Anuken
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739c4f2de2
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Final mech boss unit (unfinished)
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2020-09-04 22:05:15 -04:00 |
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Anuken
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6f6e9f4cc2
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Initial Toxopid implementation
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2020-09-02 13:32:08 -04:00 |
|
Anuken
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521b4fb4d7
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Increased antumbra cost
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2020-08-23 23:31:38 -04:00 |
|
Anuken
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fefef3bc47
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Decreased throughput of instant transfer blocks chained to routers
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2020-08-23 17:08:07 -04:00 |
|
Anuken
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0bd122c570
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Various tweaks
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2020-08-18 00:04:57 -04:00 |
|
Anuken
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176e4a3bb9
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Many things
|
2020-08-06 20:00:02 -04:00 |
|
Anuken
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2466267b1c
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Multi-target AI
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2020-08-03 22:53:35 -04:00 |
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Anuken
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f97d1eedee
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Fixed #2300
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2020-08-02 10:35:50 -04:00 |
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Anuken
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9bf3074aee
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AI bugfixes / Balance
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2020-07-29 21:09:58 -04:00 |
|
Anuken
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a074010eb7
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Time.delta cleanup / Basic mobile input
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2020-07-19 12:21:21 -04:00 |
|
Anuken
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1bb621bbd5
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Naval unit tweaks
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2020-07-17 11:15:07 -04:00 |
|
Anuken
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e3f40cd968
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Cleanup
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2020-07-16 14:32:38 -04:00 |
|
Anuken
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fd89911dd4
|
Text field dialog cleanup
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2020-07-15 10:01:01 -04:00 |
|
Anuken
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0752076bf2
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Bullet cleanup
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2020-07-11 09:08:17 -04:00 |
|
Anuken
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9cb4645b11
|
More unit progress
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2020-07-10 20:04:45 -04:00 |
|
Anuken
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baa9f22a0b
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Ground support unit implementations
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2020-07-10 12:14:24 -04:00 |
|
Anuken
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fb7633cb07
|
Cyclone hits ground targets again
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2020-07-02 23:35:36 -04:00 |
|
Anuken
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d59aab1a7d
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Air/ground bullet cleanup
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2020-07-02 15:52:21 -04:00 |
|
Anuken
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fdf7c88083
|
argh
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2020-06-26 14:27:26 -04:00 |
|
Anuken
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a76cb3cb1a
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Scrapped reaper segments
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2020-06-12 13:32:00 -04:00 |
|
Anuken
|
210971fedb
|
Bugfixes
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2020-06-07 17:22:17 -04:00 |
|
Anuken
|
737e32e447
|
Bugfixes
|
2020-06-07 09:58:29 -04:00 |
|
Anuken
|
0f76aeba05
|
More intelligent suicide units / Bugfixes
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2020-06-06 11:36:14 -04:00 |
|
Anuken
|
d9e05907af
|
Basic schematic based generation
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2020-06-05 10:45:57 -04:00 |
|
Anuken
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95354f6d11
|
Slight balancing of turrets/ammo
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2020-06-04 09:32:00 -04:00 |
|
Anuken
|
6fff4ad8a1
|
Point defense blocks
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2020-06-03 16:22:07 -04:00 |
|
Anuken
|
9e7a97b780
|
Minor fixes
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2020-05-29 20:47:00 -04:00 |
|
Anuken
|
b08eafc78e
|
Revenant
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2020-05-29 20:08:23 -04:00 |
|
Anuken
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5275599baf
|
Removed player damage/speed rules
these didn't work anyway, since units are player-controlled
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2020-05-29 13:49:29 -04:00 |
|
Anuken
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402fe88cf6
|
Bugfixes / Direct payload support
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2020-05-29 10:44:08 -04:00 |
|
Anuken
|
0e59a22cbe
|
Respawn key
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2020-05-24 22:27:14 -04:00 |
|
Anuken
|
76aa201a99
|
Name changes / Bugfixes
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2020-05-22 17:37:38 -04:00 |
|
Anuken
|
c980e72f52
|
Fixed homing PR
|
2020-05-21 21:17:34 -04:00 |
|
Anuken
|
684b84310b
|
Balancing
|
2020-05-21 11:04:48 -04:00 |
|
Anuken
|
77c0163a79
|
Re-implemented some units / Bugfixes
|
2020-05-19 14:58:04 -04:00 |
|
Anuken
|
381df23bf2
|
Fixed #2066
|
2020-05-15 19:54:04 -04:00 |
|
Anuken
|
04dc701c25
|
Various campaign-related tweaks
|
2020-05-13 17:04:59 -04:00 |
|
Anuken
|
2b9d618bd2
|
Implemented various suggestions
- Pathfinding weighs walls more
- C disables all HUD
- Unloader doesn't store items
- Some bugfixes
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2020-05-07 21:37:41 -04:00 |
|
Anuken
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5d4ca753a7
|
Light cleanup
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2020-04-24 11:08:02 -04:00 |
|
Anuken
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018fe5dea2
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Added lights for laser turret projectiles
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2020-04-24 09:50:40 -04:00 |
|
Anuken
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e9b066b866
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Fires, puddles, feature reimplementations
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2020-02-09 23:43:08 -05:00 |
|
Anuken
|
f6b1420103
|
c l e a n u p
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2020-02-05 18:28:19 -05:00 |
|
Anuken
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da97aee8e4
|
it never ends
|
2020-02-05 13:03:22 -05:00 |
|
Anuken
|
a7b39e56bd
|
Cleanup continues
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2020-02-04 18:00:32 -05:00 |
|
Anuken
|
36b9451e01
|
Read-only component fields / Removed get/set prefix
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2020-02-04 12:14:09 -05:00 |
|
Anuken
|
a942ed2cad
|
More cleanup
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2020-02-03 20:24:49 -05:00 |
|
Anuken
|
f937cb30f0
|
More components, less entities
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2020-02-02 23:38:16 -05:00 |
|
Anuken
|
186a2aaa45
|
Merge branches 'master' and 'mech-rework' of https://github.com/Anuken/Mindustry into mech-rework
# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
# core/src/mindustry/ai/BlockIndexer.java
# core/src/mindustry/core/World.java
# core/src/mindustry/entities/traits/Entity.java
# core/src/mindustry/entities/type/BaseEntity.java
# core/src/mindustry/entities/type/TileEntity.java
# core/src/mindustry/world/blocks/defense/MendProjector.java
# core/src/mindustry/world/blocks/defense/OverdriveProjector.java
# core/src/mindustry/world/blocks/production/Drill.java
# gradle.properties
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2019-12-27 01:41:06 -05:00 |
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Anuken
|
514d4817c8
|
it is done
|
2019-12-25 01:39:38 -05:00 |
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