Anuken
|
43c9bc51dc
|
Implemented basic block inventories
|
2018-04-13 20:05:42 -04:00 |
|
Anuken
|
5b11875a5a
|
Better conveyor physics / Performance test maps / Unit inventory begin
|
2018-04-09 20:25:08 -04:00 |
|
Anuken
|
6db1175c95
|
Implemented conveyor physics
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2018-04-08 12:02:42 -04:00 |
|
Anuken
|
30ddd91a34
|
Merge fixes
|
2018-04-08 10:47:09 -04:00 |
|
Anuken
|
1789fadbf6
|
Merged with master
|
2018-04-08 10:46:48 -04:00 |
|
Anuken
|
86d5803b63
|
Minor status effect/liquid bugfixes
|
2018-04-08 10:36:49 -04:00 |
|
Anuken
|
98ec2dcf44
|
Implemented passable liquids
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2018-04-07 23:24:33 -04:00 |
|
Anuken
|
d67402e6aa
|
Implemented lightning turret
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2018-04-06 15:14:19 -04:00 |
|
Anuken
|
2191437f39
|
Fixed turrets hitting friendly players / Fixed android compile error
|
2018-04-06 10:33:11 -04:00 |
|
Anuken
|
5172ae781f
|
Updates for new uCore version
|
2018-04-05 22:30:25 -04:00 |
|
Anuken
|
343a94bf05
|
Implemented GFX for all status effects
|
2018-04-05 22:25:08 -04:00 |
|
Anuken
|
7cd96e379e
|
Partial liquid turret implementation / Status effects
|
2018-04-05 21:37:54 -04:00 |
|
Anuken
|
62608bea6c
|
More effect tweaks / Unfinished implementation of lancer turret
|
2018-04-04 23:50:27 -04:00 |
|
Anuken
|
05356776c5
|
Static effects / Better shell ejections / Implemented new cannon turret
|
2018-04-04 21:13:49 -04:00 |
|
Anuken
|
1956fccbe9
|
Implemented 'railgun' turret / Hierarchy split / Color refactoring
|
2018-04-04 16:44:32 -04:00 |
|
Anuken
|
397220e682
|
Implemented liquid turrets with ammo / Implemented flamer turret
|
2018-04-03 23:06:39 -04:00 |
|
Anuken
|
636da8f95f
|
Additional bullet effects / Rotational replacement
|
2018-04-03 18:36:18 -04:00 |
|
Anuken
|
54d0cae450
|
Major turret and bullet refactoring // New effects
|
2018-04-02 21:43:06 -04:00 |
|
Anuken
|
ec5f74b753
|
Removed every single bullet type, breaking everything
|
2018-04-01 11:56:11 -04:00 |
|
Anuken
|
eab226f04d
|
Organized FX
|
2018-03-31 15:30:06 -04:00 |
|
Anuken
|
ed276ac79e
|
Fixed random collision deaths
|
2018-03-30 19:18:33 -04:00 |
|
Anuken
|
707e57e72d
|
Added many new block types, changed land unit AI, bugfixes
|
2018-03-26 20:26:36 -04:00 |
|
Anuken
|
203e4bc0a4
|
Added ground unit factory support
|
2018-03-25 23:49:40 -04:00 |
|
Anuken
|
684b57d139
|
Flying unit factory implementation, bugfixes
|
2018-03-25 15:04:29 -04:00 |
|
Anuken
|
3418979f4d
|
Content class reorganization, beginning work on unit factory
|
2018-03-25 13:12:32 -04:00 |
|
Anuken
|
59530909d6
|
Added terrain exporting and importing
|
2018-03-25 00:44:25 -04:00 |
|
Anuken
|
172ac78466
|
New map format, completely broke loading or playing
|
2018-03-17 21:21:24 -04:00 |
|
Anuken
|
713875100b
|
Everything has been broken
|
2018-03-17 12:22:21 -04:00 |
|
Anuken
|
ba84bb82b4
|
Implemented a basic unit
|
2018-03-17 00:41:56 -04:00 |
|
Anuken
|
714fdc751a
|
Added test unit type
|
2018-03-16 21:48:44 -04:00 |
|
Anuken
|
ad2e2032e6
|
Added GroundUnitType, compile fixed
|
2018-03-16 00:30:41 -04:00 |
|
Anuken
|
52c0a8e573
|
Fixed compile errors, unitification
|
2018-03-15 21:42:23 -04:00 |
|
Anuken
|
807c4688c2
|
Added Units class, removed writeString() from SaveFileVersion
|
2018-03-15 13:30:06 -04:00 |
|
Anuken
|
155f3945a6
|
Progress on implementing unit teams
|
2018-03-15 00:19:05 -04:00 |
|
Anuken
|
0b2a933faa
|
Fixed startup crash, implemented basic player animations
|
2018-03-14 23:03:27 -04:00 |
|
Anuken
|
01ba051c43
|
Fixed compilation errors
|
2018-03-14 20:15:25 -04:00 |
|
Anuken
|
1cd30e9057
|
Mass-deletion of enemy code
|
2018-03-14 18:02:35 -04:00 |
|
Anuken
|
3131e8c7e9
|
Merge branch 'master' of https://github.com/Anuken/Mindustry into 4.0
|
2018-03-08 22:34:26 -05:00 |
|
Anuken
|
c611066791
|
Completely borked liquid/power/inventory system
|
2018-03-07 22:54:12 -05:00 |
|
Anuken
|
7425b5e367
|
Fixed bullets being able to hit their own players
|
2018-03-07 00:08:24 -05:00 |
|
Anuken
|
25063ed1f0
|
Added new turret sprites
|
2018-03-05 14:10:52 -05:00 |
|
Anuken
|
292dbf101b
|
More reorganization, implemented multiblock drills, API changes
|
2018-03-04 22:00:32 -05:00 |
|
Anuken
|
6de48b4535
|
Merge branches '4.0' and 'master' of https://github.com/Anuken/Mindustry into 4.0
# Conflicts:
# core/assets/version.properties
# core/src/io/anuke/mindustry/core/NetClient.java
# core/src/io/anuke/mindustry/world/Tile.java
|
2018-03-03 18:06:57 -05:00 |
|
Anuken
|
3653135bb0
|
Fixed bugs with web version connections
|
2018-03-03 17:43:50 -05:00 |
|
Anuken
|
2a41453bc8
|
Crash fixes
|
2018-03-03 11:31:17 -05:00 |
|
Anuken
|
2122d04f78
|
Completely new continuous collision system to prevent piercing
|
2018-03-03 01:14:14 -05:00 |
|
Anuken
|
d3ec50825e
|
Merge branch 'master' of https://github.com/Anuken/Mindustry into 4.0
# Conflicts:
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/version.properties
# core/src/io/anuke/mindustry/ui/fragments/DebugFragment.java
|
2018-02-27 19:58:34 -05:00 |
|
Anuken
|
f72fd01050
|
More bugfixes
|
2018-02-27 19:13:08 -05:00 |
|
Anuken
|
32791b4baa
|
Added player tracing tools, fixed some bugs
|
2018-02-26 17:20:05 -05:00 |
|
Anuken
|
7429d029f3
|
Added admins with in-game icons and permissions; untested
|
2018-02-25 23:44:35 -05:00 |
|