Commit Graph
166 Commits
Author SHA1 Message Date
Anuken e215772f30 Added backwards compatibility for legacy saves 2020-02-17 11:13:46 -05:00
Anuken 6d68e10804 Bugfixes, cleanup 2020-02-16 22:22:10 -05:00
Anuken e71230755d Fixed omnidirectional shooting with ignored rotation 2020-02-16 13:49:29 -05:00
Anuken 7a8bd82f8e Improved controls / Re-added engine sprite 2020-02-16 13:16:18 -05:00
Anuken e677538c53 Fixed a crash 2020-02-15 15:55:37 -05:00
Anuken 8b4fcf99a6 Building / Fixed some tests 2020-02-15 14:51:31 -05:00
Anuken 1f65ba185a Fixed unit drowning effects 2020-02-15 12:39:13 -05:00
Anuken abaa462645 Added entity revisions 2020-02-14 12:54:44 -05:00
Anuken c4464e67fd Fixed IO issues 2020-02-13 22:26:24 -05:00
Anuken 09c57c32d6 Better IO 2020-02-13 22:11:59 -05:00
Anuken e3621f44da Barely functional IO 2020-02-13 19:26:36 -05:00
Anuken ad248e2e20 Autogeneration of some IO code 2020-02-13 13:30:30 -05:00
Anuken 47023af3d5 cleanup 2020-02-10 15:51:01 -05:00
Anuken 86d5842868 Testing new quadtree 2020-02-10 11:29:58 -05:00
Anuken 81990cf16c Optimizations 2020-02-10 11:07:10 -05:00
Anuken 6c6861a97a Cleanup 2020-02-10 10:47:21 -05:00
Anuken 0ad8408ba9 Collisions, lots of bugfixes 2020-02-10 09:58:00 -05:00
Anuken fbadb9f4aa Group collisions 2020-02-10 09:22:19 -05:00
Anuken e9b066b866 Fires, puddles, feature reimplementations 2020-02-09 23:43:08 -05:00
Anuken 3feca9bbf8 Minor tweaks 2020-02-09 22:27:16 -05:00
Anuken ae7a8e1f65 Minor tweaks 2020-02-09 14:35:22 -05:00
Anuken a2706a80b1 Merged with master 2020-02-09 12:27:44 -05:00
Anuken d45d7f21b6 Procedural scorch marks / Bugfixes 2020-02-09 12:07:36 -05:00
Anuken 8e976c20a1 Hitbox fixes 2020-02-08 23:00:26 -05:00
Anuken e23119e330 Feature re-implementations 2020-02-08 21:54:41 -05:00
Anuken 5169e197b6 Bugfixes 2020-02-08 16:00:54 -05:00
Anuken ba1f59aa71 Better physics 2020-02-08 15:39:27 -05:00
Anuken 8814dbe29a Sprite cleanup / Bullets 2020-02-08 14:48:04 -05:00
Anuken f46be924b9 Effects, collisions, method overrides 2020-02-08 13:14:23 -05:00
Anuken 659bfea8cf Cleanup 2020-02-07 23:12:39 -05:00
Anuken 8a9c92227d More movement 2020-02-07 18:55:53 -05:00
Anuken 4265d40024 Movement 2020-02-07 13:02:24 -05:00
Anuken 861b3ac3f4 Tweaks 2020-02-07 11:46:10 -05:00
Anuken b9841f9cfa a mess 2020-02-07 10:47:58 -05:00
Anuken 33e818a757 Entity name mapping 2020-02-07 09:36:51 -05:00
Anuken eeae5149a1 Basic unit rendering 2020-02-06 22:08:31 -05:00
Anuken e9f37ea68e Removed entity processor files 2020-02-06 20:25:10 -05:00
Anuken f83b6728cf ? 2020-02-06 20:24:30 -05:00
Anuken e3136e9e09 more rendering 2020-02-06 14:58:12 -05:00
Anuken ddecb2d831 Actual updating and rendering 2020-02-06 13:40:07 -05:00
Anuken 6fe5663f79 Autogenerated render layer groups 2020-02-06 13:20:03 -05:00
Anuken 6a99a3922e Cleanup 2020-02-06 11:37:22 -05:00
Anuken a11f6efe0a Rudimentary rendering 2020-02-05 23:04:48 -05:00
Anuken 8172e69f8c it launches 2020-02-05 22:08:57 -05:00
Anuken dfecfa3964 . 2020-02-05 20:11:49 -05:00
Patrick 'Quezler' MounierandGitHub e06d8eabec [formatting] add newline to file(s) (#1508)
* Trail appropriate files with a new line

* For some ironic reason it ignored itself

Probably because it wasn’t tracked/commited yet.

* Rename newlines to server executable naming pattern
2020-02-05 18:36:56 -05:00
Anuken f6b1420103 c l e a n u p 2020-02-05 18:28:19 -05:00
Anuken 84748afc55 the errors are back 2020-02-05 15:00:35 -05:00
Anuken da97aee8e4 it never ends 2020-02-05 13:03:22 -05:00
Anuken a7b39e56bd Cleanup continues 2020-02-04 18:00:32 -05:00