Commit Graph
1007 Commits
Author SHA1 Message Date
MEEP of FaithandGitHub a09771b569 Custom Unit Death Explosion Effects (#5389) 2021-06-06 19:38:12 -04:00
Anuken 41082e9429 Fixed #5371 2021-06-05 16:55:15 -04:00
Anuken ade313fc1b Fixed infinite fire / Command center logic control 2021-06-05 15:10:34 -04:00
9f087214a1 Just a Few Small Changes to Status Effect Stat Displays (#5361)
* Messing Around with Status Effect Stats

* Longer, but cleaner and less buggy

Co-authored-by: Leonwang4234 <leonwang4234@gmail.com>
2021-06-05 09:01:38 -04:00
Anuken 944b9ae2cf No payload source power 2021-06-04 11:35:01 -04:00
Anuken 1bbb52877f Let bullets have speed = 0 2021-06-04 08:53:39 -04:00
Anuken 677bad5c60 Fixed #5348 2021-06-04 08:30:16 -04:00
Anuken c29d75f5d1 Fixed RailBulletType not dealing damage 2021-06-03 19:49:42 -04:00
Anuken 3f27cebfb6 Fire light 2021-06-03 16:09:32 -04:00
Anuken 1c4184db4b Less respawn rubberbanding 2021-06-03 15:59:22 -04:00
6d28098180 Fix Boat Trails Being Drawn on Land (#5340)
* update

* Revert "update"

This reverts commit 6ff3523276.

* Hacky Implementation

* Revert "Hacky Implementation"

This reverts commit 632121312d.

* Not so Hacky Implementation

Co-authored-by: Leonwang4234 <62972692+Leonwang4234@users.noreply.github.com>
Co-authored-by: Leonwang4234 <leonwang4234@gmail.com>
Co-authored-by: Anuken <arnukren@gmail.com>
2021-06-03 14:31:23 -04:00
Anuken ac20b17e0b Mod bugfixes 2021-06-03 13:58:56 -04:00
Anuken 28b235ef07 Partial 7.0 merge - API preview 2021-06-02 11:08:08 -04:00
MEEP of FaithandGitHub 551ebb6b31 Wow I worded that terribly (#5320) 2021-05-31 17:49:37 -04:00
MEEP of FaithandGitHub 8b95d2db0d Knockback following bullet direction (#5313) 2021-05-31 14:28:35 -04:00
MEEP of FaithandGitHub e4c434e26e lightningType follow angle (#5282)
* lightningType follow angle

* this is more complicated than it should be

time to make it less stupid
2021-05-22 08:41:04 -04:00
MEEP of FaithandGitHub db897d037d Unit Command Radius (#5269)
* Unit Command Radius

* Make effect change with radius

* Fix command center effect

* Display true radius
2021-05-19 14:34:57 -04:00
MEEP of FaithandGitHub 0764fcb476 More random unit effects (#5272)
* More random fall smoke effects

* Do the same with status effects.
2021-05-19 08:25:28 -04:00
Leonid SkorospelovandGitHub b11b087d53 Do not reset mineTile of units to null client-side (#5252) 2021-05-16 13:52:03 -04:00
MEEP of FaithandGitHub d820e7d31a Fix small linecast issue (#5192) 2021-05-03 22:10:36 -04:00
MEEP of FaithandGitHub 7dc3dfd29e e.checkTarget is shorter (#5157) 2021-04-26 15:22:33 -04:00
MEEP of FaithandGitHub fbddc0abc9 Turn MiningRange into a UnitType variable. (#5112)
* Turn MiningRange into a UnitType variable.

Long range mining go brrrrr

* Anuke Approved
2021-04-16 20:57:40 -04:00
MEEP of FaithandGitHub 0d8f95354f Move damage and knockback to hitEntity (#5000)
* Move damge and knockback to `hitEntity`

* b.damage, not damage
2021-04-10 09:15:34 -04:00
Anuken 93f3d6039e Excluded comp** from final jar 2021-04-03 11:15:41 -04:00
Anuken 1bd4c96ee8 Power node placement fixes 2021-03-31 22:36:46 -04:00
Anuken d66d7e09e3 Explosion damage tweaks 2021-03-31 13:28:08 -04:00
Anuken 4a9eeeeac3 Merge branch 'master' of https://github.com/Anuken/Mindustry 2021-03-28 19:56:20 -04:00
MEEP of FaithandGitHub 8b2e78ab1e maxRange overriding on laser bulllets (#4873) 2021-03-28 18:42:26 -04:00
MEEP of FaithandGitHub 2a7525cdf1 Allow for dynamic counting (#4988) 2021-03-28 18:38:16 -04:00
Anuken de458f5c26 Cleanup 2021-03-28 10:57:06 -04:00
SkatandGitHub cf3543ec07 Change int parameters to long type (#5008) 2021-03-27 17:38:55 -04:00
Anuken 36aa9d5696 Fixed #4994 2021-03-25 13:51:13 -04:00
Anuken 1fc1efc410 Merge remote-tracking branch 'origin/master' 2021-03-25 12:51:31 -04:00
Anuken 7924d9b9ef Fixed #4993 2021-03-25 12:51:24 -04:00
Patrick 'Quezler' MounierandGitHub 3336e6cdde Exclude derelict targets from Units.bestEnemy (#4990) 2021-03-25 09:52:35 -04:00
AnukenandGitHub 53b99a650c Update Damage.java 2021-03-17 19:32:32 -04:00
Anuken c7cbe50876 More misc cleanup 2021-03-17 17:39:50 -04:00
Anuken 150aab3530 Server crash fix / Disabled logic config sync / Faster logic parsing 2021-03-15 17:13:27 -04:00
Sunny KimandGitHub f895dfe341 dragMultiplier for status effects (#4870) 2021-03-11 18:41:03 -05:00
Anuken 4b9fa9a79e Status effect display for bullets 2021-03-10 16:42:28 -05:00
Anuken bd36ca821d Improvements of status effects in database 2021-03-10 16:22:07 -05:00
MEEP of FaithandGitHub d4e6817232 Boosting Rise Speed (#4918) 2021-03-10 13:48:33 -05:00
Anuken 25c61590d1 Minor cleanup / Another slight vela buff 2021-03-08 17:12:53 -05:00
Anuken 18c669ae3e Fixed #4879 / Fixed server speed validation check 2021-03-06 14:23:10 -05:00
Anuken fce30e6ae5 Sync based on system time 2021-03-05 17:22:44 -05:00
Joshua FanandGitHub 830fe03898 Add buildSpeedMultiplier status effect (#4816)
* Make disarmed status effect prevent building

* Revert disarmed changes, add buildSpeedMultiplier status

* Add buildSpeedMultiplier to StatusComp
2021-03-05 14:09:46 -05:00
Anuken 4690aae197 Fixed cores being replaceable 2021-03-05 14:00:53 -05:00
Anuken b6c645b701 Better DefenderAI / Vela building / Anuken/Mindustry-Suggestions/issues/2074 2021-03-05 11:10:12 -05:00
MEEP of FaithandGitHub 0c28bb7dcf DefenderAI that makes octs follow units (#4757) 2021-03-05 10:21:26 -05:00
Anuken d863c971c2 Gradle update / Mech animation fixes / Formation movement tweaks 2021-03-04 13:40:50 -05:00