Anuken
39e3ae931c
more legs
2020-05-25 22:19:31 -04:00
Anuken
60684b4ef9
Legs -> Mech
2020-05-25 16:41:55 -04:00
Anuken
08af9aaa02
Replacement method bugfixes
2020-05-25 15:41:07 -04:00
Anuken
1ae9d04f47
Experimental: block loader/unloaders
2020-05-25 14:36:40 -04:00
Anuken
0e59a22cbe
Respawn key
2020-05-24 22:27:14 -04:00
Anuken
3051598b92
Various sync fixes
2020-05-24 17:01:17 -04:00
Anuken
e16aa5a74a
Sync progress
2020-05-24 15:38:40 -04:00
Anuken
7c06ba94c1
Autogenerated interpolation
2020-05-24 14:00:53 -04:00
Anuken
1acb5fc56c
Manual turret control
2020-05-24 10:11:28 -04:00
Anuken
65f63fd4d2
Re-added Tau
2020-05-23 21:53:11 -04:00
Anuken
46bc2207ff
Initial reconstructor impl
2020-05-23 18:49:28 -04:00
Anuken
d8ee862125
Functional payload factories
2020-05-23 11:53:49 -04:00
Anuken
12d9479184
Added dart as default starter
2020-05-22 14:35:25 -04:00
Anuken
46d15e0aab
Auto-despawn core units
2020-05-22 09:37:19 -04:00
Anuken
c980e72f52
Fixed homing PR
2020-05-21 21:17:34 -04:00
Anuken
807d7c2084
Merge branch 'master' of https://github.com/Anuken/Mindustry
2020-05-21 21:15:44 -04:00
Anuken
b683c3f8d5
...
2020-05-21 21:15:39 -04:00
MEEP of Faith
c07c872ad5
Homing Power Functionality ( #2096 )
...
Homing Power should probably actually affect how strong homing is.
2020-05-21 21:15:13 -04:00
Anuken
14e79b50d2
Removed legacy IO code
2020-05-21 16:50:49 -04:00
Anuken
61d9fd3d72
Cleanup / Armor support
2020-05-21 14:57:15 -04:00
zethnest
1c9ad2266d
fix lowercase colorname ( #2094 )
2020-05-21 09:32:48 -04:00
Anuken
5b445c59c1
Implemented ground mech boosting
2020-05-20 18:48:04 -04:00
Anuken
aa19c80567
Targeting bugfixes
2020-05-20 13:56:17 -04:00
Anuken
945be0c524
Various tweaks
2020-05-19 17:49:25 -04:00
Anuken
77c0163a79
Re-implemented some units / Bugfixes
2020-05-19 14:58:04 -04:00
Anuken
bdbc8ab6d2
Many campaign changes
2020-05-16 16:11:53 -04:00
Anuken
4c85864260
Direction bugfixes
2020-05-15 20:10:03 -04:00
Anuken
381df23bf2
Fixed #2066
2020-05-15 19:54:04 -04:00
Anuken
94651897b2
Tweaks
2020-05-15 16:21:47 -04:00
Anuken
bc28dd392b
Bugfixes / Built-in rate limits
2020-05-15 15:45:23 -04:00
Anuken
9f20de427e
Bugfix
2020-05-15 11:11:03 -04:00
Anuken
b68e0a8562
Turn logic / Cross-sector production / Pad tweaks
2020-05-15 11:03:21 -04:00
Anuken
6d23963e98
Entity IO fixes
2020-05-14 17:40:49 -04:00
Anuken
d54d8a25af
Added shield effects
2020-05-14 12:07:33 -04:00
Anuken
a06f6f0b2d
Refactoring
2020-05-13 22:29:27 -04:00
Anuken
6a22d45320
Prototype unit cap mechanic
2020-05-12 21:34:27 -04:00
Anuken
f6d8658ee2
Fixed #2040 / Fixed #2039 / Fixed #2038 / Fixed #2037 / Fixed #2035
2020-05-12 09:34:26 -04:00
Anuken
43642ff546
Bugfixes / Cleanup
2020-05-11 23:40:23 -04:00
Anuken
9cca79adaa
Fixed #2032
2020-05-11 13:20:27 -04:00
Anuken
2cb9cfb097
Cleanup
2020-05-10 13:34:52 -04:00
Anuken
f0d2f7b728
"grabage struct"
2020-05-09 16:29:01 -04:00
Anuken
95a1d84eb9
Support for weather in rules / Sector weather
2020-05-08 21:51:17 -04:00
Anuken
8d5cd7b814
Serialization that makes more sense
2020-05-08 20:22:11 -04:00
Anuken
aab97fefc8
Fixed puddles not appearing / Overdrive tweaks
...
- Bridges, routers and junctions can (probably) be overdrived now, untested
2020-05-08 16:41:59 -04:00
Anuken
bcec6261d1
Added rain, better snow implementation
2020-05-08 16:13:49 -04:00
MEEP of Faith
739ce75154
Customizable Fragging Angle ( #2006 )
...
* Customizable Fragging Angle
* I did it wrong.
* Undo that last change.
* Anuke told me to make it just forwards
* Thanks Anuke
My inexperience is very evident.
2020-05-07 21:53:00 -04:00
Anuken
2b9d618bd2
Implemented various suggestions
...
- Pathfinding weighs walls more
- C disables all HUD
- Unloader doesn't store items
- Some bugfixes
2020-05-07 21:37:41 -04:00
Anuken
8876c673f7
Bullet fix
2020-05-04 17:06:53 -04:00
Anuken
ea2adbd63b
Editor fixes
2020-05-04 10:57:57 -04:00
Anuken
5c00ced1e3
Better API for saving block configs
2020-05-03 11:32:46 -04:00