Anuken
58ea97da1c
Closes #5822
2025-02-06 13:11:06 -05:00
BlackDeluxeCat
108b101669
Logic sensor accesses more infos of payload ( #8766 )
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* Added Logic Sense Payload
* Update UnitComp.java
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Co-authored-by: Anuken <arnukren@gmail.com >
2025-02-05 19:36:26 -05:00
Anuken
c08ebc149a
Revert "Make liquid production blocks dump as much output as possible"
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This reverts commit 574ae0bf
2025-02-05 10:24:44 -05:00
Anuken
54b0bd0b46
oops
2025-02-04 20:45:55 -05:00
Anuken
574ae0bfb1
Make liquid production blocks dump as much output as possible
2025-02-04 20:40:31 -05:00
SomeonesShade
a2f196a50e
Unit Mine Speed Game Rule Implementation and World Processor Set Rule for Unit Mine Speed ( #10318 )
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* unitMineSpeedMultiplier Creation
added unitMineSpeedMultiplier
added unitMineSpeed(Team team)
* World Proccesor: SetRuleI unitMineSpeed Implemented
* World Processor: SetRuleI unitCrashDamage Implemented
* Revert "World Processor: SetRuleI unitCrashDamage Implemented"
This reverts commit 1b7187b046 .
* Forgor to add, unitMineSpeedMultiplier is now editable per team
2025-02-04 13:52:25 -05:00
Elixias
49221a1db4
Customizable death shake ( #10375 )
2025-02-04 13:45:20 -05:00
Anuken
ab65c9d29a
WIP launch pad rework
2025-01-31 17:58:35 -05:00
Anuken
59e64ab37c
Fixed scathe bugs
2025-01-12 20:49:06 -05:00
Anuken
ddd4de7b7b
Scathe surge missiles
2025-01-12 17:08:51 -05:00
Anuken
ca7f34e6e1
Fixed #10410
2025-01-12 10:03:17 -05:00
Anuken
aadb994bdc
Changed BlockPlan#block to Block
2025-01-12 09:01:14 -05:00
WayZer
aace66e0e2
Update BuildingComp.java ( #10333 )
2024-11-17 09:01:51 -05:00
Anuken
2a7e564603
Cleanup
2024-10-31 18:15:02 -04:00
Anuken
8b48113764
Fixed wrong method used for plan validation
2024-10-31 12:02:15 -04:00
Anuken
1d68f99c75
Fixed plans being canceled by blocked units
2024-10-30 19:17:36 -04:00
Anuken
82de8ca468
Payload bugfixes
2024-10-14 21:29:56 -04:00
Anuken
939b8a9ed8
More map submission testing / Desktop editor pick tile support
2024-10-02 12:29:26 -04:00
Anuken
51b415731a
Fixed units sometimes exploding when payload dropped
2024-09-22 08:58:09 -04:00
Anuken
e521a56712
Many bugfixes / Support for repairing derelict in selection
2024-09-18 16:27:54 -04:00
Anuken
5b9d3029a5
Loop unit transfer command
2024-09-17 18:03:31 -04:00
Anuken
8ede0fa6f4
Fixed shields not blocking blast compound explosions
2024-09-15 19:21:24 -04:00
Anuken
aafdd35796
Polar Aerodrome sector submission / Shields absorb unit wrecks
2024-09-15 11:36:09 -04:00
Anuken
7963923013
Fixed #10116
2024-08-14 00:25:51 -04:00
Anuken
0de1bec554
Fixed #10046
2024-07-26 23:29:28 -04:00
Anuken
995014cbe4
Cleanup
2024-07-23 07:26:17 -04:00
Anuken
6e5b1e81ae
Crash fix
2024-07-23 07:21:05 -04:00
Anuken
0a224c52b4
Fixed #10042
2024-07-21 07:53:34 -04:00
Anuken
2f1f334d65
Turret ammo sync
2024-07-16 14:17:10 -04:00
Anuken
295573142f
Removing Nulls.unit
2024-07-10 16:40:32 -04:00
TripleToxic
82bcf5966e
Sensors, SetProp, and SetRule ( #9943 )
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* some fun things for world proc only
* fix the format artifact
* SetProp and reformating
* Wildcard imports
* Wildcard imports
* velocity conversion
* compacting description
Co-authored-by: Anuken <arnukren@gmail.com >
* Update core/src/mindustry/world/blocks/defense/turrets/Turret.java
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Co-authored-by: Anuken <arnukren@gmail.com >
2024-07-07 11:28:19 -04:00
Anuken
caf0ab581d
Item deposit cooldown rule (default: 0.5 sec)
2024-06-30 10:28:01 -04:00
Anuken
87584ebd0b
Minor power graph optimization
2024-06-20 17:41:36 -04:00
Elixias
0019b78f71
Custom shield colouring ( #9647 )
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Five extra minutes I had the luxury of spending fixing Git because it exploded again
Co-authored-by: Anuken <arnukren@gmail.com >
2024-06-20 11:27:22 -04:00
Anuken
5c9e9e3ff4
Block solid sensor
2024-06-16 01:24:52 -04:00
Anuken
f1f17965bc
Fixed #9888
2024-05-26 09:31:40 -04:00
Uenhe
d9ea8beae2
Call onRemoved() in StatusEffect.java when an effect is removed ( #9801 )
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* Call onRemoved() in StatusEffect.java when an effect is removed
* Call onRemoved() in StatusEffect.java when an effect is removed
* cleanup
* cleanup
2024-05-02 09:41:59 -04:00
Anuken
7fcde1e109
Fixed derelict blocks not repairing when resources are not present
2024-04-24 22:40:20 -04:00
Anuken
7d3c94de9b
Moved drawMining to UnitType
2024-04-23 09:42:05 -04:00
Anuken
9dd17ca16b
Moved drawBuilding to UnitType
2024-04-23 09:32:46 -04:00
Anuken
31f4957657
Removed UnitComp#uiIcon()
2024-04-22 17:31:13 -04:00
BalaM314
7b759d41df
Disable leg damage on disarmed units ( #9755 )
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* Disable leg damage on disarmed units
* import
* Disable crush damage from disarmed units
2024-04-19 09:40:47 -04:00
Anuken
32957b63b9
Merge branch 'new-pathfinding' of https://github.com/Anuken/Mindustry
2024-04-18 12:48:26 -04:00
Anuken
604e732edb
Switched to unit UI icons for minimap/players
2024-04-18 10:05:21 -04:00
Anuken
5e22b093e6
more bugfixes
2024-04-17 23:13:10 -04:00
Anuken
27e0eabec7
Merge branch 'master' of https://github.com/Anuken/Mindustry into new-pathfinding
2024-04-15 13:08:48 -04:00
Anuken
569d0f8fac
Fixed #9747 / Fixed #9746
2024-04-14 11:17:57 -04:00
Anuken
1144871b29
Merge remote-tracking branch 'origin/master'
2024-04-10 15:31:15 -04:00
Anuken
e280edac67
Fixed #9731
2024-04-10 15:31:09 -04:00
MEEPofFaith
fd303524e9
#9706 done smarter ( #9723 )
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* Convert from explicit check to interface
* Apply the interface to other turret-like blocks
2024-04-09 11:16:49 -04:00