Commit Graph

872 Commits

Author SHA1 Message Date
Anuken
53b99a650c Update Damage.java 2021-03-17 19:32:32 -04:00
Anuken
c7cbe50876 More misc cleanup 2021-03-17 17:39:50 -04:00
Anuken
150aab3530 Server crash fix / Disabled logic config sync / Faster logic parsing 2021-03-15 17:13:27 -04:00
Sunny Kim
f895dfe341 dragMultiplier for status effects (#4870) 2021-03-11 18:41:03 -05:00
Anuken
4b9fa9a79e Status effect display for bullets 2021-03-10 16:42:28 -05:00
Anuken
bd36ca821d Improvements of status effects in database 2021-03-10 16:22:07 -05:00
MEEP of Faith
d4e6817232 Boosting Rise Speed (#4918) 2021-03-10 13:48:33 -05:00
Anuken
25c61590d1 Minor cleanup / Another slight vela buff 2021-03-08 17:12:53 -05:00
Anuken
18c669ae3e Fixed #4879 / Fixed server speed validation check 2021-03-06 14:23:10 -05:00
Anuken
fce30e6ae5 Sync based on system time 2021-03-05 17:22:44 -05:00
Joshua Fan
830fe03898 Add buildSpeedMultiplier status effect (#4816)
* Make disarmed status effect prevent building

* Revert disarmed changes, add buildSpeedMultiplier status

* Add buildSpeedMultiplier to StatusComp
2021-03-05 14:09:46 -05:00
Anuken
4690aae197 Fixed cores being replaceable 2021-03-05 14:00:53 -05:00
Anuken
b6c645b701 Better DefenderAI / Vela building / Anuken/Mindustry-Suggestions/issues/2074 2021-03-05 11:10:12 -05:00
MEEP of Faith
0c28bb7dcf DefenderAI that makes octs follow units (#4757) 2021-03-05 10:21:26 -05:00
Anuken
d863c971c2 Gradle update / Mech animation fixes / Formation movement tweaks 2021-03-04 13:40:50 -05:00
MEEP of Faith
a89d50e74d Cursor should not change for other teams when hovering over doors and construction. (#4838)
* Cursor should not change for other teams.

* Use Built-in interaction check

Co-authored-by: Patrick 'Quezler' Mounier <Quezler@me.com>

* Building should use built-in check, same treatment for ConstructBlock

Co-authored-by: Patrick 'Quezler' Mounier <Quezler@me.com>
2021-03-02 09:25:15 -05:00
Anuken
5f83c92829 Fixed #4824 / Fixed #4827 / Fixed #4829 2021-03-01 09:45:40 -05:00
Anuken
49bccffd7c Link previews for power blocks near nodes 2021-02-28 17:17:03 -05:00
Anuken
ae6be1db3b UnitSpawnAbility 'type' field JSON compat / Fixed health bar out of bounds 2021-02-26 18:51:14 -05:00
Anuken
f5ac3ff7b0 null controller for dead units 2021-02-25 10:54:05 -05:00
Anuken
f6eba3edae Synchronized settings / Dead units sense as non-controlled 2021-02-25 09:12:17 -05:00
Anuken
afbde49fa2 Fixed #4776 / Fixed #4772 2021-02-24 09:52:53 -05:00
Patrick 'Quezler' Mounier
aabbfd624a Add disarmed status effect that disarms (#4762)
* Add disarmed status effect that disarms

* Update core/src/mindustry/entities/comp/StatusComp.java

Co-authored-by: Anuken <arnukren@gmail.com>

* Rename disarms -> disarm

Co-authored-by: Anuken <arnukren@gmail.com>
2021-02-23 09:51:43 -05:00
Anuken
e2515fc4bf Automatic conveyor/conduit bridging 2021-02-22 10:15:40 -05:00
Anuken
e6787c5146 Controlled sensor improvements 2021-02-21 12:28:00 -05:00
Anuken
d8552915f7 Cleanup 2021-02-21 10:35:33 -05:00
Anuken
61d9dea487 Logic config replication / logicUnitBuild rule / Copy-able ConstructBlocks 2021-02-21 10:23:46 -05:00
Anuken
02d8f679b5 Merge remote-tracking branch 'origin/master' 2021-02-21 09:22:05 -05:00
Anuken
544828d9fb Logic controller & dead`` sensors 2021-02-21 09:22:02 -05:00
liuxilu
ca726d579e unit boosting sensor (#4738) 2021-02-21 09:20:36 -05:00
Anuken
0316009a9c Balance tweaks 2021-02-19 18:28:51 -05:00
Anuken
f043a5f340 Logic tooltips on mobile devices w/ long-press 2021-02-19 17:18:17 -05:00
Anuken
1072c310ad Fixed #4732 2021-02-19 09:04:13 -05:00
Anuken
5a58f9c71a Fixed #4729 2021-02-18 17:00:23 -05:00
Anuken
06b8dd61c7 Better splash damage handling for small radii 2021-02-18 15:02:09 -05:00
Anuken
d0dc1ea132 Fixed #4715 2021-02-17 17:12:32 -05:00
TranquillyUnpleasant
631e4d9eef Unit cap (#4689)
* Add unit caps as a map setting.

* Use int and add maximum and minimum handling.

* Put a lower limit of 0 for unit cap
2021-02-15 20:15:56 -05:00
Anuken
957583071d Splash damage tweaks 2021-02-15 18:42:24 -05:00
Anuken
c942331117 New splash damage algorithm 2021-02-15 18:00:47 -05:00
Anuken
e16622afcc Automatic retreat AI for builders/repair units 2021-02-14 20:44:40 -05:00
Anuken
07a27e913c Added UnitBuild transition class 2021-02-14 08:47:53 -05:00
Anuken
0350e6bbf4 Validate teams with power links 2021-02-11 12:03:11 -05:00
Anuken
27c8efc672 Better targeting range calculation 2021-02-11 10:12:07 -05:00
Anuken
949f5eccd7 Damage distance check fix 2021-02-10 09:46:30 -05:00
MEEP of Faith
cbf30c599b If a building and unit are found within the line, target the closer one. (#4646) 2021-02-10 09:16:49 -05:00
Anuken
54c406f83d Cleanup 2021-02-09 18:28:11 -05:00
Anuken
a99151441c Fixed #4642 / Logic op reorganization 2021-02-09 09:34:58 -05:00
Anuken
38843c25fb Merge remote-tracking branch 'origin/master' 2021-02-08 16:44:22 -05:00
Anuken
ce2750ba60 Rail bullet fix 2021-02-08 16:29:41 -05:00
Fatonndev
1d3dbddaef add player.locale (#4633) 2021-02-08 15:26:48 -05:00