* Basic implementation of world processor marker control
* Add line marker, some marker control fixes
* Add remote for setting markers, add marker writer/reader to TypeIO
* Add sides cap to ShapeTextMarker's draw() method
* Marker instruction code refactor, revert accident auto-formatting, fix marker control bugs
* Cleanup LMarkerControl.java
* Remove deleted marker controls from MapObjectives
* Marker control method refactor, fix minimap marker rendering
* Refactor, proper double comparsion in MapObjectives
* Fix line marker's color not changing through world processors
* DrawBlock icons shouldn't have icons by default
It doesn't make sense for drawers like DrawLiquidTile to return icons. Overriding in every such class doesn't make as much sense as simply changing the superclass.
* Ensure that finalIcons is never empty
* Update UnitTypes.java
its late at night imma just commit changes and pray i didnt fuck up anywhere
* Allow changing suppress effect color
* Fx.regenSuppressParticle and Fx.regenSuppressSeek now color-aware
- regenSuppressParticle's color handling changed, allows changing the from color intead of the to color
* Damage.applySuppression accepts color as an argument, old method signature still exists
* SuppressionFieldAbility has a new field allowing to specify the color for effect particles
* BulletType has a new field allowing to specify the color for suppress effect particles
* BuildingComp has a new field storing the color to be used for suppression effect
* name
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Co-authored-by: BalaM314 <71201189+BalaM314@users.noreply.github.com>