Anuken
6e1eedc1ab
Cleanup
2020-12-29 19:48:30 -05:00
Anuken
6357c17f8a
Fixed #4164 / Fixed #4159
2020-12-29 10:13:27 -05:00
Patrick 'Quezler' Mounier
0e1e399788
Draw reconstructor in region during placement & unconnected ( #4143 )
...
* Draw reconstructor in region during placement & unconnected
* Same as the previous commit, but for block loaders & unloaders
2020-12-28 12:23:06 -05:00
Patrick 'Quezler' Mounier
d84a36b8ee
Block loader/unloader progress bar changes ( #4138 )
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* Change block loader/unloader progess bar color & bundle
ammo -> items
* Make block unloader bar go down
2020-12-28 10:44:59 -05:00
Anuken
990562dd71
Use sector preset name for maps if possible
2020-12-27 16:20:06 -05:00
Anuken
f174d1b2b4
Faster power graph reload / Fixed iOS editor margin
2020-12-27 12:59:49 -05:00
Anuken
a04e7d5612
Merge remote-tracking branch 'origin/master'
2020-12-27 10:16:39 -05:00
Anuken
16778ea16c
Fixed #4141 / Fixed #4136
2020-12-27 10:16:34 -05:00
Sunny Kim
a606d9d85c
bugfixes, call me the mother of the block forge ( #4135 )
...
(anuke is the father)
2020-12-27 10:04:19 -05:00
Sunny Kim
8d18649323
Block (un)loader major improvements ( #4127 )
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* make it consider consVaild
* make this too
* pattern style and max block size
* Is there a better way to do this?
* Update BlockUnloader.java
* do not the /0
* prevent /0
* test 1
* yup it works for enabled
2020-12-26 22:10:37 -05:00
Anuken
fda9357b4b
Fixed #4128
2020-12-26 09:49:03 -05:00
Anuken
9f8fce72d3
Better build beam visuals
2020-12-25 21:49:10 -05:00
Anuken
bba52e99e0
Fixed #4121
2020-12-25 12:34:02 -05:00
Sunny Kim
beed2e0b8f
Block Forge improvements ( #4112 )
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* minBlockSize, maxBlockSize, icon
* removed fixed size
* same line
* revert to 3
* I almost forgot
2020-12-25 00:02:15 -05:00
Patrick 'Quezler' Mounier
9397bd57c4
Prevents plastanium conveyor unload exploit ( #4098 )
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* Prevent unloaders from unloading plast loading dock
* Use overridable boolean method unloadable instead
* unloadable -> canUnload
2020-12-24 10:33:40 -05:00
Patrick 'Quezler' Mounier
85a668c202
Prevent visual plastanium conveyor glitch when disabled ( #4101 )
2020-12-24 09:47:43 -05:00
Anuken
90372171b2
Fixed #4104
2020-12-24 09:44:24 -05:00
Patrick 'Quezler' Mounier
d144e9c91c
Allow plastanium conveyor to be unloaded ( #4087 )
2020-12-23 09:39:29 -05:00
Patrick 'Quezler' Mounier
9d740e1e37
Rebrand power infinite as power source ( #4088 )
2020-12-23 09:39:04 -05:00
Anuken
a44f3c379f
Ammo/shot display
2020-12-22 15:10:48 -05:00
Anuken
7ea12e97ec
Fixed #4073
2020-12-22 11:28:33 -05:00
Anuken
eda134a18c
Merge remote-tracking branch 'origin/master'
2020-12-21 20:48:07 -05:00
Anuken
852013cd63
#4068
2020-12-21 20:48:00 -05:00
Sunny Kim
5b163d7843
Heat for accelerator ( #4065 )
...
* heat
* better animations
2020-12-21 20:04:04 -05:00
Anuken
806cea4b33
Added building damage to bullet stats
2020-12-21 16:55:04 -05:00
Anuken
952639a72e
Merge branch 'master' of https://github.com/Anuken/Mindustry
2020-12-21 13:10:00 -05:00
Anuken
e4e428f84a
Fixed #4064
2020-12-21 13:09:08 -05:00
Patrick 'Quezler' Mounier
9a577adf5f
Makes Drill.drawMineItem default to true ( #4057 )
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* Update Blocks.java
* Update Drill.java
2020-12-20 15:22:34 -05:00
Anuken
e3c68b485d
Placement rendering cleanup
2020-12-20 14:28:14 -05:00
Patrick 'Quezler' Mounier
bbdcef62e4
Draw item in the drill center when in place mode ( #4055 )
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* Draw item in the drill center when in place mode
* Update core/src/mindustry/world/blocks/production/Drill.java
Co-authored-by: Patrick 'Quezler' Mounier <Quezler@me.com >
Co-authored-by: Anuken <arnukren@gmail.com >
2020-12-20 14:22:14 -05:00
Patrick 'Quezler' Mounier
118ae8e87d
#3889 2: electric boogaloo ( #4056 )
2020-12-20 14:22:01 -05:00
Patrick 'Quezler' Mounier
22221a0f28
Add in region to payload block icons ( #4052 )
2020-12-20 09:58:18 -05:00
Anuken
9e05f7604d
Fixed #4043
2020-12-19 12:28:56 -05:00
Anuken
6783069f95
Merge remote-tracking branch 'origin/master'
2020-12-18 13:36:22 -05:00
Anuken
b0bf80d8b7
Cleanup
2020-12-18 13:21:51 -05:00
Patrick 'Quezler' Mounier
abcd27184d
Update Drill.java ( #4030 )
2020-12-18 13:08:03 -05:00
Anuken
bd25294096
Generic node/bridge placement system
2020-12-18 12:41:13 -05:00
Anuken
a4f9518d1e
testing winMM
2020-12-18 09:42:57 -05:00
Anuken
6815f3305f
Better bridge linking
2020-12-17 18:35:50 -05:00
Anuken
8da18984d2
Removed redundant Block#isVisible code
2020-12-17 12:38:22 -05:00
Patrick 'Quezler' Mounier
056afa572e
Allow hidden blocks to be revealed by plugins ( #4017 )
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* Add revealedBlocks rule
(1/2)
* Use revealedBlocks rule
(2/2)
2020-12-17 12:37:47 -05:00
Anuken
9f5183b36f
Building cleanup
2020-12-17 11:38:03 -05:00
Anuken
4b1554db54
arc
2020-12-17 10:46:49 -05:00
Anuken
3db04da20a
Payload tweaks
2020-12-16 13:35:55 -05:00
Anuken
d0cba1aff2
Code cleanup
2020-12-16 10:39:28 -05:00
Slava0135
0c581c520f
Conveyor upgrade system ( #3912 )
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* conveyor/conduit upgrading system
* style
2020-12-15 10:52:20 -05:00
Anuken
ddd9f2259c
Fixed #3960
2020-12-13 10:27:44 -05:00
DeltaNedas
19af1a0cc8
make some proc stuff public
2020-12-12 15:57:43 +00:00
Anuken
e6c4a6cf69
Fixed #3932
2020-12-11 23:52:43 -05:00
Anuken
daaea591e4
Implemented #3486 with some minor changes
2020-12-11 11:48:20 -05:00