Commit Graph

13 Commits

Author SHA1 Message Date
Anuken
537641c8a3 Added LaserTurret block, minor improvements 2017-09-18 21:33:46 -04:00
Anuken
04e4377ee4 Added health and ammo to block descriptions 2017-08-13 14:36:02 -04:00
Anuken
4da9d730bf Smoothed enemy paths, AI should no longer get stuck on walls 2017-08-13 13:57:39 -04:00
Anuken
a05f63343c Fixed bug with tile cache not updating after map change 2017-07-22 20:23:11 -04:00
Anuken
c3712d6f78 Major restructuring of Vars class- made global state less messy 2017-07-15 14:16:41 -04:00
Anuken
154247a461 Android performance improvements 2017-07-05 11:58:45 -04:00
Anuken
5deb1f562c Fixes for view range bugs 2017-05-23 19:56:30 -04:00
Anuken
6381fbc52d Re-made all maps, added block smoke effects 2017-05-20 12:56:02 -04:00
Anuken
6709d9856d Implemented sprite caching, water, grass, and improved performance 2017-05-19 18:08:55 -04:00
Anuken
ccdd23fe6c Added a maze map 2017-05-03 12:09:59 -04:00
Anuken
0719223146 Improved pathfinding 2017-05-03 11:52:54 -04:00
Anuken
b48c0991c7 Re-coded everything 2017-05-03 00:09:48 -04:00
Anuken
883610d928 Renaming before uploading new code 2017-05-03 00:08:24 -04:00