Anuken
2bb417dfd3
Stell unit
2022-02-16 20:38:12 -05:00
Anuken
5e601cb978
WIP small unit fabricator
2022-02-16 18:38:40 -05:00
Anuken
616e6664fc
Cleanup & bugfixes
2022-02-16 13:07:28 -05:00
Anuken
427d43039b
World play area rule
2022-02-16 12:45:48 -05:00
Anuken
e2c7c94663
Minor place fix
2022-02-16 11:07:21 -05:00
Anuken
49d5513c4e
Special floors for cores
2022-02-16 11:00:18 -05:00
Anuken
fbf0fec135
Unit control improvements / Larger max map size
2022-02-16 00:23:07 -05:00
Anuken
3dccacae3d
Fixed liquid filters
2022-02-15 19:57:19 -05:00
Anuken
0102ade759
Coolant system rework
2022-02-15 19:11:49 -05:00
Anuken
390c76a84f
Cleanup
2022-02-15 17:18:31 -05:00
Anuken
bcf7479dbc
the tests pass
2022-02-15 17:04:40 -05:00
Anuken
c324f2124b
DEATH AND DESTRUCTION
2022-02-15 16:46:32 -05:00
Anuken
3babe7686b
Beam drill tier fix
2022-02-15 12:06:02 -05:00
Anuken
474cb112c6
'fixed' tests
2022-02-15 00:24:43 -05:00
Anuken
95a0f4e735
Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
...
Conflicts:
core/assets/bundles/bundle_fil.properties
2022-02-14 23:34:54 -05:00
Ribbons0121R121
0ee8c07904
Change base grab to be like other turret types ( #6577 )
...
because why was it like this to begin with
2022-02-14 23:06:44 -05:00
Anuken
65161a4129
deprecation annihilation
2022-02-14 22:29:55 -05:00
Anuken
e1bdb843de
Unit build req changes
2022-02-14 14:45:45 -05:00
Anuken
c56454ae9d
Cleanup
2022-02-14 12:04:58 -05:00
Anuken
bea112a63c
Set IPT instruction
2022-02-14 11:39:27 -05:00
Anuken
c17be987d2
WIP constructor filter
2022-02-14 00:40:12 -05:00
Anuken
a274fe3047
Bugfixes
2022-02-14 00:36:17 -05:00
Anuken
6c30f58507
Tech tree tweaks
2022-02-13 21:43:45 -05:00
Anuken
3ebdb5309e
Placement range check rule implemented
2022-02-13 21:02:33 -05:00
Anuken
c8b11c4447
Fixed erekir unit requirements
2022-02-13 20:54:25 -05:00
Anuken
0593c66f70
Fixed assembler requirements
2022-02-13 20:36:28 -05:00
Anuken
f85aaed323
Building loop cleanup
2022-02-13 19:33:04 -05:00
Anuken
03d99cb05a
Minor cleanup / Tick reset fix
2022-02-13 16:58:02 -05:00
Anuken
50cb6b91e3
Minor cleanup / Tick reset fix
2022-02-13 14:44:10 -05:00
Anuken
d72153c67a
Logic fixes / Bigger erekir sectors
2022-02-13 11:09:27 -05:00
Anuken
cb86156b49
Bugfixes, balancing
2022-02-12 23:24:40 -05:00
Anuken
710ef89e36
ItemImage label outline
2022-02-12 16:41:20 -05:00
Anuken
58c044f509
pain
2022-02-12 16:23:55 -05:00
Anuken
a7ac8ab017
Payload mass driver + More payload tech
2022-02-12 11:40:01 -05:00
Anuken
b079955b52
Disperse turret mostly done
2022-02-12 10:20:37 -05:00
Anuken
e8c277d7b8
Disperse turret mostly done
2022-02-11 20:08:59 -05:00
Anuken
3728d137cd
Fixed tests
2022-02-11 13:48:27 -05:00
Anuken
7ba42cb26e
Crash fix
2022-02-11 12:19:15 -05:00
Anuken
d9fbd315c7
Separator fix
2022-02-10 14:36:07 -05:00
Anuken
dcfbd9b6e2
Fixed world processors being targetable
2022-02-10 13:46:20 -05:00
Anuken
8f676cf6c3
Some logic stuff
2022-02-10 12:33:18 -05:00
Anuken
a80e1d86a1
Logic-related color functions
2022-02-10 11:00:27 -05:00
Anuken
04c2bbc24d
Logic rule instruction / Lock erekir proc sectors
2022-02-10 09:36:31 -05:00
Anuken
48b1266d19
More pathfinding multithreading
2022-02-09 21:14:05 -05:00
Anuken
4278c057b4
Cleanup & control fixes
2022-02-09 19:58:08 -05:00
Anuken
fa79c5e93a
Unit pathfinding
2022-02-09 17:13:02 -05:00
Anuken
257ecd397f
Payload resprites
2022-02-09 00:00:50 -05:00
hortiSquash
761b357e46
Allows for different Pixels/Area ( #6562 )
...
* Allows for different Pixels/Area
Spent the entire day asking people if they knew of any mod that change would break, the answer is negative
modders, if you want the screen to take the entire space, remove both the -4
* ScaleFactor so it doesnt break existing mods
scale = (size * 32 - bordersize / 2) / displaySize
* facepalm
* Update LogicDisplay.java
why am i dumb every time i do changes on the fly
* Update LogicDisplay.java
2022-02-08 18:02:59 -05:00
Anuken
fc3f17ba97
Deprecated Turret powerUse
2022-02-08 14:38:36 -05:00
Anuken
4a419d52cc
Constructor tech tree move
2022-02-08 13:49:04 -05:00