed Import
* New custom game and custom rules screen
RulePreset is now a Gamemode (because each of them has a different goal).
New button under Gamemode selection which opens a dialog to modify rules of gamemode.
Now without any mutually exclusive options
* Requested changes
* Applied some text sugestions
* Wrong waveInProgress message displaying fixed
* Unwanted text
* Text changes
* I broke git
* Fixed chrash
* More fixes
New rule : manyCores; needed for sanbox mode
* Visual fix
* Requested changes #1 : small oversights
* Moved respawning logic to Player
and another imports cleanup
* manyCores in now attackMode
* UI changes
* Given back waves to sandbox and integer input in custom rules
* Renamed functions in CustomRulesScreen
* SPACES... Actually one space...
2019-04-20 14:19:17 -04:00
Anuken
52cd4a77dd
MechPad deselect / Flyer patrol tweak
2019-04-20 14:14:34 -04:00
Anuken
b9db5ad662
Added block cracks
2019-04-16 12:15:06 -04:00
Anuken
6113edf2ce
Made fortress mechs keep walking when attacking
2019-04-15 18:40:10 -04:00
Anuken
7a2a6586be
Fixed nuclear reactor not exploding properly
2019-04-13 17:45:53 -04:00