Commit Graph
164 Commits
Author SHA1 Message Date
Anuken 0058d45352 Fixed #2672 2020-09-22 23:22:53 -04:00
Anuken 5895e2f23c #2647 2020-09-22 12:24:40 -04:00
Anuken b06a9cbf16 Query V6 servers on non-BE instead of standard servers 2020-09-15 14:01:20 -04:00
Anuken 1327a2bef4 Mega repair AI 2020-09-15 10:39:45 -04:00
Anuken 7ce93c7f85 Prototype health/ammo indication 2020-09-13 21:08:24 -04:00
Anuken 5259969384 Object sense support / Bugfixes 2020-09-09 19:02:40 -04:00
Anuken 15bb01fd22 Slight steam generator nerf + differential buff 2020-09-07 09:40:22 -04:00
Anuken 2a995efa2a Fixed default campaign core spawning units in blocks 2020-09-06 13:26:23 -04:00
AnukenandGitHub 02a9e2cd57 ??? 2020-08-29 11:54:20 -05:00
Anuken 54d37b63b3 Bugfixes 2020-08-05 09:47:11 -04:00
Anuken 26e70fa585 Many various campaign mechanic changes 2020-07-07 21:13:03 -04:00
Anuken 56ffe5aea8 Campaign mechanics 2020-07-06 21:53:34 -04:00
Anuken a6523630bf Unit sprite cleanup 2020-07-06 11:05:37 -04:00
Anuken fd2deb0a82 Moved pref saving to specific locations 2020-07-02 10:20:16 -04:00
Anuken 5f6c71b9d3 Replaced concept of "turns" with raw seconds 2020-07-01 11:50:33 -04:00
Anuken bd274f804a Loadout selection + custom loadout schematics 2020-06-27 23:04:38 -04:00
Anuken fdf7c88083 argh 2020-06-26 14:27:26 -04:00
Anuken 25338ff1cf Removed CampaignData.java/GlobalData.java 2020-06-20 12:28:24 -04:00
Anuken 6bcc103cf7 Research system progress 2020-06-19 19:31:14 -04:00
Anuken d04ce2a750 Block damage multiplier rule 2020-06-15 09:58:46 -04:00
Anuken 1e954dc2be Cleanup 2020-06-11 14:09:06 -04:00
Anuken e247b092dc cleaning up mistakes 2020-06-11 13:42:22 -04:00
Anuken 732769524c 🔥🔥🔥 2020-06-11 12:03:27 -04:00
Anuken 6648a9ff1a Cleanup 2020-06-10 19:19:19 -04:00
Anuken 8ea28e1ced Seq. 2020-06-08 17:19:47 -04:00
Anuken d9e05907af Basic schematic based generation 2020-06-05 10:45:57 -04:00
Anuken 7f6dcbd75a Cleanup 2020-06-03 01:27:40 -04:00
Anuken 789cc3cdb9 Launch animation 2020-06-01 23:17:55 -04:00
Anuken ba788bac7a Planet rendering refactoring 2020-06-01 13:55:52 -04:00
Anuken 8273198c56 Bugfixes 2020-06-01 11:12:06 -04:00
Anuken a7f86b2ba6 Cleanup 2020-05-28 21:13:25 -04:00
Anuken 1ae9d04f47 Experimental: block loader/unloaders 2020-05-25 14:36:40 -04:00
Anuken 14e79b50d2 Removed legacy IO code 2020-05-21 16:50:49 -04:00
Anuken 61d9fd3d72 Cleanup / Armor support 2020-05-21 14:57:15 -04:00
Anuken 5b445c59c1 Implemented ground mech boosting 2020-05-20 18:48:04 -04:00
Anuken 78f24b8840 Support for wave shields 2020-05-20 17:16:18 -04:00
Anuken b68e0a8562 Turn logic / Cross-sector production / Pad tweaks 2020-05-15 11:03:21 -04:00
Anuken a4987f864f Refactoring / Launch pad tweaks 2020-05-14 22:00:04 -04:00
Anuken d54d8a25af Added shield effects 2020-05-14 12:07:33 -04:00
Anuken a06f6f0b2d Refactoring 2020-05-13 22:29:27 -04:00
Anuken 6e62936458 Refactoring 2020-05-13 18:11:28 -04:00
Anuken 04dc701c25 Various campaign-related tweaks 2020-05-13 17:04:59 -04:00
Anuken fce89d4db5 Fixed #2015 2020-05-09 22:24:13 -04:00
Anuken 135b87fdb2 Cleanup, optimization 2020-05-01 16:35:18 -04:00
Anuken 8de0ca7d6e Async logic framework, box2D dependencies 2020-04-30 20:03:11 -04:00
Anuken f1fd072400 Game state cleanup 2020-03-31 14:16:38 -04:00
Anuken 289cca3bf0 Cleanup 2020-03-22 13:16:11 -04:00
Anuken f0857fa22d Universe time + Progress on solar system framework 2020-02-28 20:21:00 -05:00
Anuken e215772f30 Added backwards compatibility for legacy saves 2020-02-17 11:13:46 -05:00
Anuken a11f6efe0a Rudimentary rendering 2020-02-05 23:04:48 -05:00