Anuken
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1b4a8c83ae
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Added websocket support for no good reason
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2018-01-17 17:28:33 -05:00 |
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Anuken
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597a883275
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Netcode changes, new pathfinding, fixed enemies jittering when stuck
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2018-01-12 14:01:57 -05:00 |
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Anuken
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5cac11b3fe
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Discord rich presence tweaks, wave balancing
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2018-01-08 22:57:07 -05:00 |
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Anuken
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b486570c28
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Made PlatformFunction an interface, changed permission requests
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2018-01-04 14:08:52 -05:00 |
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Anuken
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169b9cddc5
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Improved Discord RPC, refactored Input and fixed net crash
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2018-01-03 20:15:05 -05:00 |
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Anuken
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e61163c5ae
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Implemented write perms requesting for each file session
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2018-01-03 11:37:40 -05:00 |
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Anuken
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2796ab9801
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Added new save file format system, wall balancing
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2018-01-02 15:47:08 -05:00 |
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Jan Polák
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4a706a8a29
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Merge branch 'master' into feature_rich_presence
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2018-01-02 17:26:28 +01:00 |
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BeefEX
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12fad819b5
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Discord integration, basic rich presence
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2018-01-02 17:21:03 +01:00 |
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Anuken
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701c7f6e78
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Implemented full multiplayer; block syncing still unfinished
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2017-12-31 19:56:40 -05:00 |
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Anuken
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4a2b2dee72
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Added NetClient/NetServer classes
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2017-12-30 19:20:20 -05:00 |
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Anuken
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c14e233723
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Basic server hosting done
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2017-12-30 13:39:37 -05:00 |
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Anuken
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b25c611c33
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More character support, made menus collapsible
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2017-12-27 23:05:10 -05:00 |
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Anuken
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42909abf53
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Converted almost everything to an I18nBundle
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2017-12-26 17:58:20 -05:00 |
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Anuken
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ed59e7c7cb
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Finish all editor features
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2017-12-19 18:01:16 -05:00 |
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Anuken
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a6e72c93f0
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Finish map editor core functionality
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2017-12-19 00:05:41 -05:00 |
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Anuken
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7ecbd3afd0
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Add Discord link and fix more placement bugs
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2017-12-16 17:04:38 -05:00 |
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Anuken
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64439126a3
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Major bugfix, new incomplete placemodes
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2017-12-15 01:39:54 -05:00 |
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Anuken
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66b068f5e0
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Fix multiple crashes, add shader fallback
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2017-12-13 13:13:22 -05:00 |
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Anuken
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b4852247d0
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More enemy balancing
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2017-12-11 23:48:37 -05:00 |
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Anuken
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d9a66278ff
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Added sandbox mode and new fortress enemy
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2017-11-26 22:40:43 -05:00 |
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Anuken
|
07ac552495
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Major refactoring; implemented multi-frame pathfinding
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2017-11-26 18:59:03 -05:00 |
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Anuken
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f0e5477346
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More description changes, changed profiler, core refactoring
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2017-11-21 22:07:36 -05:00 |
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Anuken
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5594c3b704
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Added long descriptions for all blocks
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2017-11-20 22:08:27 -05:00 |
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Anuken
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a1c0449865
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Added liquid-item junction
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2017-11-12 16:22:43 -05:00 |
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Anuken
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03a26f74c2
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Added oil block, power section, more block types
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2017-10-23 23:13:07 -04:00 |
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Anuken
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41720e2e3f
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Moved block types into subpackages
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2017-10-22 21:58:05 -04:00 |
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Anuken
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70693ffdd3
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Cleaned up UI, merged atlases, added GLProfiling
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2017-10-22 16:24:49 -04:00 |
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Anuken
|
254782c4e8
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Minor balance changes (made coal less rare, nerfed blast enemies)
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2017-10-16 17:26:05 -04:00 |
|
Anuken
|
c167e117c0
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Added tutorial map and useless tutorial button
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2017-10-13 17:19:12 -04:00 |
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Anuken
|
61dbd33f51
|
A few more minor bugfixes; added targeting debugging
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2017-10-03 17:06:46 -04:00 |
|
Anuken
|
fa6495ceeb
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More balancing
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2017-09-26 17:03:17 -04:00 |
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Anuken
|
2f092604a3
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More UI changes, made weapons usable, fixed ammo for turret types
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2017-09-24 12:20:43 -04:00 |
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Anuken
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b3ef1e2f2f
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Re-structured Renderer, bugfixes, implemented EnemySpawn system
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2017-09-23 11:50:50 -04:00 |
|
Anuken
|
537641c8a3
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Added LaserTurret block, minor improvements
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2017-09-18 21:33:46 -04:00 |
|
Anuken
|
6861939f78
|
Updated uCore references
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2017-09-11 19:42:41 -04:00 |
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Anuken
|
f29bb16d80
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Debug mode now activated with command line arguments
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2017-08-24 22:39:06 -04:00 |
|
Anuken
|
c3712d6f78
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Major restructuring of Vars class- made global state less messy
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2017-07-15 14:16:41 -04:00 |
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Anuken
|
b48c0991c7
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Re-coded everything
|
2017-05-03 00:09:48 -04:00 |
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