Patrick 'Quezler' Mounier
58e5931b83
Fix caveat of 〃
2020-01-06 17:51:12 +01:00
Patrick 'Quezler' Mounier
9891e971ea
Only unload if its ¬ the tile it spawned on
...
¬ loading if it both start & end plays weird
¬ unloading if it both start & end plays weird
——
so only unloading if the origin tile is ¬ the unload tile is the only smooth option
sadly this does block player feeding the conveyor at the last tile in the chain
2020-01-06 17:47:22 +01:00
Patrick 'Quezler' Mounier
6b3dc669eb
Merge branch 'master' into crater
2020-01-06 17:37:47 +01:00
Patrick 'Quezler' Mounier
dd3c4d06ac
Mass driver place range assist ( #1331 )
2020-01-06 11:32:18 -05:00
Patrick 'Quezler' Mounier
c6299c8f2c
Add throughput stat entry
2020-01-05 15:28:28 +01:00
Patrick 'Quezler' Mounier
76fa8bef81
Add fixme
2020-01-05 10:37:32 +01:00
Patrick 'Quezler' Mounier
2ce30ece6c
Prevent smoke while placing
2020-01-05 10:35:15 +01:00
Patrick 'Quezler' Mounier
2b4401c753
Prevent accepting items from the front
2020-01-05 10:32:58 +01:00
Patrick 'Quezler' Mounier
4494503e6b
Get rid of computed boolean
2020-01-05 10:31:51 +01:00
Patrick 'Quezler' Mounier
2948738e33
Refractor away overhead
2020-01-05 10:28:43 +01:00
Anuken
71da1f1135
Added mod listing data class
2020-01-05 00:08:48 -05:00
Anuken
6c83c111cd
Merge remote-tracking branch 'origin/master'
2020-01-04 15:28:19 -05:00
Anuken
8af3b877b5
Fixed #1320
2020-01-04 15:12:29 -05:00
Patrick 'Quezler' Mounier
7adf8cfdef
Merge branch 'master' into crater
2020-01-04 20:05:50 +01:00
Dave
5f1ea4b098
UX improvements for showTextInput ( #1290 )
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* Added keyDown support for showTextInput (Enter, Escape, Back)
* Removed unnecessary "this"
* Added cursor autofocus on showTextInput
2020-01-04 12:39:57 -05:00
DeltaNedas
1dd0295c45
make turnCursor: false mechs not cross eyed ( #1301 )
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* create new branch
* add targetDistance to weapons for mechs
players will use if turnCursor is false
2020-01-04 12:15:43 -05:00
Anuken
ea66d9a92f
Merge remote-tracking branch 'origin/master'
2020-01-04 12:10:21 -05:00
Anuken
197769a9fe
Fixed #1319
2020-01-04 12:10:03 -05:00
Simon Woodburry-Forget
439605f6e8
use findAll to iterate through mod content ( #1313 )
2020-01-04 00:32:03 -05:00
Patrick 'Quezler' Mounier
2666b564c2
Revamp comment
2020-01-03 20:19:44 +01:00
Patrick 'Quezler' Mounier
0ae627c56b
Revert "Tweak next tile treshold"
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This reverts commit a629aeef75 .
2020-01-03 19:03:34 +01:00
Patrick 'Quezler' Mounier
81de3d2c7d
Fix typo
2020-01-03 18:49:33 +01:00
Patrick 'Quezler' Mounier
57cd03c0c2
Remove crater inactivity
2020-01-03 18:43:06 +01:00
Patrick 'Quezler' Mounier
a629aeef75
Tweak next tile treshold
2020-01-03 18:35:51 +01:00
Patrick 'Quezler' Mounier
b8e32304a3
Purge newline
2020-01-03 17:45:29 +01:00
Patrick 'Quezler' Mounier
097334726d
Change respawn & idle from frames to integers
2020-01-03 17:36:05 +01:00
Patrick 'Quezler' Mounier
6efcbe69a0
Get rid of compressable
2020-01-03 17:29:08 +01:00
Patrick 'Quezler' Mounier
f6af699428
Revert " 🎩 "
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This reverts commit 10e4268dd5 .
# Conflicts:
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
2020-01-03 17:26:19 +01:00
Patrick 'Quezler' Mounier
5a21387762
Add inb4
2020-01-03 17:23:57 +01:00
Patrick 'Quezler' Mounier
1f6d3dca0e
Give craters surfboards to stream
2020-01-03 17:18:48 +01:00
Patrick 'Quezler' Mounier
12b034d16b
Tweak default conveyor stats
2020-01-03 16:47:37 +01:00
Patrick 'Quezler' Mounier
68dca82ab8
Refractor for readability
2020-01-03 16:42:28 +01:00
Patrick 'Quezler' Mounier
edbe50d8c4
Get rid of track enum
2020-01-03 16:20:23 +01:00
Patrick 'Quezler' Mounier
644d54c3f1
Move drawer back from crater to tile
2020-01-03 16:12:38 +01:00
Patrick 'Quezler' Mounier
f4a7f98b0b
Fix blending
2020-01-03 16:00:58 +01:00
Patrick 'Quezler' Mounier
315bb483f2
Replace headless check with inactivity
2020-01-03 12:30:55 +01:00
Patrick 'Quezler' Mounier
d843f29e09
Make crater speed configurable
2020-01-03 12:19:33 +01:00
Patrick 'Quezler' Mounier
0807e1bd25
List boostable item capacity in stats
2020-01-03 12:13:33 +01:00
Patrick 'Quezler' Mounier
4aaaf3292e
Add cooldown after crater moved
2020-01-03 11:56:29 +01:00
Patrick 'Quezler' Mounier
8c7d8abddd
Inflate crater properties
2020-01-03 11:40:45 +01:00
Patrick 'Quezler' Mounier
aa64dcfe27
Update target before launch
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So it has the chance to make room before it receives the crater from the caller.
2020-01-03 11:28:46 +01:00
Patrick 'Quezler' Mounier
f94c7e6105
Move launch checks
2020-01-03 11:23:47 +01:00
Patrick 'Quezler' Mounier
7b0456a227
Launch only when full
2020-01-03 11:11:54 +01:00
Patrick 'Quezler' Mounier
cad13b61bb
Merge branch 'master' into crater
...
# Conflicts:
# core/src/mindustry/mod/ClassAccess.java
2020-01-03 08:01:22 +01:00
Anuken
7fa61eaf3b
Added server MOTD
2020-01-02 22:09:33 -05:00
Patrick 'Quezler' Mounier
4a238cff77
Begone 🔭
2020-01-02 22:09:12 +01:00
Patrick 'Quezler' Mounier
3f754116d8
Tweak crater movement
2020-01-02 22:06:41 +01:00
Patrick 'Quezler' Mounier
13e378c7d3
Birth base conveyor class
2020-01-02 22:06:18 +01:00
Patrick 'Quezler' Mounier
e289f13d27
- newline
2020-01-02 21:40:04 +01:00
Patrick 'Quezler' Mounier
0ae6527584
Sacrifice hivemind to convert craters to drawings
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Sad, yes, but crater units would never sync well over the net in its current state, so faking them unto conveyors is the only real option.
Forgive me future ai overlord <3
2020-01-02 21:29:19 +01:00