Anuken
37dc449471
Processor list bugfixes
2024-05-24 22:02:37 -04:00
Anuken
b4b6b9fa44
World processor list in editor
2024-05-24 21:46:15 -04:00
Anuken
19b6b60ac5
Merge remote-tracking branch 'origin/master'
2024-05-23 11:54:33 -04:00
Anuken
779a8f75bc
Fixed #9876
2024-05-23 11:54:26 -04:00
WayZer
a14daab7e9
Update BeamDrill.java ( #9857 )
2024-05-18 14:25:41 -04:00
Anuken
6cf371b949
Unloader optimizations from buthed
2024-05-08 10:24:38 -04:00
Anuken
abf3111bdc
Fixed #9821
2024-05-07 11:39:11 -04:00
Elixias
b12fac3aef
i fix bug heheheheheheheeeeh ( #9808 )
2024-05-04 09:18:59 -04:00
Andrey Andreyevich Bienkowski
08429b5492
Add turret ammo capacity to the in-game help ( #9777 )
...
* Add turret ammo capacity to the in-game help
* Rename max shots to ammo capacity
* Rename ammo multipier to ammo per item
2024-05-03 14:11:23 -04:00
Leo
143db64710
Updated the core landing sound and added a launch sound ( #9802 )
...
* Added core launch sound and remade the land sound,
* Updated the land.ogg to use Synth Pad 3
* Added saw
* Updated
2024-05-02 15:56:09 -04:00
Anuken
49489ffadc
Don't rotate base shadow
2024-04-22 09:20:24 -04:00
Anuken
d7191e4f71
Fixed #9769
2024-04-22 08:43:25 -04:00
Anuken
14a155147d
Item turret status fix
2024-04-21 19:17:14 -04:00
Anuken
caf9f2a6e3
Fixed #9761
2024-04-21 10:07:14 -04:00
Anuken
bc2f344c52
Fixed #9765
2024-04-21 09:53:54 -04:00
Anuken
066e18ae40
Coolant display fix
2024-04-20 11:36:31 -04:00
Anuken
169a186d63
Coolant display fix
2024-04-20 11:36:08 -04:00
Anuken
3a4f3e7fe7
Don't refund deconstruction in sandbox
2024-04-20 11:18:57 -04:00
Anuken
b35c435ebd
Full unit payload drawing
2024-04-18 11:15:15 -04:00
Anuken
b8c6781004
Fixed #9750
2024-04-15 17:20:48 -04:00
Leo
0be74922b0
Added offset to DrawFlame ( #9749 )
2024-04-15 09:03:59 -04:00
Anuken
1144871b29
Merge remote-tracking branch 'origin/master'
2024-04-10 15:31:15 -04:00
Anuken
e280edac67
Fixed #9731
2024-04-10 15:31:09 -04:00
MEEPofFaith
fd303524e9
#9706 done smarter ( #9723 )
...
* Convert from explicit check to interface
* Apply the interface to other turret-like blocks
2024-04-09 11:16:49 -04:00
Anuken
6b7260250a
Fixed #9728
2024-04-08 19:07:58 -04:00
Anuken
ad0d0a7e99
Additional construction fixes
2024-04-08 12:22:32 -04:00
Anuken
3b0fac1ba2
Fixed #9726
2024-04-08 10:45:30 -04:00
Anuken
33f01112ca
Fixed #9714
2024-04-06 18:20:45 -04:00
Anuken
d1538a168d
Fixed #9708
2024-04-04 09:21:25 -04:00
GlFolker
bfd8dbd769
Enable full customization of core launching/landing animations. ( #9693 )
...
* Extract all updates and draws of core launch/land animations to CoreBlock/CoreBuild
* Re-add removed methods as deprecated
* Fixed tests failing
* anuke said no
* Extract launch effect
2024-04-01 10:46:44 -04:00
MEEPofFaith
2fb5bc56c6
Better Ability Stats ( #9654 )
...
* Fix armor plate multiplier + change Math.round to Strings.autoFixed
* Missing ability name bundles
* Center ability name
* SuppressionFieldAbility stats
* Is two per row is acceptable?
I can revert this commit if not.
* LiquidExplodeAbility stat display
* MoveLightningAbility stat display
* Better SpawnDeathAbility display
* Fix multiplier coloring inconsistencies
Some had [lightgray] before %/x, some had it after
* Consistent content name display
Match with bullet status effects
* Consistent stat formatting
Convert from some being "stat: #" and some being "# stat" to all being "# stat"
* Re-order stats
* Optimize Imports
* Add ability descriptions
* Apparently I forgot LiquidRegenAbility
* Mention healing allies if displayHeal = true
2024-03-30 00:11:39 -04:00
MEEPofFaith
d8c1ea17e1
Make payload blocks run onDestroyed() of the block payload it carries when destroyed. ( #8253 )
...
* Payloads go boom.
* When a payload unit dies too
* Keep the functionality, but limit it to a rule
2024-03-29 15:17:19 -04:00
Anuken
aea1897309
Fixed #9656
2024-03-19 15:09:16 -04:00
Anuken
ac15b94978
Significant sprite packing memory leak fixes
...
additional thanks to GlFolker for reporting issues with undisposed content icon pixmaps
2024-03-03 14:19:27 -05:00
GlFolker
0d795d59c8
Per-tile edge regions ( #9601 )
...
* Delegate more methods into Planet
* Per-tile edges
* You win, IntelliJ
2024-03-01 09:42:05 -05:00
Anuken
e3b24ac980
WIP logic display transform matrix support
2024-02-26 10:29:14 -05:00
Anuken
eb42d91c5d
Fixed #9573
2024-02-19 10:20:26 -05:00
SITUVNgcd
e6dd6cb44d
Make privileged SwitchBlock(World Switch) can't pickup ( #9557 )
2024-02-16 09:52:31 -05:00
Anuken
b27ed03842
Fixed #9561
2024-02-16 09:52:14 -05:00
Anuken
0d273503be
Merge remote-tracking branch 'origin/master'
2024-02-13 21:22:14 -05:00
Anuken
1ab8b50977
Fixed #9548
2024-02-13 21:22:07 -05:00
MEEPofFaith
8f231febb8
Layer options in DrawTurret ( #9541 )
2024-02-12 23:32:30 -05:00
Anuken
e99b9c2ad1
Fixed #9537
2024-02-11 09:00:51 -05:00
Anuken
2fd92b8c80
Processor global variable dialog
2024-02-09 18:09:41 -05:00
Anuken
01d875da04
Added system for removing consumers in JSON
2024-02-01 15:59:29 -05:00
Anuken
8aa7e8b930
Merge remote-tracking branch 'origin/master'
2024-01-27 10:08:06 -05:00
Anuken
021e766214
Cleanup
2024-01-27 10:07:59 -05:00
Elixias
342ec4adce
Unprotect dumpTime ( #9493 )
2024-01-27 09:22:28 -05:00
Anuken
6f3e75569c
Added instantBuild rule for editor
2024-01-23 21:22:02 -05:00
Anuken
76e83c1516
Better allowRectanglePlacement
2024-01-22 22:12:24 -05:00