Anuken
53b99a650c
Update Damage.java
2021-03-17 19:32:32 -04:00
Anuken
c7cbe50876
More misc cleanup
2021-03-17 17:39:50 -04:00
Anuken
150aab3530
Server crash fix / Disabled logic config sync / Faster logic parsing
2021-03-15 17:13:27 -04:00
Sunny Kim
f895dfe341
dragMultiplier for status effects ( #4870 )
2021-03-11 18:41:03 -05:00
Anuken
4b9fa9a79e
Status effect display for bullets
2021-03-10 16:42:28 -05:00
Anuken
bd36ca821d
Improvements of status effects in database
2021-03-10 16:22:07 -05:00
MEEP of Faith
d4e6817232
Boosting Rise Speed ( #4918 )
2021-03-10 13:48:33 -05:00
Anuken
25c61590d1
Minor cleanup / Another slight vela buff
2021-03-08 17:12:53 -05:00
Anuken
18c669ae3e
Fixed #4879 / Fixed server speed validation check
2021-03-06 14:23:10 -05:00
Anuken
fce30e6ae5
Sync based on system time
2021-03-05 17:22:44 -05:00
Joshua Fan
830fe03898
Add buildSpeedMultiplier status effect ( #4816 )
...
* Make disarmed status effect prevent building
* Revert disarmed changes, add buildSpeedMultiplier status
* Add buildSpeedMultiplier to StatusComp
2021-03-05 14:09:46 -05:00
Anuken
4690aae197
Fixed cores being replaceable
2021-03-05 14:00:53 -05:00
Anuken
b6c645b701
Better DefenderAI / Vela building / Anuken/Mindustry-Suggestions/issues/2074
2021-03-05 11:10:12 -05:00
MEEP of Faith
0c28bb7dcf
DefenderAI that makes octs follow units ( #4757 )
2021-03-05 10:21:26 -05:00
Anuken
d863c971c2
Gradle update / Mech animation fixes / Formation movement tweaks
2021-03-04 13:40:50 -05:00
MEEP of Faith
a89d50e74d
Cursor should not change for other teams when hovering over doors and construction. ( #4838 )
...
* Cursor should not change for other teams.
* Use Built-in interaction check
Co-authored-by: Patrick 'Quezler' Mounier <Quezler@me.com >
* Building should use built-in check, same treatment for ConstructBlock
Co-authored-by: Patrick 'Quezler' Mounier <Quezler@me.com >
2021-03-02 09:25:15 -05:00
Anuken
5f83c92829
Fixed #4824 / Fixed #4827 / Fixed #4829
2021-03-01 09:45:40 -05:00
Anuken
49bccffd7c
Link previews for power blocks near nodes
2021-02-28 17:17:03 -05:00
Anuken
ae6be1db3b
UnitSpawnAbility 'type' field JSON compat / Fixed health bar out of bounds
2021-02-26 18:51:14 -05:00
Anuken
f5ac3ff7b0
null controller for dead units
2021-02-25 10:54:05 -05:00
Anuken
f6eba3edae
Synchronized settings / Dead units sense as non-controlled
2021-02-25 09:12:17 -05:00
Anuken
afbde49fa2
Fixed #4776 / Fixed #4772
2021-02-24 09:52:53 -05:00
Patrick 'Quezler' Mounier
aabbfd624a
Add disarmed status effect that disarms ( #4762 )
...
* Add disarmed status effect that disarms
* Update core/src/mindustry/entities/comp/StatusComp.java
Co-authored-by: Anuken <arnukren@gmail.com >
* Rename disarms -> disarm
Co-authored-by: Anuken <arnukren@gmail.com >
2021-02-23 09:51:43 -05:00
Anuken
e2515fc4bf
Automatic conveyor/conduit bridging
2021-02-22 10:15:40 -05:00
Anuken
e6787c5146
Controlled sensor improvements
2021-02-21 12:28:00 -05:00
Anuken
d8552915f7
Cleanup
2021-02-21 10:35:33 -05:00
Anuken
61d9dea487
Logic config replication / logicUnitBuild rule / Copy-able ConstructBlocks
2021-02-21 10:23:46 -05:00
Anuken
02d8f679b5
Merge remote-tracking branch 'origin/master'
2021-02-21 09:22:05 -05:00
Anuken
544828d9fb
Logic controller & dead`` sensors
2021-02-21 09:22:02 -05:00
liuxilu
ca726d579e
unit boosting sensor ( #4738 )
2021-02-21 09:20:36 -05:00
Anuken
0316009a9c
Balance tweaks
2021-02-19 18:28:51 -05:00
Anuken
f043a5f340
Logic tooltips on mobile devices w/ long-press
2021-02-19 17:18:17 -05:00
Anuken
1072c310ad
Fixed #4732
2021-02-19 09:04:13 -05:00
Anuken
5a58f9c71a
Fixed #4729
2021-02-18 17:00:23 -05:00
Anuken
06b8dd61c7
Better splash damage handling for small radii
2021-02-18 15:02:09 -05:00
Anuken
d0dc1ea132
Fixed #4715
2021-02-17 17:12:32 -05:00
TranquillyUnpleasant
631e4d9eef
Unit cap ( #4689 )
...
* Add unit caps as a map setting.
* Use int and add maximum and minimum handling.
* Put a lower limit of 0 for unit cap
2021-02-15 20:15:56 -05:00
Anuken
957583071d
Splash damage tweaks
2021-02-15 18:42:24 -05:00
Anuken
c942331117
New splash damage algorithm
2021-02-15 18:00:47 -05:00
Anuken
e16622afcc
Automatic retreat AI for builders/repair units
2021-02-14 20:44:40 -05:00
Anuken
07a27e913c
Added UnitBuild transition class
2021-02-14 08:47:53 -05:00
Anuken
0350e6bbf4
Validate teams with power links
2021-02-11 12:03:11 -05:00
Anuken
27c8efc672
Better targeting range calculation
2021-02-11 10:12:07 -05:00
Anuken
949f5eccd7
Damage distance check fix
2021-02-10 09:46:30 -05:00
MEEP of Faith
cbf30c599b
If a building and unit are found within the line, target the closer one. ( #4646 )
2021-02-10 09:16:49 -05:00
Anuken
54c406f83d
Cleanup
2021-02-09 18:28:11 -05:00
Anuken
a99151441c
Fixed #4642 / Logic op reorganization
2021-02-09 09:34:58 -05:00
Anuken
38843c25fb
Merge remote-tracking branch 'origin/master'
2021-02-08 16:44:22 -05:00
Anuken
ce2750ba60
Rail bullet fix
2021-02-08 16:29:41 -05:00
Fatonndev
1d3dbddaef
add player.locale ( #4633 )
2021-02-08 15:26:48 -05:00