Commit Graph

4788 Commits

Author SHA1 Message Date
Anuken
0eaf9bc9c6 Various prototypes 2020-04-15 12:44:53 -04:00
Anuken
51226d6c88 Arc compat 2020-04-14 20:29:59 -04:00
Olexandr Nesterenko
95d603a035 Separate the use of map name and player name (#1863)
* change use 'name'

* remove schematic.name
2020-04-14 10:04:05 -04:00
Anuken
c717084cb9 Cleanup 2020-04-13 18:07:00 -04:00
Anuken
2af12a632a Added basic multi-unit factories 2020-04-13 16:56:33 -04:00
Anuken
a240c00ebf Set cleanup 2020-04-12 17:42:09 -04:00
Blockzilla101
501253d13a added name of player to ban/kick/vote-kick/un-admin/admin confirmation dialog (#1846)
* added name of player to baning/kicking/vote-kicking/admining

* slight tweaks

* fixed redundant things
2020-04-12 10:52:05 -04:00
Anuken
603d8b16d0 Various tweaks 2020-04-12 10:26:18 -04:00
Patrick 'Quezler' Mounier
9e811be477 Name which map name has a conflict when importing (#1844) 2020-04-12 09:56:36 -04:00
Anuken
f163601262 Better unit control effects 2020-04-11 11:34:51 -04:00
Anuken
b1f32d241b Merge branches '6.0' and 'master' of https://github.com/Anuken/Mindustry into 6.0
# Conflicts:
#	core/assets/bundles/bundle_uk_UA.properties
#	core/src/mindustry/core/NetClient.java
#	core/src/mindustry/ui/fragments/PlayerListFragment.java
#	core/src/mindustry/world/blocks/power/ImpactReactor.java
#	gradle.properties
2020-04-11 10:37:52 -04:00
Anuken
3bb2b646db Networked unit control / Mimic AI prototype 2020-04-11 10:03:47 -04:00
Anuken
7dca6b2a30 Other tweaks 2020-04-10 19:17:40 -04:00
Anuken
758ace353e Laser turret behavior changes 2020-04-10 19:15:14 -04:00
Anuken
67a084a5e7 Cleanup 2020-04-10 13:49:36 -04:00
Anuken
2395bc9308 Bugfixes / Testing reaper sprite 2020-04-10 12:55:58 -04:00
Anuken
aedd047c6f Slightly improved mod dialog 2020-04-10 11:49:22 -04:00
Anuken
1efbd9dcf2 Faster shaders (?) 2020-04-09 20:50:11 -04:00
Anuken
2a74bb742b Added landing sound 2020-04-08 22:06:43 -04:00
Anuken
a241d6f5bb Minor cleanup 2020-04-08 10:54:45 -04:00
Anuken
7b25b09c18 Bugfixes 2020-04-07 14:08:42 -04:00
Anuken
5fbe925429 Revert "Moved launch button"
This reverts commit 83bc3e4e
2020-04-07 11:29:23 -04:00
Anuken
83bc3e4e8d Moved launch button 2020-04-05 14:26:15 -04:00
Anuken
a7b80f025c Bugfixes 2020-04-04 15:08:08 -04:00
Anuken
85e4270536 New water textures 2020-04-04 00:31:29 -04:00
Anuken
191d7fe1ef Cleanup 2020-04-03 19:40:45 -04:00
Anuken
e17052a452 Bugfixes / Builder changes / Planning layer changes 2020-04-03 13:37:35 -04:00
Patrick 'Quezler' Mounier
68c20ae728 Complete me senpai (#1810) 2020-04-03 10:48:51 -04:00
Anuken
d611dd107a Bugfixes 2020-04-02 22:45:13 -04:00
Anuken
d0b2f63553 Tweaks 2020-04-02 14:56:53 -04:00
Anuken
a26cd46a7e Reflective planet water 2020-04-02 12:32:55 -04:00
Patrick 'Quezler' Mounier
74e94e5344 Merge branch 'master' into crater 2020-04-02 12:05:04 +02:00
Anuken
19239a6890 More cleanup 2020-03-31 19:39:14 -04:00
Anuken
77447c59f6 Cleanup 2020-03-31 15:01:22 -04:00
Anuken
f1fd072400 Game state cleanup 2020-03-31 14:16:38 -04:00
Anuken
b06d517084 Fixed #1793 2020-03-31 12:02:27 -04:00
Anuken
9081f3ff03 Fixed antialiasing 2020-03-30 12:00:08 -04:00
Anuken
084c90ba9f Improved atmosphere shader performance 2020-03-30 11:35:22 -04:00
Olexandr Nesterenko
81ffd3fd3c chenge size for ok button (#1786) 2020-03-30 11:11:38 -04:00
Anuken
115e3a737b Cleanup 2020-03-29 23:06:58 -04:00
Anuken
fc65812263 Added cubemap stars 2020-03-29 19:39:29 -04:00
Anuken
7ba7e14282 Atmosphere tweaks 2020-03-29 18:34:00 -04:00
Anuken
f22e1bdeb3 Added planet atmosphere shader 2020-03-29 17:08:25 -04:00
Anuken
65bf97bc03 Removed need for local.properties file 2020-03-28 17:03:52 -04:00
Anuken
73f7681f59 Slight fade-in improvements 2020-03-28 08:54:29 -04:00
Anuken
767719d410 Power balance tweak 2020-03-27 18:23:02 -04:00
Anuken
3bdd6e04ca cleanup 2020-03-27 15:34:46 -04:00
Anuken
50c6b0b1bd Cleanup 2020-03-27 10:07:42 -04:00
fuzzbuck
643d054294 Add search bar in playerlist (#1572)
* add "search" bar in playerlist

* remove log.info

* clear keyboard focus & text on toggle

* refactor sField -> field (fixes build??)

* refactor field -> sField (revert) should build now 👍

* remove drawEach boolean, simplify everything (please ignore previous commits)

* escape color codes

* use Strings.stripcolors & check for & without color codes
2020-03-26 19:01:24 -04:00
DeltaNedas
b077cd7fb0 let scripts require from the same mod (#1698)
it seems fine to have
`require("mymod/script")`
e.g. if mods require a lot of scripts and want to organise it
2020-03-26 18:30:34 -04:00