Commit Graph
546 Commits
Author SHA1 Message Date
Epowerj 20a1094f42 Map 4 tweaks 2022-05-01 16:57:14 -04:00
Epowerj 0540017ef2 Map 4 tweaks 2022-05-01 13:44:40 -04:00
Anuken 1c84e6d7ea Merge branch '7.0-features' of https://github.com/Anuken/MindustryPrivate into 7.0-features 2022-04-30 23:00:38 -04:00
Anuken 25208d0797 Hover unit stuff 2022-04-30 23:00:35 -04:00
Epowerj eab9b7eb48 Map 4 tweaks 2022-04-30 21:19:19 -04:00
Epowerj bf1f621bbe Wave set up for map four 2022-04-30 21:07:18 -04:00
Epowerj 5e7bd82f39 Start working on fourth map's objectives 2022-04-30 20:15:29 -04:00
Epowerj 045d59fedf Start working on fourth map's objectives 2022-04-30 02:45:20 -04:00
Epowerj 7153797b5a Continue working on level four 2022-04-29 20:47:54 -04:00
Epowerj 58941ba2d7 Start reworking four 2022-04-29 18:54:36 -04:00
Epowerj 7db5e551f1 Added a couple vents back to three 2022-04-29 13:27:43 -04:00
Epowerj 22b4d11b36 Updated map three to have arkecyte earlier 2022-04-29 13:18:21 -04:00
Anuken a2d4363c9f Slower enemy build speed in map3 2022-04-29 11:33:05 -04:00
Anuken e3c1b7ba30 Better objective indicators for 3rd map 2022-04-29 10:08:50 -04:00
Anuken a46cc17d38 Nuke cutscene 2022-04-28 22:05:46 -04:00
Anuken 6e04c70b16 Better nuke announcement 2022-04-28 19:57:21 -04:00
Anuken 9f501a33a3 Many misc bugfixes 2022-04-28 19:46:52 -04:00
Anuken 60c74ee65d Map tweaks, etc 2022-04-28 19:20:31 -04:00
Epowerj 875d40a34b tweaked map three 2022-04-28 17:46:22 -04:00
Anuken 12130c7a61 further tweaks 2022-04-28 15:34:06 -04:00
Anuken 5ddd394214 Map/cost tweaks 2022-04-28 15:31:51 -04:00
Epowerj 074442bfc2 Fixed teams issue on level three 2022-04-28 14:49:36 -04:00
Epowerj 97e6c0ec2a More tweaks to level 3 2022-04-28 14:26:26 -04:00
Epowerj 0f6e0044bd Tweaks and objectives for level three 2022-04-27 20:34:33 -04:00
Epowerj 04c1e6992f begin reworking of level three 2022-04-26 17:30:08 -04:00
Anuken 1ac7317986 Bloom config options 2022-04-25 10:53:18 -04:00
Anuken 03a469e56f malis team swap 2022-04-24 13:24:14 -04:00
Anuken ac5a14c18c Easier map 2022-04-23 16:01:31 -04:00
Anuken fa8b94722e Second map polish 2022-04-23 14:57:52 -04:00
Epowerj fbd6fb61f5 Tweaked level two 2022-04-22 20:42:09 -04:00
Epowerj 2d025b43ed Lots of tweaks after testing second map 2022-04-22 14:52:08 -04:00
Epowerj 30100b4e7c Replaced two with a new map 2022-04-21 21:01:51 -04:00
Epowerj 56c02faedc Finished first level enemy base 2022-04-19 16:36:24 -04:00
Epowerj 261aa45d07 Finished overall objectives and scripting for first map 2022-04-18 22:19:02 -04:00
Epowerj cdb7a4c9d8 Some small tweaks on first level 2022-04-18 21:32:41 -04:00
Epowerj 2350175373 Updated map logic and research cost for first map 2022-04-17 21:23:39 -04:00
Epowerj 68e6b7ff3e Updated and tweaked everything for first map 2022-04-17 21:04:26 -04:00
Epowerj a3b54f7bdb Updated objectives for the now-first level, and changed the map itself 2022-04-17 20:51:00 -04:00
Anuken 5256e27b84 Replaced first map with second 2022-04-17 17:49:45 -04:00
Epowerj e0721aeb58 Begin reworking second map 2022-04-17 17:46:54 -04:00
Epowerj 08f0e20714 Started working on serpulo testing map 2022-04-14 21:13:27 -04:00
Epowerj bd020eea53 Updated two map for objectives 2022-04-14 21:13:13 -04:00
Epowerj 6d49b834cb Removed tungsten from the first enemy base on the second map 2022-04-14 16:23:49 -04:00
Epowerj ec8b374e49 Added a vent to onset 2022-04-13 21:34:42 -04:00
Anuken 123e62d275 Second map fixes 2022-04-11 15:35:02 -04:00
Anuken ea9e5ae632 Better heal FX / Lower wall priority 2022-04-11 14:01:00 -04:00
Anuken 6fe71dfe9c Core vicinity buildup system 2022-04-11 12:14:17 -04:00
Anuken bdeef68a0b More RTS AI tweaks 2022-04-11 10:55:24 -04:00
Anuken 0d66c7dec7 Better sector loadout selection 2022-04-10 23:39:19 -04:00
Anuken a7c898a08f Better logic integration with commands 2022-04-10 10:23:35 -04:00