Anuken
95da46bfa2
Duct bridge input display
2021-06-08 11:49:55 -04:00
Anuken
7f01959438
Liquid turret shoot FX fixes
2021-06-06 21:01:47 -04:00
buthed010203
45f5e2ae90
remove stray newline ( #5386 )
2021-06-06 14:25:17 -04:00
Anuken
685adeee9d
Minor salvo buff
2021-06-05 22:54:37 -04:00
Anuken
b4dad32b2b
Status effect particle color pass
2021-06-05 11:10:26 -04:00
Anuken
f9c48d0a02
WIP packr update
2021-06-04 17:32:53 -04:00
Anuken
944b9ae2cf
No payload source power
2021-06-04 11:35:01 -04:00
Anuken
af676ea030
Merge remote-tracking branch 'origin/master'
2021-06-04 10:57:18 -04:00
Anuken
89fdda0ef6
Various minor bugfixes
2021-06-04 10:57:15 -04:00
Humanoid-X
4283f9f8d7
Update TechTree.java ( #5357 )
2021-06-04 10:56:22 -04:00
Anuken
8fc61215a5
Show ducts
2021-06-03 21:37:58 -04:00
Anuken
86ae13ed95
Improved Cyerce trails
2021-06-03 19:04:13 -04:00
Anuken
3f27cebfb6
Fire light
2021-06-03 16:09:32 -04:00
Anuken
c674b5c256
Merge remote-tracking branch 'origin/master'
2021-06-03 15:59:39 -04:00
Anuken
1c4184db4b
Less respawn rubberbanding
2021-06-03 15:59:22 -04:00
QmelZ
0247301272
Custom Mass Driver Bullets ( #5300 )
...
* custom mass driver bullets
* ohno
* should be fixed now
2021-06-03 14:41:08 -04:00
Anuken
5533721f3c
Added missing bundle/tech entries / Pack debug
2021-06-03 10:21:43 -04:00
Anuken
e248f44099
More bugfixes
2021-06-02 18:28:07 -04:00
Anuken
4cd411d5ee
Duct consistency
2021-06-02 17:07:08 -04:00
Anuken
28b235ef07
Partial 7.0 merge - API preview
2021-06-02 11:08:08 -04:00
MEEP of Faith
dadbaa1380
e.rotation, 360f in randlLenVectors unneeded, remove them. (#5242 )
2021-05-28 16:18:38 -04:00
buthed010203
be71664436
Lower surge tower schem priority ( #5277 )
...
The priority of surge towers is now -15 (default for power nodes is -10). Schems with surge towers will often see them automatically connected to random buildings only a couple tiles away which are already in range of other nodes, the hope here is that this fixes that.
2021-05-20 12:33:40 -04:00
MEEP of Faith
db897d037d
Unit Command Radius ( #5269 )
...
* Unit Command Radius
* Make effect change with radius
* Fix command center effect
* Display true radius
2021-05-19 14:34:57 -04:00
MEEP of Faith
8d1a34b652
Include distance in foreshadow targetting ( #5221 )
...
* Include distance in foreshadow targetting
* Divide by larger number
2021-05-07 18:35:58 -04:00
MEEP of Faith
24f0a17395
Crawlers do not explode from their center ( #5078 )
2021-04-07 18:48:34 -04:00
Anuken
1a6843ef2c
Re-added unused corroded effect to ensure compatibility
2021-03-10 17:15:18 -05:00
Anuken
bd36ca821d
Improvements of status effects in database
2021-03-10 16:22:07 -05:00
MEEP of Faith
d4e6817232
Boosting Rise Speed ( #4918 )
2021-03-10 13:48:33 -05:00
genNAowl
096b54305d
Add Status Effect Stats to Core Database ( #4883 )
...
* Status Effect Stats
* import cleanup
* Add Sk7725's icons
Tinting still a WIP
Co-authored-by: Leonwang4234 <62972692+Leonwang4234@users.noreply.github.com >
2021-03-10 12:04:09 -05:00
Anuken
25c61590d1
Minor cleanup / Another slight vela buff
2021-03-08 17:12:53 -05:00
Anuken
a2c7c38a3e
Reduced Nova range
2021-03-07 09:32:52 -05:00
Anuken
b6c645b701
Better DefenderAI / Vela building / Anuken/Mindustry-Suggestions/issues/2074
2021-03-05 11:10:12 -05:00
MEEP of Faith
0c28bb7dcf
DefenderAI that makes octs follow units ( #4757 )
2021-03-05 10:21:26 -05:00
buthed010203
019898dfc3
Turrets can properly replace eachother, cores can replace conveyors and minor cleanup. ( #4841 )
2021-03-03 09:15:50 -05:00
MEEP of Faith
7e216d198e
Remove duplicates and mild formatting. ( #4837 )
...
* Remove duplicate definitions in UnitTypes
* If Tsunami is indented, so should the others
It looks nicer as well.
2021-03-02 09:28:04 -05:00
Anuken
e5413cebdc
Fixed #4766
2021-02-23 11:29:51 -05:00
Anuken
1a75951840
Merge remote-tracking branch 'origin/master'
2021-02-23 10:47:58 -05:00
Anuken
08e36aca98
Crafter progress modulo / Segment buff
2021-02-23 10:47:54 -05:00
Patrick 'Quezler' Mounier
aabbfd624a
Add disarmed status effect that disarms ( #4762 )
...
* Add disarmed status effect that disarms
* Update core/src/mindustry/entities/comp/StatusComp.java
Co-authored-by: Anuken <arnukren@gmail.com >
* Rename disarms -> disarm
Co-authored-by: Anuken <arnukren@gmail.com >
2021-02-23 09:51:43 -05:00
Anuken
0d287e6d59
Water Extractor: Use metaglass to be consistent with pumps
2021-02-21 08:53:47 -05:00
Anuken
0316009a9c
Balance tweaks
2021-02-19 18:28:51 -05:00
Anuken
5a58f9c71a
Fixed #4729
2021-02-18 17:00:23 -05:00
Anuken
06b8dd61c7
Better splash damage handling for small radii
2021-02-18 15:02:09 -05:00
Anuken
957583071d
Splash damage tweaks
2021-02-15 18:42:24 -05:00
Anuken
c942331117
New splash damage algorithm
2021-02-15 18:00:47 -05:00
Anuken
27c8efc672
Better targeting range calculation
2021-02-11 10:12:07 -05:00
Anuken
54c406f83d
Cleanup
2021-02-09 18:28:11 -05:00
Anuken
2edec90dfb
Cleanup
2021-02-08 09:25:46 -05:00
Anuken
ee61d0dcfa
Cleanup
2021-02-07 13:01:30 -05:00
Anuken
e5f2073de2
Minor unit balance tweaks
2021-02-07 12:49:26 -05:00