Anuken
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20077738d2
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Research fixes
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2020-07-24 23:56:14 -04:00 |
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Anuken
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c93431ecc6
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Bugfixes
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2020-07-23 10:27:24 -04:00 |
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Anuken
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6547a38567
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Cached Block#offset()
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2020-07-19 16:34:06 -04:00 |
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Anuken
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a074010eb7
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Time.delta cleanup / Basic mobile input
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2020-07-19 12:21:21 -04:00 |
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Anuken
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f9b6b8e5b7
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recieve -> receive
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2020-07-14 11:16:32 -04:00 |
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Anuken
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250d982d99
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Internal unit name finalizations
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2020-07-13 20:39:43 -04:00 |
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Anuken
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0752076bf2
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Bullet cleanup
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2020-07-11 09:08:17 -04:00 |
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Anuken
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d7e432f730
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Unit name changes
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2020-07-10 16:38:19 -04:00 |
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Anuken
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a9333baa78
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Research tweaks
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2020-07-08 12:11:27 -04:00 |
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Anuken
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26e70fa585
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Many various campaign mechanic changes
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2020-07-07 21:13:03 -04:00 |
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Anuken
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b95206cf87
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Support for jar mods on desktop
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2020-07-07 09:34:52 -04:00 |
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Anuken
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56ffe5aea8
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Campaign mechanics
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2020-07-06 21:53:34 -04:00 |
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Anuken
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843a8c3e56
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Fixed crashes with team IDs above 127
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2020-07-03 12:36:12 -04:00 |
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Anuken
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5f6c71b9d3
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Replaced concept of "turns" with raw seconds
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2020-07-01 11:50:33 -04:00 |
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Anuken
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df4278a646
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Removed item core restrictions
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2020-06-29 19:32:15 -04:00 |
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Anuken
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bf5dd7386e
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Reduced garbage allocation
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2020-06-29 15:58:48 -04:00 |
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Anuken
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d58e3ac235
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Implemented more sector launch mechanics
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2020-06-29 11:58:43 -04:00 |
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Anuken
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0d6657a1e8
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Idle sector resource production
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2020-06-28 18:55:42 -04:00 |
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Anuken
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b3f29f100d
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Custom launch items
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2020-06-28 13:33:53 -04:00 |
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Anuken
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bd274f804a
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Loadout selection + custom loadout schematics
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2020-06-27 23:04:38 -04:00 |
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Anuken
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80332e37d5
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Upgradeable cores
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2020-06-27 19:16:39 -04:00 |
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Anuken
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fdf7c88083
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argh
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2020-06-26 14:27:26 -04:00 |
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Anuken
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96f41b0cf3
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Cleanup
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2020-06-25 22:34:38 -04:00 |
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Anuken
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c12865eabc
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Removed reload, forced mandatory mod restart
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2020-06-25 22:31:47 -04:00 |
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Anuken
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7b7e803011
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Cleanup
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2020-06-22 23:08:59 -04:00 |
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Anuken
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7dfd20d020
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Core launch cost
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2020-06-22 21:02:53 -04:00 |
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Anuken
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6517eaf62f
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Implemented #2177
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2020-06-21 10:33:08 -04:00 |
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Anuken
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25338ff1cf
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Removed CampaignData.java/GlobalData.java
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2020-06-20 12:28:24 -04:00 |
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Anuken
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6bcc103cf7
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Research system progress
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2020-06-19 19:31:14 -04:00 |
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Anuken
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ae47f37b27
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Added campaign target wave
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2020-06-17 21:41:39 -04:00 |
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Anuken
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2bfe0c30ec
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Cleanup
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2020-06-17 12:17:29 -04:00 |
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Anuken
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3c02234a3b
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Ammo resupply point implementation
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2020-06-17 10:41:26 -04:00 |
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Anuken
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a7ca632c09
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AI in custom game attack mode
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2020-06-16 16:04:25 -04:00 |
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Anuken
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b789394efc
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TextField fixes
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2020-06-15 19:26:03 -04:00 |
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Anuken
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89aec3ac51
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Cleanup
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2020-06-15 18:35:21 -04:00 |
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Anuken
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405d6cf33f
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Per-team infinite building resources
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2020-06-15 15:33:14 -04:00 |
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Anuken
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7001ad09cb
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Support for team-only lighting
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2020-06-15 13:54:02 -04:00 |
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Anuken
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b5660a50ca
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Certain team-specific rules
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2020-06-15 12:00:32 -04:00 |
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Anuken
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d04ce2a750
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Block damage multiplier rule
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2020-06-15 09:58:46 -04:00 |
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Anuken
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126b54b981
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Better built-in shuffle
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2020-06-14 14:50:04 -04:00 |
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Anuken
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6501071510
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Cleanup, renaming
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2020-06-08 21:03:29 -04:00 |
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Anuken
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8ea28e1ced
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Seq.
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2020-06-08 17:19:47 -04:00 |
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Anuken
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890e84ab62
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Somewhat functional base building AI
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2020-06-05 22:38:27 -04:00 |
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Anuken
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65e94850ca
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Sprite tweaks
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2020-06-05 20:59:30 -04:00 |
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Anuken
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0b4de1a4fa
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Foundation for building AI
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2020-06-05 20:41:05 -04:00 |
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Anuken
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cf02a75846
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Support for schematic random rotation
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2020-06-05 13:23:24 -04:00 |
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Anuken
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d9e05907af
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Basic schematic based generation
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2020-06-05 10:45:57 -04:00 |
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Anuken
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803f9e8eb6
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Made save format support removed blocks
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2020-06-04 14:50:08 -04:00 |
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Anuken
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789cc3cdb9
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Launch animation
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2020-06-01 23:17:55 -04:00 |
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Anuken
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bd349803d3
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Moved some blocks around
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2020-05-31 14:39:10 -04:00 |
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