Anuken
21170634bd
More unit abilities
2020-07-10 13:22:45 -04:00
Anuken
baa9f22a0b
Ground support unit implementations
2020-07-10 12:14:24 -04:00
Anuken
2584197a02
Multiplayer bugfixes
2020-07-09 13:13:57 -04:00
Anuken
f4a7108382
Weapon system refactoring
2020-07-02 22:48:37 -04:00
Anuken
80332e37d5
Upgradeable cores
2020-06-27 19:16:39 -04:00
Anuken
fdf7c88083
argh
2020-06-26 14:27:26 -04:00
Anuken
843be42568
More multiplayer bugfixes
2020-06-23 22:46:28 -04:00
Anuken
db2f61ec29
less instant disconnect, more broken multiplayer
2020-06-23 21:07:20 -04:00
Anuken
fc8e1d5b6d
Bugfixes
2020-06-23 16:27:32 -04:00
Anuken
b5660a50ca
Certain team-specific rules
2020-06-15 12:00:32 -04:00
Anuken
fbc2d13435
Bugfixes
2020-05-28 12:13:06 -04:00
Anuken
cb6920b8be
Commander unit component
2020-05-02 21:34:37 -04:00
Anuken
dce8b8faa1
Cleanup / Functioning formation
2020-05-02 17:58:12 -04:00
Anuken
342523a7de
Fixed #1959 / Indication of selected units
2020-05-02 10:53:48 -04:00
Anuken
52a3e17ec5
Natives
2020-04-30 22:56:43 -04:00
Anuken
273f4590df
Physics
2020-04-30 21:58:48 -04:00
Anuken
9081f3ff03
Fixed antialiasing
2020-03-30 12:00:08 -04:00
Anuken
148abaccd9
Cleanup
2020-03-21 16:40:39 -04:00
Anuken
3563c929af
Cleanup
2020-03-21 12:08:21 -04:00
Anuken
d831fa7ba3
Added basic flying AI
2020-03-21 11:48:10 -04:00
Anuken
d673167477
Added basic ground AI
2020-03-21 10:49:38 -04:00
Anuken
cf31293d7b
Many internal changes
2020-03-04 13:32:31 -05:00
Anuken
aeae286273
Merge branch '6.0' of https://github.com/Anuken/Mindustry into object-config
...
# Conflicts:
# core/src/mindustry/entities/traits/BuilderTrait.java
# core/src/mindustry/entities/type/TileEntity.java
# core/src/mindustry/game/EventType.java
# core/src/mindustry/game/Schematics.java
# core/src/mindustry/input/InputHandler.java
# core/src/mindustry/io/TypeIO.java
# core/src/mindustry/world/Block.java
# core/src/mindustry/world/blocks/distribution/Sorter.java
2020-03-04 08:38:36 -05:00
Anuken
e71230755d
Fixed omnidirectional shooting with ignored rotation
2020-02-16 13:49:29 -05:00
Anuken
8b4fcf99a6
Building / Fixed some tests
2020-02-15 14:51:31 -05:00
Anuken
81990cf16c
Optimizations
2020-02-10 11:07:10 -05:00
Anuken
6c6861a97a
Cleanup
2020-02-10 10:47:21 -05:00
Anuken
a2706a80b1
Merged with master
2020-02-09 12:27:44 -05:00
Anuken
8814dbe29a
Sprite cleanup / Bullets
2020-02-08 14:48:04 -05:00
Anuken
eeae5149a1
Basic unit rendering
2020-02-06 22:08:31 -05:00
Patrick 'Quezler' Mounier
e06d8eabec
[formatting] add newline to file(s) ( #1508 )
...
* Trail appropriate files with a new line
* For some ironic reason it ignored itself
Probably because it wasn’t tracked/commited yet.
* Rename newlines to server executable naming pattern
2020-02-05 18:36:56 -05:00
Anuken
f6b1420103
c l e a n u p
2020-02-05 18:28:19 -05:00
Anuken
da97aee8e4
it never ends
2020-02-05 13:03:22 -05:00
Anuken
012421afcb
Class ID mapping
2020-02-04 13:57:42 -05:00
Anuken
1d0cfd4435
UnitType cleanup
2020-02-04 11:40:56 -05:00
Anuken
a942ed2cad
More cleanup
2020-02-03 20:24:49 -05:00
Anuken
141cf518a2
Refactoring
2020-02-03 14:07:06 -05:00
Anuken
f937cb30f0
More components, less entities
2020-02-02 23:38:16 -05:00
Anuken
f2f31120a0
Gradual component conversion
2020-02-02 20:17:22 -05:00
Anuken
ad9dd83032
Better entity code generation + minor refactoring
2020-02-02 16:13:25 -05:00
Anuken
de5979f4ee
Many various internal changes
2019-12-26 17:46:01 -05:00
Anuken
514d4817c8
it is done
2019-12-25 01:39:38 -05:00