Anuken
1bc7454146
Unit tweaks
2020-05-19 21:05:34 -04:00
Anuken
945be0c524
Various tweaks
2020-05-19 17:49:25 -04:00
Anuken
77c0163a79
Re-implemented some units / Bugfixes
2020-05-19 14:58:04 -04:00
Anuken
530ff9761b
Fixed core selection in preset sectors
2020-05-18 15:38:56 -04:00
Anuken
434a754c9a
Better pad animations / Balancing
2020-05-14 23:16:26 -04:00
Anuken
a4987f864f
Refactoring / Launch pad tweaks
2020-05-14 22:00:04 -04:00
Anuken
f6d8658ee2
Fixed #2040 / Fixed #2039 / Fixed #2038 / Fixed #2037 / Fixed #2035
2020-05-12 09:34:26 -04:00
Anuken
9cca79adaa
Fixed #2032
2020-05-11 13:20:27 -04:00
Anuken
626a06ca00
Bugfixes / Better titan sprite
2020-04-30 18:21:50 -04:00
Anuken
2dbb099d79
AI tweaks / Control tweaks / Plastanium conveyor tweaks / Unit factories
2020-04-30 14:46:22 -04:00
Anuken
2504fd536b
Autopack sprites when running
2020-04-27 17:35:10 -04:00
Anuken
f6bf229b0a
Cleanup
2020-04-26 21:59:49 -04:00
Patrick 'Quezler' Mounier
5fc8901e0b
Fix plastanium conveyor icon generation ( #1920 )
2020-04-26 11:08:27 -04:00
Anuken
fa62336096
Cleanup
2020-04-25 23:14:12 -04:00
Anuken
8b7d75c5ba
Unit tweaks
2020-04-25 22:48:25 -04:00
Anuken
ceee1d36e6
Bugfixes
2020-04-25 17:34:35 -04:00
Anuken
09e08a474b
Plastanium conveyor + bugfixes
2020-04-24 20:17:24 -04:00
Patrick 'Quezler' Mounier
39266d23c8
Merge branch 'master' into crater
...
# Conflicts:
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites2.png
# core/assets/sprites/sprites3.png
2020-04-23 21:10:48 +02:00
Anuken
cec5c24d69
progress
2020-04-23 13:58:06 -04:00
Anuken
280f3dd428
Added experimental package
2020-04-16 16:31:43 -04:00
Anuken
256f805754
Payload fixes
2020-04-16 09:55:57 -04:00
Patrick 'Quezler' Mounier
5c28985ee6
Merge branch '6.0' into crater
...
# Conflicts:
# core/assets/icons/icons.properties
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
# core/src/mindustry/content/Blocks.java
# core/src/mindustry/ui/fragments/PlayerListFragment.java
# core/src/mindustry/world/BlockStorage.java
2020-04-16 12:39:52 +02:00
Anuken
0eaf9bc9c6
Various prototypes
2020-04-15 12:44:53 -04:00
Anuken
c717084cb9
Cleanup
2020-04-13 18:07:00 -04:00
Anuken
2af12a632a
Added basic multi-unit factories
2020-04-13 16:56:33 -04:00
Anuken
603d8b16d0
Various tweaks
2020-04-12 10:26:18 -04:00
Anuken
67a084a5e7
Cleanup
2020-04-10 13:49:36 -04:00
Anuken
2395bc9308
Bugfixes / Testing reaper sprite
2020-04-10 12:55:58 -04:00
Anuken
a241d6f5bb
Minor cleanup
2020-04-08 10:54:45 -04:00
Anuken
85e4270536
New water textures
2020-04-04 00:31:29 -04:00
Anuken
9081f3ff03
Fixed antialiasing
2020-03-30 12:00:08 -04:00
Anuken
0573160b2f
Added sorter cross ( #1566 )
2020-03-26 17:39:23 -04:00
Anuken
7655b65363
Bugfixes / Fixed #1680
2020-03-06 17:06:21 -05:00
Anuken
60d28fb01b
Bugfixes
2020-03-06 16:07:07 -05:00
Anuken
2afb175560
Generation tweaks
2020-02-22 12:05:31 -05:00
Anuken
4a40172782
Cleaned up bullet sprites
2020-02-22 00:28:03 -05:00
Anuken
baa0eb1149
Added cliffs as separate block
2020-02-21 23:45:25 -05:00
Anuken
e215772f30
Added backwards compatibility for legacy saves
2020-02-17 11:13:46 -05:00
Anuken
ae7a8e1f65
Minor tweaks
2020-02-09 14:35:22 -05:00
Anuken
c23e923ffb
Merged with master
2020-02-09 12:32:29 -05:00
Anuken
d45d7f21b6
Procedural scorch marks / Bugfixes
2020-02-09 12:07:36 -05:00
Anuken
27d6bf067e
Added prototype planet sector land system
2020-01-20 12:05:26 -05:00
Anuken
8f208920f7
Merged in liquid void
2020-01-08 11:04:12 -05:00
Patrick 'Quezler' Mounier
35afc94d34
Blend prototype
2020-01-08 10:27:06 +01:00
Patrick 'Quezler' Mounier
f89af1b26a
Override inverted sorter arrow colours ( #1252 )
...
Override hex’s of the arrows by those of the unloader.
2019-12-24 00:32:04 -05:00
Patrick 'Quezler' Mounier
c279fda5e4
Suggest liquid void sprite
...
Uses the color of the corner(s) for the inner ring, just like how the item void is colored based on the item source.
2019-12-23 17:24:38 +01:00
Anuken
879f90ebf4
Added changelogs / Updated link registry
2019-11-19 22:04:10 -05:00
Patrick 'Quezler' Mounier
7830372477
Beep boop add f-droid ( #1087 )
...
Full credit to @ZacBytes for the initial implementation.
2019-11-18 15:52:44 -05:00
Anuken
56917483d6
Cleaned up diode
2019-11-11 23:32:49 -05:00
Patrick 'Quezler' Mounier
f5c1eb74af
🔩 Add (plastanium) diode ( #964 )
...
* Add plastanium diode
* Only rotate the arrow part
* Use the sum of graph batteries from both sides
* Make diode send power overflow
Diode keeps one-way equalizing while the sending graph has batteries that are ¬ yet fully filled.
* Remove redundant block != null check
* Remove free power
* Stash
* Revert "Stash"
This reverts commit 0c14854519 .
* Equalize graph storage percentage
* Update sprite
* Move nearby link check
* DRY
* Fire deathstar at extra spaces
* 〃
* Fix ghost rotation
* Please overlord anuke
* Mild cleanup
* Konami code
* 〃
* Lowercase float
* Newline begone
* Fix overclocking issue
* Fix rotation and name
2019-11-11 23:29:03 -05:00