Anuken
2c61fcdfa6
Added optional mod minimum game version
2019-11-21 21:12:05 -05:00
Anuken
c4c19a204f
Bugfixes
2019-11-19 23:09:35 -05:00
Anuken
879f90ebf4
Added changelogs / Updated link registry
2019-11-19 22:04:10 -05:00
Anuken
39939f8a51
Merge https://github.com/joshuaptfan/Mindustry
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# Conflicts:
# core/assets/bundles/bundle.properties
# core/src/io/anuke/mindustry/content/Blocks.java
# core/src/io/anuke/mindustry/input/Binding.java
2019-11-18 19:40:45 -05:00
Anuken
7e5c276e7f
Update PlacementFragment.java
2019-11-18 19:21:43 -05:00
Anuken
6bc98bbe67
Configurable lights
2019-11-18 16:58:39 -05:00
Patrick 'Quezler' Mounier
7830372477
Beep boop add f-droid ( #1087 )
...
Full credit to @ZacBytes for the initial implementation.
2019-11-18 15:52:44 -05:00
Anuken
9b732017a9
Added contribution guide
2019-11-18 00:55:33 -05:00
Anuken
dc1b073882
Revert #961
2019-11-17 15:45:47 -05:00
Anuken
84968c9f73
Added color picker / Customizable lighting rules
2019-11-16 23:27:42 -05:00
Anuken
f9ffb78b33
Added configurable global server rules
2019-11-16 15:51:35 -05:00
Joshua Fan
cafd95859f
Clean up text capitalization, misc UI ( #1072 )
2019-11-15 20:01:59 -05:00
Anuken
1f583dc7a2
Bugfixes
2019-11-14 18:48:12 -05:00
Joshua Fan
a9b822089f
Make Esc mirror back button behavior in settings ( #1061 )
2019-11-14 14:41:15 -05:00
Anuken
c5a4d7331f
Switched to using core attack events
2019-11-14 14:40:42 -05:00
Anuken
d8c997b355
Methods renamed / Better build request handling
2019-11-12 23:40:45 -05:00
Anuken
4c0607aba8
Bugfixes
2019-11-09 17:19:29 -05:00
Joshua Fan
4a987677ac
Add 'Show Block Select Keys' graphics option, implement requested changes
2019-11-09 07:59:00 -05:00
danmw3
ee88cd33b1
Allow for toggling the visibility of power line lasers ( #1022 )
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* Allow for toggling the visibility of power line lasers
Configurable key-bind in controls and obeys the power line opacity setting.
* Last power opacity is saved after being toggled off.
* Moved key-bind into the View category.
2019-11-09 00:00:02 -05:00
iczero
ebee4fa5da
Implement build autopausing ( #1017 )
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Automatically pause building after current build queue is empty
2019-11-08 16:56:06 -05:00
Anuken
e9f9194f73
Added json comments
2019-11-08 14:40:15 -05:00
Anuken
21b7016fb5
Bugfixes
2019-11-05 15:32:13 -05:00
joshuaptfan
33da381892
Add hover info key combo hint
2019-11-05 10:48:49 -08:00
Anuken
3e43f5577e
Bugfixes
2019-11-04 23:47:51 -05:00
Anuken
f1f8130718
arc, again
2019-11-04 22:55:04 -05:00
Anuken
f38bf9262d
Arc update 2
2019-11-04 22:35:32 -05:00
Anuken
be6af55616
Arc update
2019-11-04 22:28:11 -05:00
Anuken
6153764c0d
Bugfixes for Steam
2019-11-04 22:18:34 -05:00
Anuken
08b730a349
Replaced 'loadout' class with schematics / Small sound tweaks
2019-11-03 22:15:05 -05:00
Anuken
48c062f7af
HUD fixes
2019-11-03 12:16:28 -05:00
Anuken
cf6d2c7593
Added schematics dialog to desktop menu
2019-11-03 08:59:51 -05:00
joshuaptfan
3392138972
Add settings slider steps
2019-11-03 01:34:32 -07:00
joshuaptfan
abd76fe89f
Checking unlocked status of blocks from getByCategory() is no longer necessary
2019-11-03 00:04:15 -07:00
joshuaptfan
258670e0b5
Clean up
2019-11-02 22:37:06 -07:00
joshuaptfan
71d67b9d8f
Implement number and directional category/block selection hotkeys
2019-11-02 22:14:18 -07:00
Anuken
2209968963
Auto-pathfinding diagonals
2019-11-02 14:09:16 -04:00
Anuken
ea9e23f924
Bugfixes
2019-11-02 09:40:41 -04:00
Anuken
ad23cbc03c
Schematic fixes
2019-11-01 17:48:30 -04:00
Anuken
b6d72044a0
Fixed mod deletion issue
2019-11-01 15:59:59 -04:00
Anuken
91dc25f69d
Mobile schematics / Randomized projector reloads
2019-10-31 22:44:07 -04:00
Éric ALBER
3467b62cc4
Allow for a more fine grained UI scaling setting ( #961 )
2019-10-30 20:46:22 -04:00
Anuken
fcbcdfc5d9
Tweaks
2019-10-30 00:27:17 -04:00
Anuken
77dbeed890
Mobile fixes
2019-10-29 22:24:35 -04:00
Anuken
b86218b75a
Cleanup (1)
2019-10-29 15:59:53 -04:00
Anuken
0722ad2f4c
Refactoring of functional package
2019-10-29 15:57:25 -04:00
Anuken
f0fa643930
Merge remote-tracking branch 'origin/master'
2019-10-29 14:59:01 -04:00
Anuken
d1dcce31a5
Fixed #940
2019-10-29 14:58:48 -04:00
Patrick 'Quezler' Mounier
f07239d8c2
🗺 Locate existing mechpads ( #915 )
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* Stash prototype
* Only target mechpads of the same team
* Switch from chessboard lookup to indexer
* Point using cubes
* Delegate * tilesize
2019-10-29 00:01:39 -04:00
clfer
485fc3ea2a
Change selected block when changing category ( #837 )
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* Change selected block when changing category
* Use an ObjectMap in the HUD fragment instead of attribute in category
2019-10-28 23:51:24 -04:00
Anuken
c540f8e5f5
Bugfixes
2019-10-28 21:47:55 -04:00