hortiSquash
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16f4e300a8
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fixed the full factory priority bug (#6211)
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2021-10-24 15:14:36 -04:00 |
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Anuken
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b18b4cdc90
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Fixed #6222
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2021-10-23 19:59:20 -04:00 |
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Anuken
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88d1165909
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Fixed #6220 / Fixed #6217
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2021-10-23 09:26:30 -04:00 |
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hortiSquash
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c9eed5a936
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horti and the better unloaders (#6201)
* hortiloaders 0.9.8.1 seq fix
* tiny fixes
added more comments
* a tiny fix, and rewriting of a comment
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2021-10-22 10:57:16 -04:00 |
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Anuken
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5d20f3a89b
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Merge remote-tracking branch 'origin/master'
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2021-10-22 09:04:06 -04:00 |
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Anuken
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677e0e6f58
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Fixed #6207
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2021-10-22 09:04:00 -04:00 |
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JrTRinny
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f944d3d579
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deselectable content selection UI (#6205)
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2021-10-21 12:40:34 -04:00 |
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Anuken
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085a974350
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Cleanup
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2021-10-20 14:34:27 -04:00 |
|
Anuken
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4436a5ced9
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An experiment
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2021-10-20 14:30:06 -04:00 |
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Anuken
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2469cf0851
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Added isPayload utility for buildings
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2021-10-19 12:13:29 -04:00 |
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MrDuck557
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f2ce32cbb2
|
LogicDisable (#6191)
* LogicDisable
* I have read CONTRIBUTING.md
I forgot one space
Co-authored-by: Lele567 <48808663+Lele567@users.noreply.github.com>
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2021-10-18 20:17:57 -04:00 |
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Anuken
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7dc492892e
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Fixed #6190
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2021-10-18 16:28:52 -04:00 |
|
Anuken
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4e92aa2000
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Turret payload shoot fix
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2021-10-18 11:48:44 -04:00 |
|
Anuken
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f31759bb96
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Update/draw payload buildings (broken)
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2021-10-18 11:37:26 -04:00 |
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Anuken
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324e5151aa
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Block cleanup
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2021-10-17 22:40:21 -04:00 |
|
Anuken
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af3467035b
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Building tile referernce cleanup
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2021-10-17 19:55:37 -04:00 |
|
Anuken
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0acd339e33
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Payload loader crash fix
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2021-10-17 16:46:39 -04:00 |
|
Anuken
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994f6f7e84
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Redundant codegen cleanup
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2021-10-17 15:21:41 -04:00 |
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Anuken
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be1561b0cb
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Don't allow constructing banned blocks
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2021-10-16 23:17:54 -04:00 |
|
Anuken
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b271f5b630
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Fixed #6174
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2021-10-16 23:06:07 -04:00 |
|
Anuken
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d5a2f13442
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Payload loader tweaks
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2021-10-16 22:33:17 -04:00 |
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Anuken
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f03d3d89f3
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Fixed large units fitting into deconstructors
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2021-10-16 18:43:43 -04:00 |
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Anuken
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290450de5b
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Fixed deconstructor not accepting direct unit payloads
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2021-10-16 13:01:03 -04:00 |
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Anuken
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b7f030eb13
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Added logic variable display window
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2021-10-16 12:30:00 -04:00 |
|
Anuken
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f43e308dad
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Merge remote-tracking branch 'origin/master'
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2021-10-16 10:22:24 -04:00 |
|
Anuken
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bd329f57d6
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Add sensing of reconstructor config
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2021-10-16 10:22:20 -04:00 |
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Matthew Peng
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7ff9ad7351
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Move payload blend check to BuildingComp (#6152)
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2021-10-16 09:49:52 -04:00 |
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Anuken
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902f3695ee
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amend
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2021-10-16 09:03:21 -04:00 |
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Anuken
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d5e239c610
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Fixed #6168
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2021-10-16 09:02:40 -04:00 |
|
Anuken
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36064c63e3
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Fixed #6166
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2021-10-15 22:26:52 -04:00 |
|
Anuken
|
f683496440
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cleanup
|
2021-10-15 17:04:34 -04:00 |
|
Anuken
|
9a5ac14bc3
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Fixed #6158
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2021-10-15 11:40:55 -04:00 |
|
Anuken
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6b59c1cd83
|
More branch merging
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2021-10-14 20:58:03 -04:00 |
|
Anuken
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ad1c75d050
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WIP branch merging
|
2021-10-14 19:15:03 -04:00 |
|
Anuken
|
1f1a5bde3e
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Removed unused PayloadLaunchPad class
|
2021-10-13 14:00:31 -04:00 |
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Anuken
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4a4b336814
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Added logic payEnter command
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2021-10-13 10:18:34 -04:00 |
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Matthew Peng
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fdfe381b6e
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Unhardcode Drill Effect Randomness (#6144)
* Unhardcode Drill Effect Randomness
* I should start refusing to make prs for people
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2021-10-12 22:32:58 -04:00 |
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Matthew Peng
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8c3ecfdb06
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Make Burst + Spread Work (#5589)
* Make Burst + Spread Work
* This is why you use an IDE
* h
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2021-10-12 17:36:59 -04:00 |
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Anuken
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25c8623e30
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router
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2021-10-12 12:35:46 -04:00 |
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Matthew Peng
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4030e71b31
|
Customizable Force Projector Absorb Effect (#6102)
* Customizable Force Projector Absorb Effect
* Fix everything
* Custom shield break effect
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2021-10-10 17:06:59 -04:00 |
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Anuken
|
3f53315a07
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Proper implementation of #6099 (untested)
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2021-10-06 13:09:45 -04:00 |
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Matthew Peng
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bc3da30d45
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Allow for dynamic laser absorption and insulation (#5047)
* Allow for dynamic laser absorption
* Might as well do insulated as well
* null checks are important
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2021-10-05 12:36:29 -04:00 |
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Anuken
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d95662233c
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Fixed #6090
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2021-10-02 12:05:02 -04:00 |
|
Anuken
|
db6b8abce6
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Fixed #6089
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2021-10-02 08:42:07 -04:00 |
|
Anuken
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0483e3f900
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Serpulo naval wave support
|
2021-09-30 18:22:50 -04:00 |
|
Matthew Peng
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a04b385f56
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Fix spread + burst turrets (#6069)
* Fix spread + burst turrets
* spread is 4 by default
set salvo spread to 0
* damnit
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2021-09-29 08:38:51 -04:00 |
|
Anuken
|
71543f2ab2
|
Improved Serpulo water edge generation
|
2021-09-28 17:20:20 -04:00 |
|
Matthew Peng
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182dfc5f38
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delta in reload for a LaserTurret isn't properly calculated (#6068)
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2021-09-28 08:41:40 -04:00 |
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Matthew Peng
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94d9ca4727
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Pull creating and dumping products out into their own methods (#6047)
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2021-09-26 08:31:21 -04:00 |
|
Matthew Peng
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50cc340b20
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Customizable Block Place Sound (#6043)
|
2021-09-24 21:28:20 -04:00 |
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