Commit Graph

944 Commits

Author SHA1 Message Date
Anuken
58ea97da1c Closes #5822 2025-02-06 13:11:06 -05:00
BlackDeluxeCat
108b101669 Logic sensor accesses more infos of payload (#8766)
* Added Logic Sense Payload

* Update UnitComp.java

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Co-authored-by: Anuken <arnukren@gmail.com>
2025-02-05 19:36:26 -05:00
Anuken
c08ebc149a Revert "Make liquid production blocks dump as much output as possible"
This reverts commit 574ae0bf
2025-02-05 10:24:44 -05:00
Anuken
54b0bd0b46 oops 2025-02-04 20:45:55 -05:00
Anuken
574ae0bfb1 Make liquid production blocks dump as much output as possible 2025-02-04 20:40:31 -05:00
SomeonesShade
a2f196a50e Unit Mine Speed Game Rule Implementation and World Processor Set Rule for Unit Mine Speed (#10318)
* unitMineSpeedMultiplier Creation
added unitMineSpeedMultiplier
added unitMineSpeed(Team team)

* World Proccesor: SetRuleI unitMineSpeed Implemented

* World Processor: SetRuleI unitCrashDamage Implemented

* Revert "World Processor: SetRuleI unitCrashDamage Implemented"

This reverts commit 1b7187b046.

* Forgor to add, unitMineSpeedMultiplier is now editable per team
2025-02-04 13:52:25 -05:00
Elixias
49221a1db4 Customizable death shake (#10375) 2025-02-04 13:45:20 -05:00
Anuken
ab65c9d29a WIP launch pad rework 2025-01-31 17:58:35 -05:00
Anuken
59e64ab37c Fixed scathe bugs 2025-01-12 20:49:06 -05:00
Anuken
ddd4de7b7b Scathe surge missiles 2025-01-12 17:08:51 -05:00
Anuken
ca7f34e6e1 Fixed #10410 2025-01-12 10:03:17 -05:00
Anuken
aadb994bdc Changed BlockPlan#block to Block 2025-01-12 09:01:14 -05:00
WayZer
aace66e0e2 Update BuildingComp.java (#10333) 2024-11-17 09:01:51 -05:00
Anuken
2a7e564603 Cleanup 2024-10-31 18:15:02 -04:00
Anuken
8b48113764 Fixed wrong method used for plan validation 2024-10-31 12:02:15 -04:00
Anuken
1d68f99c75 Fixed plans being canceled by blocked units 2024-10-30 19:17:36 -04:00
Anuken
82de8ca468 Payload bugfixes 2024-10-14 21:29:56 -04:00
Anuken
939b8a9ed8 More map submission testing / Desktop editor pick tile support 2024-10-02 12:29:26 -04:00
Anuken
51b415731a Fixed units sometimes exploding when payload dropped 2024-09-22 08:58:09 -04:00
Anuken
e521a56712 Many bugfixes / Support for repairing derelict in selection 2024-09-18 16:27:54 -04:00
Anuken
5b9d3029a5 Loop unit transfer command 2024-09-17 18:03:31 -04:00
Anuken
8ede0fa6f4 Fixed shields not blocking blast compound explosions 2024-09-15 19:21:24 -04:00
Anuken
aafdd35796 Polar Aerodrome sector submission / Shields absorb unit wrecks 2024-09-15 11:36:09 -04:00
Anuken
7963923013 Fixed #10116 2024-08-14 00:25:51 -04:00
Anuken
0de1bec554 Fixed #10046 2024-07-26 23:29:28 -04:00
Anuken
995014cbe4 Cleanup 2024-07-23 07:26:17 -04:00
Anuken
6e5b1e81ae Crash fix 2024-07-23 07:21:05 -04:00
Anuken
0a224c52b4 Fixed #10042 2024-07-21 07:53:34 -04:00
Anuken
2f1f334d65 Turret ammo sync 2024-07-16 14:17:10 -04:00
Anuken
295573142f Removing Nulls.unit 2024-07-10 16:40:32 -04:00
TripleToxic
82bcf5966e Sensors, SetProp, and SetRule (#9943)
* some fun things for world proc only

* fix the format artifact

* SetProp and reformating

* Wildcard imports

* Wildcard imports

* velocity conversion

* compacting description

Co-authored-by: Anuken <arnukren@gmail.com>

* Update core/src/mindustry/world/blocks/defense/turrets/Turret.java

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Co-authored-by: Anuken <arnukren@gmail.com>
2024-07-07 11:28:19 -04:00
Anuken
caf0ab581d Item deposit cooldown rule (default: 0.5 sec) 2024-06-30 10:28:01 -04:00
Anuken
87584ebd0b Minor power graph optimization 2024-06-20 17:41:36 -04:00
Elixias
0019b78f71 Custom shield colouring (#9647)
Five extra minutes I had the luxury of spending fixing Git because it exploded again

Co-authored-by: Anuken <arnukren@gmail.com>
2024-06-20 11:27:22 -04:00
Anuken
5c9e9e3ff4 Block solid sensor 2024-06-16 01:24:52 -04:00
Anuken
f1f17965bc Fixed #9888 2024-05-26 09:31:40 -04:00
Uenhe
d9ea8beae2 Call onRemoved() in StatusEffect.java when an effect is removed (#9801)
* Call onRemoved() in StatusEffect.java when an effect is removed

* Call onRemoved() in StatusEffect.java when an effect is removed

* cleanup

* cleanup
2024-05-02 09:41:59 -04:00
Anuken
7fcde1e109 Fixed derelict blocks not repairing when resources are not present 2024-04-24 22:40:20 -04:00
Anuken
7d3c94de9b Moved drawMining to UnitType 2024-04-23 09:42:05 -04:00
Anuken
9dd17ca16b Moved drawBuilding to UnitType 2024-04-23 09:32:46 -04:00
Anuken
31f4957657 Removed UnitComp#uiIcon() 2024-04-22 17:31:13 -04:00
BalaM314
7b759d41df Disable leg damage on disarmed units (#9755)
* Disable leg damage on disarmed units

* import

* Disable crush damage from disarmed units
2024-04-19 09:40:47 -04:00
Anuken
32957b63b9 Merge branch 'new-pathfinding' of https://github.com/Anuken/Mindustry 2024-04-18 12:48:26 -04:00
Anuken
604e732edb Switched to unit UI icons for minimap/players 2024-04-18 10:05:21 -04:00
Anuken
5e22b093e6 more bugfixes 2024-04-17 23:13:10 -04:00
Anuken
27e0eabec7 Merge branch 'master' of https://github.com/Anuken/Mindustry into new-pathfinding 2024-04-15 13:08:48 -04:00
Anuken
569d0f8fac Fixed #9747 / Fixed #9746 2024-04-14 11:17:57 -04:00
Anuken
1144871b29 Merge remote-tracking branch 'origin/master' 2024-04-10 15:31:15 -04:00
Anuken
e280edac67 Fixed #9731 2024-04-10 15:31:09 -04:00
MEEPofFaith
fd303524e9 #9706 done smarter (#9723)
* Convert from explicit check to interface

* Apply the interface to other turret-like blocks
2024-04-09 11:16:49 -04:00