Anuken
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5012313dc4
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Implemented inefficient pathfinding
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2018-04-21 14:26:05 -04:00 |
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Anuken
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95f10aeb06
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Attempts to further optimize pathfinding
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2018-04-21 11:55:32 -04:00 |
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Anuken
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fb14a83b9a
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More work on pathfinding
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2018-04-21 01:09:06 -04:00 |
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Anuken
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4261e6242c
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Implemented JPS badly
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2018-04-20 19:55:41 -04:00 |
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Anuken
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172ac78466
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New map format, completely broke loading or playing
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2018-03-17 21:21:24 -04:00 |
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Anuken
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01ba051c43
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Fixed compilation errors
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2018-03-14 20:15:25 -04:00 |
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Anuken
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1cd30e9057
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Mass-deletion of enemy code
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2018-03-14 18:02:35 -04:00 |
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Anuken
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f72fd01050
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More bugfixes
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2018-02-27 19:13:08 -05:00 |
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Anuken
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59285f76c4
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Removed all tmps, multithreading now functional
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2018-02-06 18:48:10 -05:00 |
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Anuken
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2fafb327c2
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Now with only 28 errors!
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2018-02-05 23:38:23 -05:00 |
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Anuken
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d7dc46b5c0
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Block display bar cleanup
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2018-02-02 20:54:07 -05:00 |
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Anuken
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beded95ffa
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Updated Gradle to 4.5
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2018-02-01 19:31:13 -05:00 |
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Anuken
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205c4e723a
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More commands added to server, new logging
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2018-01-28 14:18:21 -05:00 |
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Anuken
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adfa66a73b
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Fixed bugs with FPS and map sending
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2018-01-28 10:33:44 -05:00 |
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Anuken
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35b6b41f24
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Refactored almost every class, somehow didn't break game yet
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2018-01-27 23:42:42 -05:00 |
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Anuken
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78c8dc4902
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Broke 90% of all code
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2018-01-27 14:43:35 -05:00 |
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Anuken
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493af5e653
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Fixed multiple crashes, fixed version mismatch showing as disconnect
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2018-01-26 00:36:23 -05:00 |
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Anuken
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6abbc3eca7
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Implemented map run-length encoding, updated KO lang
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2018-01-26 00:08:12 -05:00 |
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Anuken
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5f131723c4
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Fixed OutOfMemory error for pathfinding
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2018-01-25 21:50:00 -05:00 |
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Anuken
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7a3aa91f09
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Crash fixes
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2018-01-17 19:49:58 -05:00 |
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Anuken
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5fc5d7ca77
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Documentation of heuristics
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2018-01-12 14:56:48 -05:00 |
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Anuken
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1156ead143
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Implemented different heuristics for different difficulties
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2018-01-12 14:50:29 -05:00 |
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Anuken
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597a883275
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Netcode changes, new pathfinding, fixed enemies jittering when stuck
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2018-01-12 14:01:57 -05:00 |
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Anuken
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1762af5d4c
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Network, UI, renderer fixes
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2018-01-11 23:15:53 -05:00 |
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Anuken
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804758b179
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Many bugfixes for multiplayer, QoL, balancing, new difficulties
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2018-01-11 13:46:32 -05:00 |
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Anuken
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d6bc6bf88c
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Fixed some crashes, changed some colors
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2018-01-10 21:34:01 -05:00 |
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Anuken
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07fad06558
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Heuristic changes
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2018-01-05 16:53:58 -05:00 |
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Anuken
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1f9a92cf32
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Optimization, refactoring, documentation
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2018-01-05 16:28:22 -05:00 |
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Anuken
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ba2cfc2820
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Added benchmark
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2018-01-05 13:17:13 -05:00 |
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Anuken
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c435249c4f
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Renamed Table pad methods
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2018-01-04 19:58:42 -05:00 |
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Anuken
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6034b5ec79
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Implemented new enemy system (largely untested)
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2018-01-03 13:53:50 -05:00 |
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Anuken
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701c7f6e78
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Implemented full multiplayer; block syncing still unfinished
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2017-12-31 19:56:40 -05:00 |
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Anuken
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09a7132a26
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Change build upload formatting
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2017-12-21 21:56:01 -05:00 |
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Anuken
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2000a4b6f6
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Fix pathfind crash for closed maps
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2017-12-20 12:26:30 -05:00 |
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Anuken
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1a8fdda421
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Add basic map editor, change map system
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2017-12-17 23:51:55 -05:00 |
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Anuken
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5ea8f0b8e2
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Added new SFX, dashing, made generation FPS-independent
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2017-12-10 17:01:14 -05:00 |
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Anuken
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8ae74932c0
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Dumped plans into TODO.md, minor edits to README
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2017-12-09 16:00:36 -05:00 |
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Anuken
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aa6308fffc
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Fixed building for HTML5
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2017-12-08 20:59:40 -05:00 |
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Anuken
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404ec68570
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Changed pathfinding algorithm slightly, added debugging for paths
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2017-12-08 19:59:04 -05:00 |
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Anuken
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c461c80122
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Made AI smarter
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2017-12-06 19:14:51 -05:00 |
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Anuken
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dbb6673752
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Added tunnel conveyor, fixed generator bugs
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2017-12-03 20:27:50 -05:00 |
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Anuken
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c0d28eca65
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Updated build.gradle, changed scroll dialog, UI tweaks
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2017-11-27 22:23:47 -05:00 |
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Anuken
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cb9acb7a52
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Fixed some loading bugs
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2017-11-26 22:53:41 -05:00 |
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Anuken
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d9a66278ff
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Added sandbox mode and new fortress enemy
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2017-11-26 22:40:43 -05:00 |
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Anuken
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07ac552495
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Major refactoring; implemented multi-frame pathfinding
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2017-11-26 18:59:03 -05:00 |
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Anuken
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25952985dd
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Groupified entities, improved performance
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2017-11-24 21:14:01 -05:00 |
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Anuken
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56113cd1de
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Fixed bugs with router clogging and save loading
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2017-11-23 23:05:19 -05:00 |
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Anuken
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f5583f6bc8
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Fixed many pathfinding issues
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2017-11-23 22:10:31 -05:00 |
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Anuken
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b2cd95899c
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Broken attempt at per-enemy pathfinding; balancing
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2017-11-23 20:58:32 -05:00 |
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Anuken
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f0e5477346
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More description changes, changed profiler, core refactoring
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2017-11-21 22:07:36 -05:00 |
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