Anuken
|
542bf2b413
|
Fixed #8084
|
2023-01-07 14:26:25 -05:00 |
|
Garen7
|
ba72e9c50d
|
Fixes Tanks rotating needlessly after attack commands (#8112)
Co-authored-by: Garen7 <Garen7@users.noreply.github.com>
|
2023-01-07 12:54:26 -05:00 |
|
Anuken
|
98f869ecea
|
Fixed #8086 / Fixed #8065
|
2023-01-07 12:15:37 -05:00 |
|
MEEPofFaith
|
6eadac38b7
|
placeEffect (#7968)
|
2023-01-07 11:46:14 -05:00 |
|
Garen7
|
c20d7f2b4f
|
Fixes the damage modifier not working sometimes (#8124)
Co-authored-by: Garen7 <Garen7@users.noreply.github.com>
|
2023-01-07 11:30:49 -05:00 |
|
Anuken
|
c0b819ec9b
|
Fixed #7952
|
2023-01-07 11:27:15 -05:00 |
|
Anuken
|
0582ba1c47
|
Oct now has an octagon shield
|
2023-01-07 11:23:55 -05:00 |
|
Anuken
|
243c50be02
|
Faster entity removal
|
2022-12-14 16:58:58 -05:00 |
|
Anuken
|
80046ba505
|
Fixed #7884
|
2022-11-13 09:53:18 -05:00 |
|
Anuken
|
4c51b97667
|
Fixed #7893 / Fixed #7902
|
2022-11-13 09:35:48 -05:00 |
|
MEEPofFaith
|
810a905af3
|
Allow heat region to produce light (#6879)
* Allow heat region to produce light
* Method overload for backwards compatability
|
2022-11-06 14:28:59 -05:00 |
|
Anuken
|
3a0b1a6cf5
|
Fixed missile unit DPS calculation
|
2022-11-06 13:38:38 -05:00 |
|
MEEPofFaith
|
e914cb59cd
|
Idle weapon reset to baseRotation (#7825)
|
2022-11-05 07:05:55 -04:00 |
|
MEEPofFaith
|
d42c0e3c48
|
baseRotation + rotationLimit compatability (#7820)
|
2022-11-04 16:04:35 -04:00 |
|
Anuken
|
f9d7c172c4
|
Possible minimap fog update fix for servers
|
2022-11-04 15:14:06 -04:00 |
|
Anuken
|
b8e245f945
|
Tested and fixed Steam achievements
|
2022-11-03 11:37:37 -04:00 |
|
Anuken
|
7e0a6b985c
|
Fixed #7804 / Fixed #7803
|
2022-11-03 08:57:15 -04:00 |
|
Anuken
|
ebb37f4abe
|
Fixed ability descriptions
|
2022-11-02 10:01:43 -04:00 |
|
MEEPofFaith
|
b25820eed7
|
fragOnAbsorb (#7771)
|
2022-10-26 20:14:34 -04:00 |
|
Anuken
|
6566bf9dd5
|
How
|
2022-10-26 15:52:51 -04:00 |
|
Anuken
|
ac32b0a1e0
|
Fixed #7760
|
2022-10-24 12:50:34 -04:00 |
|
Anuken
|
e624993ab1
|
Hide blocks outside map border from attack/hovering
|
2022-10-23 13:06:53 -04:00 |
|
Anuken
|
a33c482ead
|
Fixed #7755
|
2022-10-23 11:25:00 -04:00 |
|
Anuken
|
2ba4a3991b
|
Merge remote-tracking branch 'origin/master'
|
2022-10-23 08:43:17 -04:00 |
|
Anuken
|
514f50a411
|
Fixed #7752
|
2022-10-23 08:43:12 -04:00 |
|
MEEPofFaith
|
860fc888c4
|
Draw armor region under armor shader (#7751)
|
2022-10-22 17:45:10 -04:00 |
|
Anuken
|
43b4dc321c
|
Building target discovered check
|
2022-10-22 11:06:08 -04:00 |
|
Anuken
|
7331704a13
|
Misc RTS AI intelligence fixes
|
2022-10-21 18:29:29 -04:00 |
|
Даркнесс#3729
|
abdc3ee33c
|
isBanned() check on canCreate() (#7745)
|
2022-10-20 15:31:06 -04:00 |
|
Anuken
|
52ac26b56c
|
Do not display missile units on hover
|
2022-10-20 09:33:15 -04:00 |
|
Anuken
|
cc7fefc9e2
|
Cheaper Erekir cores
|
2022-10-20 00:56:11 -04:00 |
|
Anuken
|
4201106843
|
New WIP achievement definitions
|
2022-10-09 17:47:12 -04:00 |
|
Anuken
|
09f5439c33
|
Fixed #7675
|
2022-10-08 07:50:21 -04:00 |
|
MEEPofFaith
|
dc060d2ce9
|
Deja Vu (#7662)
I feel like this has been a problem before.
Deeper in the code.
|
2022-10-05 05:47:28 -04:00 |
|
MEEPofFaith
|
44b73d4c13
|
Load bullet part regions (#7663)
* Load bullet part regions
* Unnecessary, just use name in the part
|
2022-10-05 05:47:09 -04:00 |
|
Anuken
|
ca4f710ec2
|
Bullet parts / Improved clipping in #7282
|
2022-10-04 15:58:40 -04:00 |
|
Anuken
|
be5eac5335
|
Implementation of #7325
|
2022-10-04 12:06:00 -04:00 |
|
Anuken
|
bd7a8ff02a
|
Misc bugfixes & balancing
|
2022-10-03 18:01:23 -04:00 |
|
MEEPofFaith
|
2e98abc86e
|
Player-only weapons (#6010)
Co-authored-by: Anuken <arnukren@gmail.com>
|
2022-10-01 17:42:57 -04:00 |
|
MEEPofFaith
|
ce23fe9d24
|
do something when applied (#7640)
|
2022-09-30 14:37:58 -04:00 |
|
Anuken
|
b1fd87adbd
|
Fixed #7634
|
2022-09-28 17:00:02 -04:00 |
|
Anuken
|
48a5ae443f
|
Fixed #7633
|
2022-09-27 11:57:11 -04:00 |
|
Anuken
|
84f2b68387
|
Crash fix
|
2022-09-26 19:27:39 -04:00 |
|
Anuken
|
b993f150fb
|
Fixed controller hit not registering splash damage
|
2022-09-26 19:17:18 -04:00 |
|
Anuken
|
4735e28aad
|
Fixed #7622
|
2022-09-25 07:11:21 -04:00 |
|
hortiSquash
|
1d971231ca
|
Support of mods with textures in different resolution (HD or low-res) (#7602)
* HDustry - scl() & private map
Co-Authored-By: citrusMarmelade <20476281+citrusMarmelade@users.noreply.github.com>
* MEEP stop doing stuff when i work
<3 <3
* Replaced Draw.scl
Co-authored-by: citrusMarmelade <20476281+citrusMarmelade@users.noreply.github.com>
Co-authored-by: Anuken <arnukren@gmail.com>
|
2022-09-23 16:21:53 -04:00 |
|
Anuken
|
8b9cbc2c7c
|
BuildVisibility non-enum / Canvas is now shown
|
2022-09-23 12:27:44 -04:00 |
|
Anuken
|
c46c99bb08
|
Fixed #7589
|
2022-09-17 22:36:40 -04:00 |
|
Anuken
|
38d96a26f3
|
Random attempts to fix Android game freeze
|
2022-09-14 10:28:18 -04:00 |
|
MEEPofFaith
|
2f5f984416
|
Make missile units not be affected by map border. (#7530)
* Unbounded units
* Unbound missiles
|
2022-09-08 12:58:29 -04:00 |
|