Commit Graph
880 Commits
Author SHA1 Message Date
Anuken 6fd0205495 Merge 2020-02-11 19:55:02 -05:00
Anuken fb302d49c7 Improved battery brightness display / Palette tweak / Diffgen buff 2020-02-11 17:27:33 -05:00
Anuken d45d7f21b6 Procedural scorch marks / Bugfixes 2020-02-09 12:07:36 -05:00
Anuken 8814dbe29a Sprite cleanup / Bullets 2020-02-08 14:48:04 -05:00
Patrick 'Quezler' Mounier 8c7b688f78 Add layered blendbitz 2020-02-06 20:19:00 +01:00
Patrick 'Quezler' Mounier c0d250560a 🐍 is kil 2020-02-06 19:33:42 +01:00
Anuken f6b1420103 c l e a n u p 2020-02-05 18:28:19 -05:00
Arkanic ce7eccf524 i forgot -base 2020-02-05 18:10:57 +00:00
Patrick 'Quezler' Mounier 05ccdfd51b Merge branch 'master' into crater
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
#	core/src/mindustry/world/modules/ItemModule.java
2020-02-05 10:26:34 +01:00
Arkanic ff06a005a0 become exist 2020-02-05 00:53:15 +00:00
Anuken be50997f94 Merge branches '6.0' and 'splinterface-impl' of https://github.com/Anuken/Mindustry into splinterface-impl
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
#	core/src/mindustry/Vars.java
#	core/src/mindustry/entities/traits/SaveTrait.java
#	core/src/mindustry/maps/generators/MapGenerator.java
#	core/src/mindustry/ui/dialogs/DeployDialog.java
#	core/src/mindustry/world/blocks/Floor.java
#	desktop/src/mindustry/desktop/DesktopLauncher.java
#	gradle.properties
2020-02-04 12:25:18 -05:00
Patrick 'Quezler' MounierandGitHub 9bc24ae47a Darken yellow square on nucleus core (#1497)
#1496
2020-02-03 08:51:19 -05:00
Patrick 'Quezler' Mounier 0f92f77b55 Draw crater unto plastanium conveyor icon
And remove whitespaces from the emoji one.
2020-01-28 10:57:51 +01:00
Anuken ad6e0bcd0f Merge branches 'master' and 'mech-rework' of https://github.com/Anuken/Mindustry into mech-rework
# Conflicts:
#	android/src/mindustry/android/AndroidLauncher.java
#	annotations/src/main/java/mindustry/annotations/SerializeAnnotationProcessor.java
#	annotations/src/main/java/mindustry/annotations/impl/AssetsAnnotationProcessor.java
#	build.gradle
#	core/assets-raw/fontgen/config.json
#	core/assets/bundles/bundle_cs.properties
#	core/assets/bundles/bundle_it.properties
#	core/assets/fonts/font.ttf
#	core/assets/fonts/icon.ttf
#	core/assets/icons/icons.properties
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
#	core/src/mindustry/content/UnitTypes.java
#	core/src/mindustry/core/NetClient.java
#	core/src/mindustry/core/NetServer.java
#	core/src/mindustry/entities/bullet/BulletType.java
#	core/src/mindustry/entities/type/TileEntity.java
#	core/src/mindustry/maps/filters/FilterOption.java
#	core/src/mindustry/mod/Scripts.java
#	core/src/mindustry/ui/Fonts.java
#	core/src/mindustry/ui/dialogs/DeployDialog.java
#	core/src/mindustry/ui/fragments/HudFragment.java
#	core/src/mindustry/ui/fragments/MenuFragment.java
#	core/src/mindustry/world/blocks/production/Cultivator.java
#	core/src/mindustry/world/blocks/units/CommandCenter.java
#	gradle.properties
#	tools/src/mindustry/tools/FontGenerator.java
2020-01-27 15:51:02 -05:00
Patrick 'Quezler' Mounier 6eb6870bb6 Register crater emoji via ui folder
#1458
2020-01-27 19:33:36 +01:00
Patrick 'Quezler' Mounier 883a2a9b59 Bruteforce crater emoji 2020-01-27 18:40:40 +01:00
Patrick 'Quezler' Mounier 58a79d8631 Update to v103
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
#	core/src/mindustry/content/Blocks.java
#	core/src/mindustry/content/TechTree.java
#	core/src/mindustry/world/blocks/distribution/ItemConveyor.java
2020-01-24 20:25:03 +01:00
Anuken 26676d60e1 Added underflow gates 2020-01-20 18:54:25 -05:00
Anuken c0844304a6 Merge 2020-01-19 11:10:14 -05:00
Anuken f044f30829 Merge 2020-01-18 11:16:03 -05:00
Anuken c3d2351b2d Various icon changes 2020-01-17 13:57:04 -05:00
Anuken eaa86023f9 Visual tweaks 2020-01-14 17:07:39 -05:00
Anuken e45df98f26 Merge branch 'master' of https://github.com/Anuken/Mindustry into 6.0
# Conflicts:
#	core/src/mindustry/graphics/Bloom.java
#	gradle.properties
2020-01-10 15:19:07 -05:00
Anuken f7791a2bb2 Merge; internal changes 2020-01-10 11:30:42 -05:00
Patrick 'Quezler' Mounier ed765ad10a Merge branch 'master' into crater
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
2020-01-10 12:02:07 +01:00
Anuken 8f208920f7 Merged in liquid void 2020-01-08 11:04:12 -05:00
Patrick 'Quezler' Mounier 5f047603bf Revert "Blend prototype"
This reverts commit 35afc94d34.

# Conflicts:
#	core/assets/sprites/sprites.png
2020-01-08 12:17:28 +01:00
Patrick 'Quezler' Mounier 5c485eff04 Ressurect OG corner 2020-01-08 10:58:05 +01:00
Patrick 'Quezler' Mounier 0f2f8f2411 Revert "Stash cursed loading dock"
This reverts commit 9bdf475049.
2020-01-08 10:42:34 +01:00
Patrick 'Quezler' Mounier 9bdf475049 Stash cursed loading dock 2020-01-08 10:41:09 +01:00
Patrick 'Quezler' Mounier 35afc94d34 Blend prototype 2020-01-08 10:27:06 +01:00
Patrick 'Quezler' Mounier f6af699428 Revert "🎩"
This reverts commit 10e4268dd5.

# Conflicts:
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
2020-01-03 17:26:19 +01:00
Patrick 'Quezler' Mounier 0b0007502f Revert "Differentiate texture from armored conveyor"
This reverts commit 59451fcc0b.
2020-01-03 17:09:13 +01:00
Patrick 'Quezler' Mounier 59451fcc0b Differentiate texture from armored conveyor
By removing the turtleshell it looks less armored while still somewhat high-tech (ish)
2020-01-03 17:09:06 +01:00
Patrick 'Quezler' Mounier 0ae6527584 Sacrifice hivemind to convert craters to drawings
Sad, yes, but crater units would never sync well over the net in its current state, so faking them unto conveyors is the only real option.

Forgive me future ai overlord <3
2020-01-02 21:29:19 +01:00
Patrick 'Quezler' Mounier 10e4268dd5 🎩
Leaving this here until it gets merged or something :)
2020-01-02 09:02:37 +01:00
Patrick 'Quezler' Mounier c3186b63ce Rename compression to plastanium
Breaking change.
2020-01-01 13:43:14 +01:00
Patrick 'Quezler' Mounier 56351b427b Revert "Attempt to remove unused regions"
This reverts commit 4f5b737f7c.
2019-12-30 10:53:50 +01:00
Patrick 'Quezler' Mounier 4f5b737f7c Attempt to remove unused regions
Failed, conveyor code depends to much on it, gonna revert this.
2019-12-30 10:53:45 +01:00
Patrick 'Quezler' Mounier e0cfbc7609 All hail the cuteness of this crater roomba critter 2019-12-27 20:45:27 +01:00
Anuken 186a2aaa45 Merge branches 'master' and 'mech-rework' of https://github.com/Anuken/Mindustry into mech-rework
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
#	core/src/mindustry/ai/BlockIndexer.java
#	core/src/mindustry/core/World.java
#	core/src/mindustry/entities/traits/Entity.java
#	core/src/mindustry/entities/type/BaseEntity.java
#	core/src/mindustry/entities/type/TileEntity.java
#	core/src/mindustry/world/blocks/defense/MendProjector.java
#	core/src/mindustry/world/blocks/defense/OverdriveProjector.java
#	core/src/mindustry/world/blocks/production/Drill.java
#	gradle.properties
2019-12-27 01:41:06 -05:00
Anuken 32d28a4070 Merge branches '6.0' and 'master' of https://github.com/Anuken/Mindustry into 6.0
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites2.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
#	core/src/io/anuke/mindustry/ctype/ContentType.java
#	core/src/io/anuke/mindustry/ctype/UnlockableContent.java
#	core/src/io/anuke/mindustry/io/LegacyMapIO.java
#	core/src/io/anuke/mindustry/type/WeatherEvent.java
#	gradle.properties
2019-12-24 12:40:23 -05:00
Patrick 'Quezler' MounierandAnuken f89af1b26a Override inverted sorter arrow colours (#1252)
Override hex’s of the arrows by those of the unloader.
2019-12-24 00:32:04 -05:00
Patrick 'Quezler' Mounier c279fda5e4 Suggest liquid void sprite
Uses the color of the corner(s) for the inner ring, just like how the item void is colored based on the item source.
2019-12-23 17:24:38 +01:00
ado1928andAnuken 5e568eac0d Added Feathub to the "About" tab (#1234)
* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Update Links.java
2019-12-19 19:33:24 -05:00
TsjipTsjip 2366d25de7 Add liquid void block. 2019-12-12 21:11:14 +01:00
Anuken 9e3870acbe Merge branches 'master' and 'mech-rework' of https://github.com/Anuken/Mindustry into mech-rework
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
#	core/src/io/anuke/mindustry/world/blocks/defense/MendProjector.java
#	gradle.properties
2019-12-02 22:45:05 -05:00
Anuken 78f146fbcf Merge branches '6.0' and 'master' of https://github.com/Anuken/Mindustry into 6.0
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
#	core/src/io/anuke/mindustry/graphics/Shaders.java
#	gradle.properties
2019-12-01 17:42:56 -05:00
Anuken a5fbc07561 Texture overrides / Potential mod texture binding optimizations 2019-11-25 20:50:32 -05:00
Patrick 'Quezler' MounierandAnuken 7830372477 Beep boop add f-droid (#1087)
Full credit to @ZacBytes for the initial implementation.
2019-11-18 15:52:44 -05:00