Commit Graph

82 Commits

Author SHA1 Message Date
MEEPofFaith
75ae76135f targetUnderBlocks for units (#8160)
* targetUnderBlocks for units

You know, why don't units use the same targeting code as turrets?

* prioritize non-under blocks
2024-02-03 12:17:07 -05:00
Anuken
eeefdd8054 Crash fix 2023-12-10 21:55:21 -05:00
Mythril382
4f701a7063 useUnitCap fun (#9187)
* a

* aaaaa

* aaaaaaaaaaaa

* AAAAAAAAAAAAAAAAAAAAAAA

* *inhales*

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* *inhales*

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* *inhales*

* aaaa

* AAAAAAAÆEEEEEEEEEEEEEEEE

* anyways im stupid

* *exhales*

* Update core/src/mindustry/world/blocks/units/Reconstructor.java

---------

Co-authored-by: Anuken <arnukren@gmail.com>
2023-10-22 09:14:52 -04:00
Anuken
7536bbfeb0 Pathfinding fixes 2023-09-25 12:23:46 -04:00
Anuken
b6c28bc27d Added stances for payloads 2023-09-22 18:22:19 -04:00
Anuken
a47e4518fe Fixed #9031 2023-09-07 09:23:17 -04:00
Даркнесс#3729
fbc6740668 fix (#8736) 2023-06-21 09:05:39 -04:00
Даркнесс#3729
abdc3ee33c isBanned() check on canCreate() (#7745) 2022-10-20 15:31:06 -04:00
Anuken
cc7fefc9e2 Cheaper Erekir cores 2022-10-20 00:56:11 -04:00
Anuken
f64a45f78d Fixed elude place check 2022-05-12 09:40:03 -04:00
Anuken
7640fa0bf0 Misc cleanup & target/hit movements 2022-05-03 20:39:54 -04:00
Anuken
210481703f Lots of balancing/tweaks 2022-05-03 14:42:11 -04:00
Anuken
224b1b022a Better team building presence check 2022-04-17 19:59:36 -04:00
Anuken
0c0adea2a4 Simple enemy rebuilding AI + fleeing 2022-02-18 17:29:06 -05:00
Anuken
79dcfefd69 More payload block recolors / Bugfixes 2022-02-09 23:27:04 -05:00
Anuken
c5bffd887e Bugfixes 2022-02-07 16:09:15 -05:00
Anuken
6bbbd5ab01 Fixed disappearing blocks / Unit tech tree entries 2022-02-07 10:58:22 -05:00
Anuken
bf22b601f7 Slightly better core upgrade effect 2022-02-06 23:06:34 -05:00
Anuken
46a58c7965 Fixed missile distraction / Easier three 2022-02-04 19:48:17 -05:00
Anuken
c9f3334f4f Various request rendering optimizations 2022-01-26 17:58:22 -05:00
Anuken
b5ce9e1a38 More unit assembler progress 2021-12-14 09:40:57 -05:00
Anuken
5fbfe52d0a Misc bugfixes 2021-12-08 14:28:27 -05:00
Anuken
8cabae1d46 Display infinity symbol for "unlimited" unit cap 2021-11-01 12:27:00 -04:00
Anuken
6b59c1cd83 More branch merging 2021-10-14 20:58:03 -04:00
Anuken
fc41ad36f7 Fixed damaged building memory leak 2021-07-30 11:58:01 -04:00
Anuken
7a1f332731 Ammo system redesign 2021-07-25 17:15:39 -04:00
notrealn
730cb14f6a Fix turret shooting priority when there are multiple teams (#5299) 2021-07-20 09:00:19 -04:00
Anuken
28b235ef07 Partial 7.0 merge - API preview 2021-06-02 11:08:08 -04:00
Anuken
93f3d6039e Excluded comp** from final jar 2021-04-03 11:15:41 -04:00
Anuken
36aa9d5696 Fixed #4994 2021-03-25 13:51:13 -04:00
Patrick 'Quezler' Mounier
3336e6cdde Exclude derelict targets from Units.bestEnemy (#4990) 2021-03-25 09:52:35 -04:00
Anuken
b6c645b701 Better DefenderAI / Vela building / Anuken/Mindustry-Suggestions/issues/2074 2021-03-05 11:10:12 -05:00
MEEP of Faith
0c28bb7dcf DefenderAI that makes octs follow units (#4757) 2021-03-05 10:21:26 -05:00
TranquillyUnpleasant
631e4d9eef Unit cap (#4689)
* Add unit caps as a map setting.

* Use int and add maximum and minimum handling.

* Put a lower limit of 0 for unit cap
2021-02-15 20:15:56 -05:00
Anuken
27c8efc672 Better targeting range calculation 2021-02-11 10:12:07 -05:00
Anuken
aebd3f959f Fixed #3402 / Fixed #3403 / Fixed #3401 / Fixed #3404 / Disabled derelict updates 2020-11-15 10:54:09 -05:00
Anuken
46ec457819 Cleanup 2020-10-17 10:37:28 -04:00
Anuken
5d76dd0e2f Fixed #2929 2020-10-13 15:56:00 -04:00
Anuken
7088ae89b3 Logic unit control 2020-10-05 15:42:37 -04:00
Anuken
138434d029 Fixed #2799 / Fixed #2797 2020-10-02 09:54:08 -04:00
Anuken
2b2a12267a Long-range 4x4 turret (wip) / Java 14 language upgrade 2020-09-29 23:55:55 -04:00
Anuken
f3e08f9cb6 Internal refactoring & cleanup 2020-09-22 15:50:33 -04:00
Anuken
e19e74cdc5 Bugfixes 2020-09-19 11:40:11 -04:00
Anuken
fa9611e28c Bugfixes 2020-09-12 12:47:18 -04:00
Anuken
c483ae2c23 Fixed certain teams not attacking other units 2020-09-05 15:03:13 -04:00
Anuken
0b6ef1c57c Fixed ghost units appearing in certain situations 2020-08-26 12:25:27 -04:00
Anuken
8234eec7fc Fixed crux units being deactivated in sandbox 2020-08-16 10:13:33 -04:00
Anuken
701aa840b3 Nondestructive unit cap enforcement 2020-07-22 14:31:44 -04:00
Anuken
5c9e005397 Per-unit cap (still broken) 2020-07-21 15:43:02 -04:00
Anuken
2584197a02 Multiplayer bugfixes 2020-07-09 13:13:57 -04:00