Commit Graph

77 Commits

Author SHA1 Message Date
Anuken
1a8fdda421 Add basic map editor, change map system 2017-12-17 23:51:55 -05:00
Anuken
9f9f153125 Edit TODO, fix crashes 2017-12-16 23:27:02 -05:00
Anuken
ac17a2fcc4 Fix more bugs, add support for tablets 2017-12-16 18:30:55 -05:00
Anuken
7ecbd3afd0 Add Discord link and fix more placement bugs 2017-12-16 17:04:38 -05:00
Anuken
93f58bb458 Changes to break/place system 2017-12-16 10:47:06 -05:00
Anuken
8fb001a693 Fixes for new placement system 2017-12-15 20:54:32 -05:00
Anuken
9c0d9f4e13 Finished new placement controls 2017-12-15 20:28:11 -05:00
Anuken
64439126a3 Major bugfix, new incomplete placemodes 2017-12-15 01:39:54 -05:00
Anuken
949288393b Refactor input, fix color crash bugs, prototype multi-block placement 2017-12-13 23:28:20 -05:00
Anuken
ece7ad0fd3 Fix more bugs 2017-12-13 01:42:15 -05:00
Anuken
84c5938236 Fix major bug with dumping of blocks and conveyors 2017-12-12 15:43:02 -05:00
Anuken
de6ccbbc88 Re-implement E/R controls, add toggle UI button for debugging 2017-12-12 14:28:51 -05:00
Anuken
b5c57e5957 Implemented Google Play donations 2017-12-12 11:31:35 -05:00
Anuken
60f23b34e6 Implement unfinished donation dialog 2017-12-12 01:38:24 -05:00
Luxray5474
7b00d1160e Grammatical correction for remaining enemies label
Noticed that when the remaining enemy count comes down to 1, the word 'enemies' persists on the label, so i corrected that to show 'enemy' or 'enemies' instead, depending on the remaining enemy count.

~~also first dialogue JSON coming soon~~
2017-12-11 20:22:16 -05:00
Anuken
a5f3ddcb2b Changed tutorial to cover power blocks 2017-12-10 20:33:09 -05:00
Anuken
347cae23e5 Various optimizations; made healer enemies explode after a while 2017-12-10 15:06:33 -05:00
Anuken
9f70290c69 Optimization; fixed #9 2017-12-10 00:46:34 -05:00
Anuken
2c7402f809 Optimized conveyors and all timer blocks, edited laser FX 2017-12-09 13:36:41 -05:00
Anuken
aa6308fffc Fixed building for HTML5 2017-12-08 20:59:40 -05:00
Anuken
404ec68570 Changed pathfinding algorithm slightly, added debugging for paths 2017-12-08 19:59:04 -05:00
Anuken
cffb673bae Changed rotation control scheme, fixed "transparent" boxes 2017-12-07 21:55:13 -05:00
Anuken
956e35b677 UI fixes; fixed conveyor infinite item pileup 2017-12-07 14:45:04 -05:00
Anuken
475efc38d2 Optmizied drawing of map 2017-12-07 14:23:43 -05:00
Anuken
8e80af26d7 More bugfixes 2017-12-06 09:26:39 -05:00
Anuken
aafe7fb74a Many bugfixes and tweaks 2017-12-05 12:21:08 -05:00
Anuken
9dd2bfaeeb More difficulty tweaks, made sandbox work properly 2017-12-03 15:29:49 -05:00
Anuken
19a4dd41e3 Balanced all enemies, tweaked waves 2017-12-03 12:02:48 -05:00
Anuken
01b431801d Increased number of save slots, UI colors tweaked 2017-12-02 00:29:44 -05:00
Anuken
8455d48693 Filled map list, added more blocks 2017-11-30 21:57:10 -05:00
Anuken
8abe4a9cee Added new blocks, maps, and a temporary editor 2017-11-30 19:11:54 -05:00
Anuken
63d8aed9a5 Implemented shield hit effects and bullet absorption and powered rturret 2017-11-28 01:00:59 -05:00
Anuken
c0d28eca65 Updated build.gradle, changed scroll dialog, UI tweaks 2017-11-27 22:23:47 -05:00
Anuken
0c6578c229 Implemented Fortress enemy spawning, added level save display 2017-11-26 23:20:43 -05:00
Anuken
d9a66278ff Added sandbox mode and new fortress enemy 2017-11-26 22:40:43 -05:00
Anuken
07ac552495 Major refactoring; implemented multi-frame pathfinding 2017-11-26 18:59:03 -05:00
Anuken
25952985dd Groupified entities, improved performance 2017-11-24 21:14:01 -05:00
Anuken
56113cd1de Fixed bugs with router clogging and save loading 2017-11-23 23:05:19 -05:00
Anuken
f5583f6bc8 Fixed many pathfinding issues 2017-11-23 22:10:31 -05:00
Anuken
f0e5477346 More description changes, changed profiler, core refactoring 2017-11-21 22:07:36 -05:00
Anuken
a71a82c10b Fragmetized UI 2017-11-21 15:54:25 -05:00
Anuken
06baed836a Improved menu, small fixes 2017-11-19 15:53:53 -05:00
Anuken
abb6cb9e9f Added rotated effects for chain guns 2017-11-16 23:16:25 -05:00
Anuken
a1c0449865 Added liquid-item junction 2017-11-12 16:22:43 -05:00
Anuken
12aa8c406b Implemented enemy avoidance 2017-11-11 13:55:38 -05:00
Anuken
4ffbeacb07 Mobile and desktop UI changes 2017-11-10 19:47:57 -05:00
Anuken
4a9fbf080e Many UI changes, WIP main menu rework 2017-11-09 23:05:47 -05:00
Anuken
f46cb8624d Fixed bug with dialogs not saving paused state 2017-11-07 22:39:11 -05:00
Anuken
2e8f0a9d1a Edited laser effect, fixed some bugs 2017-10-31 00:04:39 -04:00
Anuken
254782c4e8 Minor balance changes (made coal less rare, nerfed blast enemies) 2017-10-16 17:26:05 -04:00