Commit Graph

45 Commits

Author SHA1 Message Date
Anuken
bce85ded79 Added arkyid boss 2020-08-25 22:01:46 -04:00
Anuken
3498a34c56 Bugfixes 2020-08-20 09:46:08 -04:00
Anuken
1007667f9a Bugfixes 2020-08-18 11:23:17 -04:00
Anuken
8dd4e9feb0 Formation cleanup 2020-08-16 15:54:41 -04:00
Anuken
925b1e3057 Simple mining AI 2020-08-12 00:08:23 -04:00
Anuken
03b5bc9449 Weather status effects 2020-08-04 21:26:24 -04:00
Anuken
a297d11023 Bugfixes 2020-07-30 19:00:19 -04:00
Anuken
b46a8263ba perhaps ground zero was a bit too hard 2020-07-30 11:16:47 -04:00
Anuken
c6826a6c7e Initial implementation of Anuken/Mindustry-Suggestions/issues/327 2020-07-28 14:28:58 -04:00
Anuken
b4594b2274 Hard enforcement of unit cap 2020-07-22 13:27:54 -04:00
Anuken
60ce8ca935 Naval unit sprites complete 2020-07-17 16:41:46 -04:00
Anuken
1bb621bbd5 Naval unit tweaks 2020-07-17 11:15:07 -04:00
Anuken
dad5b186db Bugfixes / Negative knockback / Unit progress 2020-07-11 23:35:58 -04:00
Anuken
21170634bd More unit abilities 2020-07-10 13:22:45 -04:00
Anuken
29e9d064df Unit wreck visuals 2020-07-08 23:48:12 -04:00
Anuken
80332e37d5 Upgradeable cores 2020-06-27 19:16:39 -04:00
Anuken
fdf7c88083 argh 2020-06-26 14:27:26 -04:00
Anuken
7001ad09cb Support for team-only lighting 2020-06-15 13:54:02 -04:00
Anuken
8ea28e1ced Seq. 2020-06-08 17:19:47 -04:00
Anuken
4537c4ea57 no IK 2020-06-08 10:46:19 -04:00
Anuken
b4cecbc3b9 Plastanium laser blocking 2020-06-06 17:15:08 -04:00
Anuken
0f76aeba05 More intelligent suicide units / Bugfixes 2020-06-06 11:36:14 -04:00
Anuken
6fff4ad8a1 Point defense blocks 2020-06-03 16:22:07 -04:00
Anuken
789cc3cdb9 Launch animation 2020-06-01 23:17:55 -04:00
Anuken
a7c7295893 Various tweaks 2020-05-26 12:59:05 -04:00
Anuken
46d15e0aab Auto-despawn core units 2020-05-22 09:37:19 -04:00
Anuken
94651897b2 Tweaks 2020-05-15 16:21:47 -04:00
Anuken
bc28dd392b Bugfixes / Built-in rate limits 2020-05-15 15:45:23 -04:00
Anuken
b68e0a8562 Turn logic / Cross-sector production / Pad tweaks 2020-05-15 11:03:21 -04:00
Anuken
603cb4295a Tweaks 2020-05-15 00:11:50 -04:00
Anuken
a4987f864f Refactoring / Launch pad tweaks 2020-05-14 22:00:04 -04:00
Anuken
d54d8a25af Added shield effects 2020-05-14 12:07:33 -04:00
Anuken
a4d49f5d17 Automatic assignment of entities 2020-04-27 01:31:41 -04:00
Anuken
5d4ca753a7 Light cleanup 2020-04-24 11:08:02 -04:00
Anuken
280f3dd428 Added experimental package 2020-04-16 16:31:43 -04:00
Anuken
603d8b16d0 Various tweaks 2020-04-12 10:26:18 -04:00
Anuken
f163601262 Better unit control effects 2020-04-11 11:34:51 -04:00
Anuken
ad45bebbdc Better spawn selection 2020-03-22 09:28:55 -04:00
Anuken
f46be924b9 Effects, collisions, method overrides 2020-02-08 13:14:23 -05:00
Anuken
da97aee8e4 it never ends 2020-02-05 13:03:22 -05:00
Anuken
a7b39e56bd Cleanup continues 2020-02-04 18:00:32 -05:00
Anuken
f937cb30f0 More components, less entities 2020-02-02 23:38:16 -05:00
Anuken
186a2aaa45 Merge branches 'master' and 'mech-rework' of https://github.com/Anuken/Mindustry into mech-rework
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
#	core/src/mindustry/ai/BlockIndexer.java
#	core/src/mindustry/core/World.java
#	core/src/mindustry/entities/traits/Entity.java
#	core/src/mindustry/entities/type/BaseEntity.java
#	core/src/mindustry/entities/type/TileEntity.java
#	core/src/mindustry/world/blocks/defense/MendProjector.java
#	core/src/mindustry/world/blocks/defense/OverdriveProjector.java
#	core/src/mindustry/world/blocks/production/Drill.java
#	gradle.properties
2019-12-27 01:41:06 -05:00
Anuken
c0c0ffa682 Bugfixes 2019-12-27 01:22:50 -05:00
Anuken
514d4817c8 it is done 2019-12-25 01:39:38 -05:00