BalaM314
dc4f3ba972
Add bool Config::isDefault() ( #9510 )
...
* Add `bool Config::isDefault()`
* use Structs.eq instead of ==
2024-02-02 10:52:28 -05:00
Anuken
700dd38a36
Fixed #9011
2023-09-04 00:04:22 -04:00
Anuken
2715d4954f
Ignore ratelimit for local
2023-08-17 09:17:47 -04:00
Даркнесс#3729
6566f1c554
ServerControl improvements ( #8928 )
...
* Update ServerControl.java
* Update Administration.java
* Update Maps.java
* Update ServerControl.java
* Update ServerControl.java
* Update Administration.java
* Update ServerControl.java
* Update Maps.java
2023-08-15 09:51:52 -04:00
Anuken
053afcace9
Fixed #8795
2023-07-23 15:43:04 -04:00
Anuken
4b0824a20c
Admin player team switch + more trace info
2023-06-11 23:18:04 -04:00
Даркнесс#3729
94caca680a
Make PlayerInfo map public ( #8655 )
2023-05-31 18:26:04 -04:00
Anuken
c2262cc9cf
Fixed #8235 / Fixed #8221
2023-02-01 14:42:50 -05:00
Даркнесс#3729
30dcbe1af3
Administration improvements ( #8167 )
...
* Administration improvements
Reduced the interval for preventing sending the same message because 50 seconds is too much and kinda confusing
Added saving and loading kicked IPs so they are saved even when the server crashes
Fixed smth in Config
* skill issue
2023-01-12 16:24:51 -05:00
Anuken
b422e041f4
Fixed #7906
2022-11-13 09:57:09 -05:00
Anuken
4c51b97667
Fixed #7893 / Fixed #7902
2022-11-13 09:35:48 -05:00
Anuken
e3d7acc556
Show world processors in darkness in editor mode
2022-10-31 17:51:34 -04:00
Anuken
b9892335d4
Misc balance, tweaks, configuration...
2022-10-28 15:13:52 -04:00
Anuken
c8ebe0cd87
Packet rate limit
2022-10-27 10:30:28 -04:00
Anuken
8c78f37566
More tweaks to Karst / Default player limit of 30
2022-10-24 10:59:10 -04:00
zenonet
dde9f895cf
Added autoPause config for servers ( #7405 )
...
* Extracted the method ServerControl.setPauseState()
* Added a comment to EventType.PlayerLeave
* Added the `pauseWithoutPlayers` config
* Revert "Extracted the method ServerControl.setPauseState()"
This reverts commit 45f5b01547 .
* Renamed pauseWithoutPlayers to autoPause,
fixed manual- and automatic pausing to interfere
and made the server pause when hosting a new game
* Added a dot to the config description of `autoPause` and added my name to the contributors list
* Refactoring
* Merged remote-tracking changed I guess
* More refactoring
* More refactoring
* Removed logging about autoPause
* Removed another log I forgot in the last commit
Co-authored-by: Anuken <arnukren@gmail.com >
2022-08-21 10:32:58 -04:00
Anuken
495250850e
Custom Config support / Corrupt crux
2022-04-17 10:21:44 -04:00
Anuken
c0ac84fbc6
Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
...
Conflicts:
core/src/mindustry/core/NetServer.java
2022-03-28 15:18:13 -04:00
TranquillyUnpleasant
580fcd1fbc
Apply color stripping to player names in console wherever applicable. ( #6672 )
...
* utility method
* plainName for all console outputs
* plainLastName for all console outputs
* some formats
* slightly reformat trace output
* Slightly nicer admin indicator
* A space
2022-03-28 10:09:01 -04:00
Anuken
5fa28e6090
Server-side fog clip + Omnidirectional flare + resprite
2022-02-20 10:17:20 -05:00
Anuken
9f3af412f0
Commandable blocks
2022-02-17 16:19:07 -05:00
Anuken
fa79c5e93a
Unit pathfinding
2022-02-09 17:13:02 -05:00
buthed010203
5c3ecaabb5
Fix incorrect return value ( #6401 )
...
* Fix incorrect return value
the javadoc is a lie
* Update Administration.java
2021-12-04 20:41:29 -05:00
Anuken
d468a4f328
Removed unnecessary TODOs
2021-06-22 16:07:19 -04:00
Anuken
28b235ef07
Partial 7.0 merge - API preview
2021-06-02 11:08:08 -04:00
키에르
a40731624a
Add uuid return to PlayerBanEvent ( #4982 )
...
* Update EventType.java
* Update Administration.java
2021-03-24 10:02:21 -04:00
Patrick 'Quezler' Mounier
ae838b9392
Trace times joined & kicked ( #4844 )
...
* Trace times joined & kicked
* Make mindustry.* import obsolete
2021-03-03 09:09:05 -05:00
Anuken
a3bf39d86b
Minor cleanup
2021-02-20 10:08:15 -05:00
Anuken
abdccbb1bd
Fixed #3487 / Fixed #3484
2020-11-20 09:13:36 -05:00
Skat
f84e780f3b
Merge branch 'master' into cleanup-2
2020-11-09 20:21:01 +04:00
Anuken
a211fceab4
SFX changes
2020-11-08 13:55:09 -05:00
Skat
ed36390f3c
Great cleanup
2020-11-07 11:37:46 +03:00
Anuken
c8ef7ebafb
Fixed #3078 + action listeners for player control events
2020-10-23 15:59:52 -04:00
Anuken
9ab272a01f
Better server colors
2020-10-20 11:21:47 -04:00
Anuken
35af71c613
Moved Nullable to utils package
2020-10-02 23:11:26 -04:00
Anuken
199be4d13d
Implicit non-nullability for fields
2020-10-01 13:33:43 -04:00
Anuken
0a07458186
Power-based ammo / Refactoring / IP kicks / Fixes
2020-09-24 13:05:39 -04:00
Anuken
f87bd78674
Placement config code cleanup
2020-09-05 20:41:50 -04:00
Anuken
ad7692b110
Added debug logging for erroneous rate limit
...
I still don't know what causes this and I can't reproduce it locally
2020-09-05 11:51:50 -04:00
Anuken
739c4f2de2
Final mech boss unit (unfinished)
2020-09-04 22:05:15 -04:00
Anuken
c7522ff89f
Fixed more unit warp
2020-09-04 11:07:01 -04:00
Anuken
6a23439fce
Fixed #2424
2020-08-25 19:46:14 -04:00
Anuken
c191dd8855
Cleanup
2020-08-25 15:06:09 -04:00
Anuken
de6cde6ddd
Bugfixes
2020-08-24 23:16:24 -04:00
Anuken
d902878f63
Bugfixes
2020-08-24 13:12:58 -04:00
Anuken
26acf7cbbc
Bugfixes
2020-08-18 16:56:30 -04:00
Anuken
188171ec03
Bugfixes
2020-08-11 12:48:17 -04:00
Anuken
4ef0143928
typo
2020-07-19 21:35:32 -04:00
Anuken
7a2a436a52
Fixed #2246
2020-07-19 21:34:31 -04:00
Anuken
fbd55a341e
Implemented server autosave config ( #1296 )
2020-07-14 11:11:49 -04:00