MEEPofFaith
75ae76135f
targetUnderBlocks for units ( #8160 )
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* targetUnderBlocks for units
You know, why don't units use the same targeting code as turrets?
* prioritize non-under blocks
2024-02-03 12:17:07 -05:00
Anuken
4aaf3b2287
Use movePref for circling
2024-01-09 12:17:11 -05:00
Anuken
e494806cc8
Better Flare/Avert targeting / Fixed targets resetting on save load
2023-12-10 08:32:49 -05:00
MEEPofFaith
2d6e1cdf65
PointLaserBulletType support for Weapons ( #9331 )
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* PointLaserBulletType support for Weapons
I hate adding more fields to Weapon, but oh well. It's the price to pay when the behavior of what should be spread across multiple classes is compacted into a single class.
* Fix several problems
2023-12-01 20:50:32 -05:00
Anuken
e5047d752d
Added dynamic status for custom speed/health/etc
2023-10-31 11:24:03 -04:00
Anuken
235c0222bf
Limit formation speed
2023-09-24 08:11:37 -04:00
Anuken
3e15f70efa
Added unit stances
2023-09-20 21:55:06 -04:00
Anuken
54d7f3e17c
Fixed #8718
2023-06-18 09:06:52 -04:00
MEEPofFaith
26c0c7467b
Lock rotation of blocks with rotate = false to 0 ( #8531 )
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* Lock rotation of blocks that don't rotate
* Fix input visuals
* Default to false
Quick, stop forcing changes to mods before sk yells at me.
* lock GenericCrafter rotation if rotate = false
* Convert from a setter a to block method
* Simplify
* Revert "lock GenericCrafter rotation if rotate = false"
This reverts commit 26ac41baf5 .
* Remove `lockRotation` boolean.
Pointless. If you want something to rotate, just do `rotate = true; drawArrow = false;`
2023-06-16 15:57:54 -04:00
Anuken
820fd0d7fc
Canvas block schematic preview
2023-05-08 12:15:00 -04:00
MEEPofFaith
6d71bcd2eb
Multi shotgun fix ( #8460 )
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* Multi-barrel shotgun fix
* multi-recoil support
* @Nullable for everything
2023-04-03 16:38:10 -04:00
Anuken
a38351d41f
isLogicControllable
2023-02-23 16:12:52 -05:00
Anuken
ec8262418f
Basic unit boost command support
2023-02-11 17:40:57 -05:00
Garen7
ba72e9c50d
Fixes Tanks rotating needlessly after attack commands ( #8112 )
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Co-authored-by: Garen7 <Garen7@users.noreply.github.com >
2023-01-07 12:54:26 -05:00
MEEPofFaith
e914cb59cd
Idle weapon reset to baseRotation ( #7825 )
2022-11-05 07:05:55 -04:00
MEEPofFaith
d42c0e3c48
baseRotation + rotationLimit compatability ( #7820 )
2022-11-04 16:04:35 -04:00
MEEPofFaith
2e98abc86e
Player-only weapons ( #6010 )
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Co-authored-by: Anuken <arnukren@gmail.com >
2022-10-01 17:42:57 -04:00
Anuken
1fe988adc2
Fixed unit movement overshoot
2022-07-31 10:37:55 -04:00
MEEPofFaith
968651d9ed
Charge Progress ( #6947 )
2022-06-08 09:13:11 -04:00
Anuken
9ac75df34e
Merui swap / Bomber command support
2022-05-10 11:13:13 -04:00
Anuken
6740b60af2
Misc bugfixes, AI hit retaliation
2022-05-06 23:33:22 -04:00
Anuken
1d249f233f
UnitType docs
2022-05-01 23:50:49 -04:00
Anuken
2f4a6fc235
Crash fix
2022-04-27 12:54:32 -04:00
Anuke
6983959aeb
Fog fixes / Weapon attack fixes / Avert weapon
2022-03-05 11:06:28 -05:00
Anuken
76c972acfb
Fixed some more bizarre bugs
2022-03-01 21:10:53 -05:00
Anuken
c3e9a961c5
New weapon pattern system
2022-02-24 20:06:52 -05:00
Anuken
1a22eae21a
Bugfixes / More 'req' cleanup
2022-02-22 16:36:40 -05:00
Anuken
040c43fe54
Consistent request->plan naming
2022-02-22 16:17:22 -05:00
Anuken
0c0adea2a4
Simple enemy rebuilding AI + fleeing
2022-02-18 17:29:06 -05:00
Anuken
bc8842d0d7
Minor command AI improvements
2022-02-18 16:35:29 -05:00
Anuken
9f3af412f0
Commandable blocks
2022-02-17 16:19:07 -05:00
Anuken
c324f2124b
DEATH AND DESTRUCTION
2022-02-15 16:46:32 -05:00
Anuken
6c2e0c0b33
Saving of unit commands
2022-02-14 18:24:18 -05:00
Anuken
4278c057b4
Cleanup & control fixes
2022-02-09 19:58:08 -05:00
Anuken
fa79c5e93a
Unit pathfinding
2022-02-09 17:13:02 -05:00
Anuken
c5bffd887e
Bugfixes
2022-02-07 16:09:15 -05:00
Anuken
ce82b3943e
No Erekir default AI / Core unit tweaks
2022-02-06 20:54:57 -05:00
Anuken
60621520ee
WIP Disrupt missiles
2022-02-04 15:37:51 -05:00
Anuken
f573e78f4b
Misc cleanup
2022-02-03 20:38:49 -05:00
Anuken
18c192d307
More animation improvements
2022-02-03 12:47:52 -05:00
Anuken
1388d0a4ca
WIP unit stuff
2022-02-02 23:36:21 -05:00
Anuken
c6cfaa5ce5
More unit progress
2022-01-31 14:05:50 -05:00
Anuken
7c22478618
Multi-tread support for tanks
2022-01-30 17:10:04 -05:00
Anuken
fdfc43ce72
Correct quell AI
2022-01-29 13:44:38 -05:00
Anuken
c9f3334f4f
Various request rendering optimizations
2022-01-26 17:58:22 -05:00
Anuken
00ed0d017c
Unit assembly drones + more visuals
2021-12-15 14:51:42 -05:00
Anuken
6483d924af
Unit cargo transport system
2021-11-29 20:06:49 -05:00
Anuken
38f7d2dcd0
tungsten
2021-11-02 14:49:05 -04:00
EyeOfDarkness
efb9df7b1b
Recoil Time and Improved Alternating ( #6073 )
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* Revamped recoil, and improved alternating
* i might have to make this more complicated later
* hhhhhhhhh
* proper description.
2021-09-29 19:35:47 -04:00
Anuken
5cc50b0ff3
Fixed floorSpeedMultiplier being squared
2021-08-22 15:53:07 -04:00